Player Matchup

Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HeavenzFlash
Tyr
Level 120
God Stats
1W - 6L
1,541 SR
Queue Stats
343W - 325L
1,588 Elo+
Party 1
Apollo
Apollo
Luishino
Apollo
Level 155
God Stats
9W - 6L
1,475 SR
Queue Stats
464W - 450L
1,528 Elo+
Solo
Mercury
Mercury
RebornDragonXIII
Mercury
Level 51
God Stats
0W - 4L
1,304 SR
Queue Stats
73W - 50L
1,584 Elo+
Party 1
Terra
Terra
SKiLLMythology
Terra
Level 124
God Stats
3W - 6L
1,507 SR
Queue Stats
220W - 217L
1,526 Elo+
Party 1
Team Averages
Level 112
1,465 SR
1,545 Elo+

VS

Team Averages
Level 133
1,772 SR
1,579 Elo+
Khepri
Khepri
FlyingWombat4
Khepri
Level 137
God Stats
4W - 4L
1,687 SR
Queue Stats
275W - 279L
1,558 Elo+
Solo
Achilles
Achilles
INJ0EFACE
Achilles
Level 102
God Stats
3W - 2L
1,818 SR
Queue Stats
149W - 119L
1,642 Elo+
Party 2
Hercules
Hercules
Kintsura
Hercules
Level 133
God Stats
16W - 12L
1,863 SR
Queue Stats
266W - 220L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
deepseafisher35
Kukulkan
Level 149
God Stats
6W - 2L
1,821 SR
Queue Stats
99W - 98L
1,549 Elo+
Solo
Apollo
Apollo
lSnowCannoxl
Apollo
Level 145
God Stats
6W - 3L
1,673 SR
Queue Stats
120W - 109L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 3 / 3
8,596
781
13,690
11,565
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 5
7,701
700
5,870
13,122
12,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Luishino
Apollo
16
1 / 2 / 2
8,094
736
5,511
8,935
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 5
7,489
681
5,620
12,775
4,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 5
7,570
688
5,872
16,281
12,772
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 22
8,472
770
6,816
8,510
9,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
INJ0EFACE
Achilles
15
3 / 2 / 9
8,941
813
10,579
9,385
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Kintsura
Hercules
16
9 / 0 / 9
10,628
966
11,427
15,285
18,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
17
8 / 1 / 6
10,199
927
16,223
4,415
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
3 / 4 / 15
9,214
838
10,204
10,413
4,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
9
Kills
23
23
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
3
1.83
W
0
2
22
5.5
L
1
3
5
1.17
W
Achilles
INJ0EFACE
Achilles
3
2
9
3.75
W
Hercules
Kintsura
Hercules
9
0
9
13.5
L
Apollo
Luishino
Apollo
1
2
2
1
L
1
10
5
0.35
L
2
5
5
0.9
W
Kukulkan
8
1
6
11
W
Apollo
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
55,249
62,678
Taken
48,008
37,691
Mitigated
43,435
11,205
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,690
4,615
0
3,845
11,565
4,328
37
4,613
6,832
30,686
0
W
6,816
347
0
1,105
8,510
9,878
48
4,487
4,023
16,642
0
L
5,870
1,037
0
830
13,122
12,303
0
6,947
6,078
0
15,009
W
Achilles
INJ0EFACE
Achilles
10,579
1,977
0
2,723
9,385
7,453
120
4,128
5,257
0
31,359
W
Hercules
Kintsura
Hercules
11,427
5,237
0
7,882
15,285
18,923
0
7,400
7,885
0
29,638
L
Apollo
Luishino
Apollo
5,511
2,661
0
654
8,935
3,511
2
3,681
5,037
0
36,461
L
5,620
2,015
0
505
12,775
4,777
0
3,947
8,733
0
17,984
L
5,872
681
2,611
2,760
16,281
12,772
0
4,196
11,733
13,238
0
W
Kukulkan
16,223
642
0
242
4,415
2,481
968
726
3,689
49,099
0
W
Apollo
10,204
6,298
0
3,212
10,413
4,700
1,758
3,269
7,144
0
28,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
47,454
213
Minions Killed
265
6
Camps Cleared
10
1,096,605
Distance Traveled
1,057,793
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,596
781
49
4
0
210,556
8
W
Khepri
8,472
770
11
1
0
226,318
0
L
Tyr
7,701
700
22
2
0
239,137
4
W
Achilles
8,941
813
50
5
3
212,143
2
W
Hercules
10,628
966
47
4
3
231,849
1
L
Apollo
8,094
736
92
8
1
222,760
4
L
Mercury
7,489
681
32
3
4
210,568
2
L
Terra
7,570
688
18
2
1
213,584
1
W
Kukulkan
10,199
927
113
10
2
223,847
1
W
Apollo
9,214
838
44
4
2
163,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role