Player Matchup

Mercury
Mercury
VitaminaV
Mercury
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 50L
1,539 Elo+
Solo
Cthulhu
Cthulhu
meiofrangodaboy
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,383 Elo+
Party 2
Agni
Agni
pumped_by_souzad
Agni
Level 25
God Stats
1W - 3L
1,540 SR
Queue Stats
19W - 17L
1,476 Elo+
Party 2
Team Averages
Level 34
1,513 SR
1,466 Elo+

VS

Team Averages
Level 68
1,365 SR
1,240 Elo+
Awilix
Awilix
InooCat
Awilix
Level 41
God Stats
1W - 0L
1,292 SR
Queue Stats
21W - 49L
1,128 Elo+
Party 1
Sylvanus
Sylvanus
Mrloxy
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,101 Elo+
Party 1
Vulcan
Vulcan
zono1
Vulcan
Level 148
God Stats
2W - 4L
1,303 SR
Queue Stats
236W - 215L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
VitaminaV
Mercury
3
0 / 0 / 0
6,084
507
0
0
0
12
4 / 7 / 3
8,768
731
7,117
14,876
15,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 7 / 3
8,866
739
12,333
12,037
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
InooCat
Awilix
13
7 / 2 / 6
9,752
813
7,070
8,518
3,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Mrloxy
Sylvanus
11
0 / 3 / 9
8,646
721
4,418
9,825
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
zono1
Vulcan
12
7 / 3 / 3
9,434
786
9,691
8,703
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
14
14
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
InooCat
Awilix
7
2
6
5
W
Sylvanus
Mrloxy
Sylvanus
0
3
9
1.5
L
Mercury
VitaminaV
Mercury
0
0
0
0
L
4
7
3
0.79
L
4
7
3
0.79
W
Vulcan
zono1
Vulcan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,450
Damage
21,179
26,913
Taken
27,046
19,224
Mitigated
17,748
3,373
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
InooCat
Awilix
7,070
2,443
0
490
8,518
3,332
147
5,391
2,901
0
16,990
W
Sylvanus
Mrloxy
Sylvanus
4,418
1,826
1,037
3,040
9,825
11,267
161
6,235
3,338
10,266
0
L
Mercury
VitaminaV
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
7,117
808
0
1,032
14,876
15,229
0
6,174
8,430
22,730
0
L
12,333
1,225
63
2,278
12,037
3,995
78
7,345
4,374
27,765
0
W
Vulcan
zono1
Vulcan
9,691
2,401
0
861
8,703
3,149
53
7,044
1,285
36,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
27,832
91
Minions Killed
105
0
Camps Cleared
8
418,749
Distance Traveled
624,901
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,752
813
23
2
2
222,315
0
W
Sylvanus
8,646
721
12
1
0
182,968
0
L
Mercury
6,084
507
0
0
0
0
0
L
Cthulhu
8,768
731
38
3
0
213,651
0
L
Agni
8,866
739
53
4
0
205,098
1
W
Vulcan
9,434
786
70
6
6
219,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role