Player Matchup

Scylla
Scylla
Blunt4205475
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 112L
1,363 Elo+
Party 1
Tyr
Tyr
DarkSkieX77
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 206L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
EggBites7551
Sun Wukong
Level 12
God Stats
8W - 3L
1,500 SR
Queue Stats
51W - 68L
1,282 Elo+
Solo
Skadi
Skadi
Fjingeling
Skadi
Level 28
God Stats
0W - 2L
1,836 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
andersfltre
Arachne
Level 16
God Stats
1W - 3L
1,299 SR
Queue Stats
38W - 25L
1,563 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,408 Elo+

VS

Team Averages
Level 25
1,516 SR
1,439 Elo+
Danzaburou
Danzaburou
BrodiagaGD
Danzaburou
Level 27
God Stats
4W - 2L
1,497 SR
Queue Stats
57W - 73L
1,405 Elo+
Solo
Thanatos
Thanatos
MonsGod7
Thanatos
Level 27
God Stats
35W - 36L
1,598 SR
Queue Stats
70W - 85L
1,324 Elo+
Solo
Ymir
Ymir
SauryFish
Ymir
Level 16
God Stats
2W - 1L
1,485 SR
Queue Stats
14W - 10L
1,577 Elo+
Solo
Nemesis
Nemesis
Tvkanut
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 72L
1,552 Elo+
Solo
Kukulkan
Kukulkan
afromcdonogh
Kukulkan
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
21W - 19L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 10 / 1
5,675
378
1,172
10,373
2,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 0
5,809
387
1,900
16,378
7,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
EggBites7551
Sun Wukong
11
1 / 4 / 2
6,965
464
1,650
7,421
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
11
0 / 9 / 0
6,321
421
3,059
10,783
2,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
andersfltre
Arachne
9
3 / 7 / 1
6,495
433
7,536
11,595
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrodiagaGD
Danzaburou
14
6 / 1 / 3
8,625
575
5,674
8,559
3,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MonsGod7
Thanatos
14
5 / 3 / 5
8,949
597
7,100
11,777
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
14
3 / 0 / 11
8,628
575
5,281
5,656
5,575
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Tvkanut
Nemesis
16
14 / 0 / 11
10,307
687
15,059
7,773
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
afromcdonogh
Kukulkan
14
8 / 1 / 7
9,383
626
6,664
4,358
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
36
36
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
10
1
0.05
W
Danzaburou
BrodiagaGD
Danzaburou
6
1
3
7.5
L
0
6
0
0
L
Sun Wukong
EggBites7551
Sun Wukong
1
4
2
0.5
L
Skadi
0
9
0
0
W
Thanatos
MonsGod7
Thanatos
5
3
5
2.5
W
Ymir
3
0
11
8.5
W
Nemesis
Tvkanut
Nemesis
14
0
11
19.5
W
Kukulkan
afromcdonogh
Kukulkan
8
1
7
11.5
L
Arachne
andersfltre
Arachne
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,317
Damage
39,778
56,550
Taken
38,123
21,633
Mitigated
17,638
7,718
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,172
441
0
779
10,373
2,077
76
2,962
7,139
16,308
0
W
Danzaburou
BrodiagaGD
Danzaburou
5,674
3,113
0
4,152
8,559
3,195
2,992
540
8,019
0
52,243
L
1,900
149
0
2,550
16,378
7,257
350
2,045
14,293
0
18,511
L
Sun Wukong
EggBites7551
Sun Wukong
1,650
299
0
998
7,421
5,470
0
1,154
6,267
0
18,869
L
Skadi
3,059
1,489
0
987
10,783
2,595
1,167
3,310
7,273
0
37,693
W
Thanatos
MonsGod7
Thanatos
7,100
1,739
0
10,365
11,777
4,206
3,558
0
11,616
0
51,491
W
Ymir
5,281
1,249
0
1,722
5,656
5,575
515
0
5,540
35,532
0
W
Nemesis
Tvkanut
Nemesis
15,059
6,861
0
3,624
7,773
3,210
1,393
365
7,408
0
63,591
W
Kukulkan
afromcdonogh
Kukulkan
6,664
613
0
158
4,358
1,452
708
424
3,934
44,486
0
L
Arachne
andersfltre
Arachne
7,536
5,258
0
2,404
11,595
4,234
0
1,934
9,633
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
45,892
253
Minions Killed
461
0
Camps Cleared
0
1,302,817
Distance Traveled
1,366,778
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,675
378
28
2
0
267,094
6
W
Danzaburou
8,625
575
93
6
0
221,024
1
L
Tyr
5,809
387
40
3
0
294,645
4
L
Sun Wukong
6,965
464
47
3
0
228,648
4
L
Skadi
6,321
421
86
6
0
213,132
0
W
Thanatos
8,949
597
103
7
0
259,366
0
W
Ymir
8,628
575
75
5
0
277,638
0
W
Nemesis
10,307
687
103
7
0
349,574
2
W
Kukulkan
9,383
626
87
6
0
259,176
0
L
Arachne
6,495
433
52
3
0
299,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role