Player Matchup

Kali
Kali
 
Kali
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
L3FF
Guan Yu
Level 99
God Stats
0W - 1L
1,758 SR
Queue Stats
157W - 129L
1,577 Elo+
Party 1
Merlin
Merlin
LikeABoss1883
Merlin
Level 108
God Stats
20W - 19L
1,517 SR
Queue Stats
255W - 288L
1,479 Elo+
Solo
Poseidon
Poseidon
McBroColi
Poseidon
Level 121
God Stats
9W - 14L
1,502 SR
Queue Stats
168W - 156L
1,512 Elo+
Party 1
Nox
Nox
QueenofBohemia
Nox
Level 125
God Stats
2W - 4L
1,230 SR
Queue Stats
317W - 343L
1,543 Elo+
Solo
Team Averages
Level 114
1,501 SR
1,522 Elo+

VS

Team Averages
Level 104
1,406 SR
1,505 Elo+
Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GoyitoxD
Jing Wei
Level 124
God Stats
4W - 2L
1,551 SR
Queue Stats
441W - 404L
1,522 Elo+
Solo
Hel
Hel
Ontheybunz
Hel
Level 108
God Stats
1W - 2L
1,245 SR
Queue Stats
66W - 54L
1,542 Elo+
Solo
Ravana
Ravana
Sheeptoaster
Ravana
Level 95
God Stats
5W - 3L
1,323 SR
Queue Stats
599W - 603L
1,452 Elo+
Solo
Cerberus
Cerberus
saladism
Cerberus
Level 84
God Stats
7W - 9L
1,410 SR
Queue Stats
402W - 434L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 2 / 1
4,468
447
1,373
4,985
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
L3FF
Guan Yu
8
0 / 3 / 1
4,822
482
2,403
11,855
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 1
5,540
554
916
4,644
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
McBroColi
Poseidon
8
1 / 6 / 0
5,007
501
3,591
6,635
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,699
570
2,188
4,569
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 6
5,757
576
2,293
8,595
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
GoyitoxD
Jing Wei
9
5 / 0 / 1
6,040
604
9,628
5,160
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 3
6,834
683
3,730
4,008
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
10
6 / 2 / 2
6,326
633
3,719
5,007
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
saladism
Cerberus
11
0 / 0 / 0
6,123
612
2,929
5,633
2,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
15
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
W
Sobek
 
Sobek
1
0
6
4
W
Jing Wei
GoyitoxD
Jing Wei
5
0
1
5.5
L
Guan Yu
L3FF
Guan Yu
0
3
1
0.17
L
0
4
1
0.13
L
Poseidon
McBroColi
Poseidon
1
6
0
0.17
W
3
0
3
4.5
L
0
0
0
0
W
Ravana
6
2
2
3.5
W
Cerberus
saladism
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,471
Damage
22,299
32,688
Taken
28,403
12,204
Mitigated
11,749
9,591
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,373
358
0
2,050
4,985
1,627
0
1,049
3,802
0
15,987
W
Sobek
 
Sobek
2,293
163
269
4,604
8,595
4,991
0
1,919
6,676
14,805
0
W
Jing Wei
GoyitoxD
Jing Wei
9,628
7,501
0
942
5,160
1,329
952
926
4,234
0
38,826
L
Guan Yu
L3FF
Guan Yu
2,403
682
620
4,080
11,855
5,654
0
1,726
10,085
0
9,990
L
916
235
0
659
4,644
1,186
0
1,633
2,879
31,851
0
L
Poseidon
McBroColi
Poseidon
3,591
1,452
0
513
6,635
1,791
0
1,265
5,330
20,579
2,822
W
3,730
617
305
2,223
4,008
1,092
0
541
3,467
40,270
0
L
2,188
247
0
1,669
4,569
1,946
0
2,929
1,640
28,027
0
W
Ravana
3,719
972
0
1,938
5,007
1,844
0
842
4,165
0
25,724
W
Cerberus
saladism
Cerberus
2,929
93
0
1,885
5,633
2,493
0
1,698
3,445
34,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
31,080
233
Minions Killed
336
0
Camps Cleared
0
902,146
Distance Traveled
1,040,919
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,468
447
33
3
0
148,431
5
W
Sobek
5,757
576
22
2
0
219,140
4
W
Jing Wei
6,040
604
61
6
0
205,972
5
L
Guan Yu
4,822
482
10
1
0
215,093
1
L
Merlin
5,540
554
75
8
0
188,006
4
L
Poseidon
5,007
501
45
5
0
181,011
2
W
Hel
6,834
683
90
9
0
217,679
2
L
Nox
5,699
570
70
7
0
169,605
2
W
Ravana
6,326
633
55
6
0
206,346
2
W
Cerberus
6,123
612
108
11
0
191,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role