Player Matchup

Arachne
Arachne
Crysis 2 Demo
Arachne
Level 16
God Stats
1W - 1L
1,284 SR
Queue Stats
45W - 8L
1,790 Elo+
Party 3
Cernunnos
Cernunnos
Enjoi Beanz
Cernunnos
Level 68
God Stats
2W - 0L
1,426 SR
Queue Stats
5W - 4L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
I Need My Box
Cthulhu
Level 127
God Stats
1W - 0L
1,566 SR
Queue Stats
9W - 6L
1,564 Elo+
Party 3
Osiris
Osiris
SchluterMcooter
Osiris
Level 65
God Stats
6W - 4L
1,410 SR
Queue Stats
77W - 57L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
TouchyUncleWolf
Ah Puch
Level 128
God Stats
2W - 0L
1,701 SR
Queue Stats
16W - 8L
1,565 Elo+
Party 3
Team Averages
Level 81
1,477 SR
1,580 Elo+

VS

Team Averages
Level 83
1,516 SR
1,500 Elo+
Athena
Athena
AsunderHealer
Athena
Level 88
God Stats
2W - 2L
1,660 SR
Queue Stats
165W - 196L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
DarthJesss
Nu Wa
Level 75
God Stats
74W - 69L
1,518 SR
Queue Stats
101W - 104L
1,438 Elo+
Party 1
Thor
Thor
Swineflu6274
Thor
Level 106
God Stats
6W - 11L
1,616 SR
Queue Stats
898W - 849L
1,522 Elo+
Party 2
Medusa
Medusa
VVebzie
Medusa
Level 29
God Stats
0W - 1L
1,377 SR
Queue Stats
104W - 57L
1,651 Elo+
Party 2
Olorun
Olorun
Zjiin
Olorun
Level 118
God Stats
4W - 6L
1,413 SR
Queue Stats
101W - 104L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
11 / 4 / 18
14,887
1,241
30,033
20,936
9,418
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
Enjoi Beanz
Cernunnos
20
12 / 3 / 17
14,626
1,219
45,683
19,095
7,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
3 / 4 / 23
13,149
1,096
21,170
18,490
22,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 3 / 21
12,300
1,025
9,970
21,579
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 2 / 19
14,029
1,169
32,045
10,808
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
11,969
997
14,197
33,550
48,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
18
3 / 7 / 7
12,136
1,011
21,331
25,653
7,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 8 / 4
10,728
894
9,733
22,544
18,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
VVebzie
Medusa
18
5 / 5 / 7
13,674
1,140
18,103
36,029
18,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Zjiin
Olorun
18
4 / 14 / 8
12,523
1,044
16,711
27,632
12,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
49
41
Kills
16
16
Deaths
41
98
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Arachne
11
4
18
5
L
Nu Wa
3
7
7
0.93
W
Cernunnos
Enjoi Beanz
Cernunnos
12
3
17
6.83
W
Cthulhu
3
4
23
3.63
W
3
3
21
4.5
L
2
8
4
0.5
W
12
2
19
10.75
L
Medusa
VVebzie
Medusa
5
5
7
1.7
L
Olorun
Zjiin
Olorun
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,901
Damage
80,075
90,908
Taken
145,408
59,125
Mitigated
104,905
19,945
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,197
5,546
703
495
33,550
48,949
0
9,772
23,034
36,902
0
W
Arachne
30,033
16,885
0
8,746
20,936
9,418
0
11,546
9,390
0
52,724
L
Nu Wa
21,331
7,280
366
1,448
25,653
7,329
0
10,685
14,686
59,379
0
W
Cernunnos
Enjoi Beanz
Cernunnos
45,683
25,467
0
6,184
19,095
7,000
0
10,978
8,117
0
90,713
W
Cthulhu
21,170
1,256
990
1,694
18,490
22,892
0
10,345
8,145
53,157
0
W
9,970
4,049
0
907
21,579
15,641
0
14,084
5,553
0
17,452
L
9,733
2,004
0
0
22,544
18,366
0
9,766
12,253
0
19,842
W
32,045
863
0
1,424
10,808
4,174
0
5,286
5,522
57,920
0
L
Medusa
VVebzie
Medusa
18,103
6,907
1,521
954
36,029
18,175
0
10,764
24,554
0
38,495
L
Olorun
Zjiin
Olorun
16,711
7,669
1,745
3,051
27,632
12,086
0
10,293
16,434
47,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,991
Gold Earned
61,030
299
Minions Killed
282
12
Camps Cleared
6
1,138,530
Distance Traveled
1,111,798
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,969
997
46
4
2
253,025
0
W
Arachne
14,887
1,241
63
5
3
209,584
1
L
Nu Wa
12,136
1,011
99
8
0
209,356
0
W
Cernunnos
14,626
1,219
104
9
4
217,518
2
W
Cthulhu
13,149
1,096
71
6
4
239,809
0
W
Osiris
12,300
1,025
11
1
0
234,420
0
L
Thor
10,728
894
22
2
0
194,641
0
W
Ah Puch
14,029
1,169
50
4
1
237,199
1
L
Medusa
13,674
1,140
55
5
2
258,596
0
L
Olorun
12,523
1,044
60
5
2
196,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role