Player Matchup

Chang'e
Chang'e
Masters
Jacobo48
Chang'e
Masters
Level 145
God Stats
5W - 5L
1,703 SR
Queue Stats
128W - 113L
2,716 MMR
Solo
Bastet
Bastet
Masters
Karpys
Bastet
Masters
Level 160
God Stats
6W - 2L
1,790 SR
Queue Stats
157W - 79L
2,880 MMR
Solo
Mulan
Mulan
Masters
Zapbn
Mulan
Masters
Level 147
God Stats
19W - 33L
1,577 SR
Queue Stats
862W - 808L
2,733 MMR
Solo
Janus
Janus
Masters
chadtarheel
Janus
Masters
Level 141
God Stats
2W - 6L
1,492 SR
Queue Stats
525W - 505L
2,752 MMR
Solo
Hou Yi
Hou Yi
Masters
cozyhime
Hou Yi
Masters
Level 160
God Stats
1W - 5L
1,403 SR
Queue Stats
369W - 321L
2,717 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,593 SR
2,759 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 125
1,651 SR
2,561 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Masters
AAVEHOLDER
Tyr
Masters
Level 119
God Stats
16W - 7L
1,669 SR
Queue Stats
452W - 256L
3,026 MMR
Party 1
Ravana
Ravana
Masters
AcTLiKе
Ravana
Masters
Level 127
God Stats
4W - 0L
1,738 SR
Queue Stats
356W - 230L
2,956 MMR
Party 1
Geb
Geb
Masters
KidBotero
Geb
Masters
Level 69
God Stats
2W - 1L
1,673 SR
Queue Stats
267W - 240L
2,646 MMR
Party 2
Scylla
Scylla
Masters
RunThaTrap
Scylla
Masters
Level 149
God Stats
6W - 7L
1,674 SR
Queue Stats
161W - 144L
2,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jacobo48
Chang'e
15
1 / 6 / 8
10,720
429
15,217
22,504
17,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Karpys
Bastet
20
18 / 10 / 1
14,568
583
30,060
25,292
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Zapbn
Mulan
15
1 / 12 / 1
9,858
394
10,164
29,436
25,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 9 / 10
12,481
499
15,172
21,385
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
cozyhime
Hou Yi
17
1 / 9 / 4
10,719
429
11,356
21,962
6,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaOdinAphroditeArtio

VS

Bans
HelTiamatMorgan Le FayUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 7 / 5
14,463
579
18,551
26,179
10,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 3 / 13
15,221
609
37,103
37,457
41,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
AcTLiKе
Ravana
20
12 / 7 / 14
15,285
611
22,763
19,607
10,238
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 3 / 23
12,964
519
8,827
25,856
33,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
RunThaTrap
Scylla
19
8 / 3 / 9
13,946
558
14,453
16,193
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
23
Kills
46
46
Deaths
23
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
7
5
1.93
W
14
3
13
6.83
W
Ravana
AcTLiKе
Ravana
12
7
14
2.71
L
Chang'e
Jacobo48
Chang'e
1
6
8
0.83
L
Bastet
Karpys
Bastet
18
10
1
1.85
W
1
3
23
4.17
W
Scylla
RunThaTrap
Scylla
8
3
9
4.17
L
Mulan
Zapbn
Mulan
1
12
1
0.13
L
2
9
10
0.78
L
Hou Yi
cozyhime
Hou Yi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,969
Damage
101,697
120,579
Taken
125,292
62,152
Mitigated
101,885
25,695
Healing
50,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,551
8,490
1,776
11,858
26,179
10,365
6,327
7,885
18,294
0
115,176
W
37,103
4,867
0
21,073
37,457
41,297
1,513
9,437
28,020
0
106,977
W
Ravana
AcTLiKе
Ravana
22,763
6,399
0
6,500
19,607
10,238
1,068
5,139
14,468
0
113,166
L
Chang'e
Jacobo48
Chang'e
15,217
323
4,339
7,215
22,504
17,401
128
4,753
17,719
53,368
0
L
Bastet
Karpys
Bastet
30,060
6,824
0
2,529
25,292
7,930
1,354
5,455
19,569
0
79,123
W
8,827
920
0
5,560
25,856
33,755
749
9,297
15,131
30,866
0
W
Scylla
RunThaTrap
Scylla
14,453
1,479
92
3,144
16,193
6,230
2,054
3,233
12,960
79,280
0
L
Mulan
Zapbn
Mulan
10,164
582
0
5,338
29,436
25,172
0
3,724
25,594
9,268
43,236
L
15,172
700
133
3,026
21,385
5,635
0
6,423
14,840
92,030
0
L
Hou Yi
cozyhime
Hou Yi
11,356
6,876
0
3,115
21,962
6,014
0
2,725
19,209
0
91,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,346
Gold Earned
71,879
583
Minions Killed
620
0
Camps Cleared
0
2,219,981
Distance Traveled
2,551,277
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,463
579
170
7
0
457,129
8
W
Tyr
15,221
609
131
5
0
582,531
1
W
Ravana
15,285
611
134
5
0
496,957
5
L
Chang'e
10,720
429
81
3
0
456,510
2
L
Bastet
14,568
583
93
4
0
455,815
3
W
Geb
12,964
519
37
1
0
521,232
6
W
Scylla
13,946
558
148
6
0
493,428
3
L
Mulan
9,858
394
113
5
0
393,431
5
L
Janus
12,481
499
145
6
0
503,385
2
L
Hou Yi
10,719
429
151
6
0
410,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role