Player Matchup

Aphrodite
Aphrodite
ChompyOwO
Aphrodite
Level 16
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 2L
1,077 Elo+
Solo
Hou Yi
Hou Yi
Grimmorum
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,533 Elo+
Party 1
Da Ji
Da Ji
Hedglly
Da Ji
Level 28
God Stats
6W - 3L
1,824 SR
Queue Stats
85W - 79L
1,546 Elo+
Party 1
King Arthur
King Arthur
Lightningbolt985
King Arthur
Level 11
God Stats
2W - 2L
1,300 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Olorun
Olorun
Yeetabrix
Olorun
Level 8
God Stats
28W - 17L
1,534 SR
Queue Stats
59W - 52L
1,357 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,412 Elo+

VS

Team Averages
Level 24
1,629 SR
1,522 Elo+
Cernunnos
Cernunnos
DEATHlord294
Cernunnos
Level 22
God Stats
4W - 6L
1,463 SR
Queue Stats
16W - 16L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
Niqweyy
Cabrakan
Level 28
God Stats
2W - 0L
1,913 SR
Queue Stats
28W - 22L
1,615 Elo+
Party 2
Chaac
Chaac
Qìxí
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
1,279 Elo+
Solo
Ravana
Ravana
SmolPenos
Ravana
Level 24
God Stats
7W - 4L
1,555 SR
Queue Stats
18W - 14L
1,560 Elo+
Party 2
Agni
Agni
iChuchuu
Agni
Level 28
God Stats
10W - 4L
1,716 SR
Queue Stats
91W - 62L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChompyOwO
Aphrodite
11
2 / 4 / 2
7,845
436
4,411
9,013
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Grimmorum
Hou Yi
12
0 / 7 / 3
7,423
412
4,746
14,258
3,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Hedglly
Da Ji
16
10 / 5 / 1
11,128
618
10,554
14,217
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Lightningbolt985
King Arthur
11
1 / 4 / 2
7,293
405
4,375
9,183
6,855
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Yeetabrix
Olorun
13
1 / 8 / 1
8,519
473
4,882
11,985
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEATHlord294
Cernunnos
14
4 / 3 / 7
9,318
518
8,865
8,825
2,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Niqweyy
Cabrakan
14
6 / 1 / 9
9,203
511
10,160
11,695
7,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Qìxí
Chaac
13
1 / 4 / 5
8,154
453
3,520
10,034
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
SmolPenos
Ravana
17
6 / 4 / 3
10,202
567
7,910
9,914
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
17
11 / 2 / 3
11,205
623
12,042
8,130
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
14
Kills
28
28
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChompyOwO
Aphrodite
2
4
2
0.75
W
Cernunnos
DEATHlord294
Cernunnos
4
3
7
2.5
L
Hou Yi
Grimmorum
Hou Yi
0
7
3
0.21
L
Da Ji
Hedglly
Da Ji
10
5
1
2.1
L
King Arthur
Lightningbolt985
King Arthur
1
4
2
0.5
W
Cabrakan
Niqweyy
Cabrakan
6
1
9
10.5
W
Chaac
Qìxí
Chaac
1
4
5
0.88
W
Ravana
SmolPenos
Ravana
6
4
3
1.88
L
Olorun
Yeetabrix
Olorun
1
8
1
0.19
W
Agni
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
42,497
58,656
Taken
48,598
23,690
Mitigated
22,306
12,156
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChompyOwO
Aphrodite
4,411
1,219
3,108
3,397
9,013
3,733
870
4,595
4,418
20,880
0
W
Cernunnos
DEATHlord294
Cernunnos
8,865
4,231
0
1,932
8,825
2,759
2,422
872
7,953
0
48,962
L
Hou Yi
Grimmorum
Hou Yi
4,746
1,983
0
1,980
14,258
3,678
428
4,928
9,330
0
42,215
L
Da Ji
Hedglly
Da Ji
10,554
1,909
0
1,292
14,217
5,893
0
4,883
9,334
0
60,464
L
King Arthur
Lightningbolt985
King Arthur
4,375
549
0
0
9,183
6,855
0
3,200
5,983
0
23,855
W
Cabrakan
Niqweyy
Cabrakan
10,160
829
0
2,093
11,695
7,462
416
2,603
9,092
34,571
0
W
Chaac
Qìxí
Chaac
3,520
911
0
3,429
10,034
5,295
946
134
9,900
0
23,613
W
Ravana
SmolPenos
Ravana
7,910
2,480
0
3,082
9,914
3,804
0
2,504
7,410
0
78,960
L
Olorun
Yeetabrix
Olorun
4,882
2,281
0
2,379
11,985
3,531
930
4,596
7,389
48,334
4,064
W
Agni
12,042
1,190
0
2,527
8,130
2,986
1,382
2,532
5,598
85,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
48,082
378
Minions Killed
437
0
Camps Cleared
0
1,567,471
Distance Traveled
1,742,375
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,845
436
37
2
0
338,208
2
W
Cernunnos
9,318
518
90
5
0
304,792
0
L
Hou Yi
7,423
412
84
5
0
312,718
6
L
Da Ji
11,128
618
109
6
0
333,307
5
L
King Arthur
7,293
405
41
2
0
288,515
3
W
Cabrakan
9,203
511
37
2
0
350,995
8
W
Chaac
8,154
453
29
2
0
340,737
7
W
Ravana
10,202
567
132
7
0
373,429
4
L
Olorun
8,519
473
107
6
0
294,723
6
W
Agni
11,205
623
149
8
0
372,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role