Player Matchup

Janus
Janus
FunkyFroggy
Janus
Level 138
God Stats
0W - 4L
1,203 SR
Queue Stats
222W - 300L
1,471 Elo+
Solo
Geb
Geb
k00k13monster
Geb
Level 127
God Stats
7W - 11L
1,490 SR
Queue Stats
344W - 419L
1,444 Elo+
Solo
Charybdis
Charybdis
oV Shady
Charybdis
Level 78
God Stats
49W - 60L
1,493 SR
Queue Stats
392W - 445L
1,436 Elo+
Solo
Team Averages
Level 114
1,395 SR
1,450 Elo+

VS

Team Averages
Level 101
1,492 SR
1,458 Elo+
Sol
Sol
Aparyte
Sol
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Jexz6
Fafnir
Level 124
God Stats
4W - 3L
1,552 SR
Queue Stats
235W - 259L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
sadyungboi
Gilgamesh
Level 80
God Stats
46W - 40L
1,425 SR
Queue Stats
155W - 181L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
9,439
629
7,151
8,431
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
8,269
551
7,663
18,151
13,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
oV Shady
Charybdis
11
3 / 3 / 1
9,273
618
6,912
8,988
2,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
10 / 2 / 3
11,638
776
17,720
8,820
3,220
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Jexz6
Fafnir
14
1 / 0 / 12
10,187
679
6,493
12,027
12,616
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sadyungboi
Gilgamesh
13
2 / 2 / 8
9,588
639
6,445
14,747
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
10
2
3
5.75
L
1
5
2
0.4
W
Fafnir
Jexz6
Fafnir
1
0
12
7
L
0
5
2
0.2
L
Charybdis
oV Shady
Charybdis
3
3
1
1.17
W
Gilgamesh
sadyungboi
Gilgamesh
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
30,658
35,570
Taken
35,594
18,895
Mitigated
29,758
5,762
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,720
6,150
1,539
2,537
8,820
3,220
1,891
4,628
3,935
56,856
0
L
7,151
75
0
763
8,431
2,598
0
5,813
2,408
34,369
0
W
Fafnir
Jexz6
Fafnir
6,493
1,016
0
3,092
12,027
12,616
635
4,468
6,741
22,404
0
L
7,663
361
425
2,150
18,151
13,456
0
13,053
4,715
23,017
0
L
Charybdis
oV Shady
Charybdis
6,912
3,889
0
2,424
8,988
2,841
0
5,920
2,894
0
23,176
W
Gilgamesh
sadyungboi
Gilgamesh
6,445
1,114
173
1,148
14,747
13,922
109
4,427
9,570
0
35,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
31,413
154
Minions Killed
183
5
Camps Cleared
9
718,833
Distance Traveled
858,608
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,638
776
106
7
3
272,289
4
L
Janus
9,439
629
88
6
2
242,108
3
W
Fafnir
10,187
679
34
2
1
292,415
2
L
Geb
8,269
551
18
1
0
265,398
3
L
Charybdis
9,273
618
48
3
3
211,327
2
W
Gilgamesh
9,588
639
43
3
5
293,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role