Player Matchup

Baron Samedi
Baron Samedi
Aidenola
Baron Samedi
Level 69
God Stats
2W - 3L
1,544 SR
Queue Stats
104W - 89L
1,382 Elo+
Solo
Anhur
Anhur
BEAST25 12
Anhur
Level 116
God Stats
2W - 3L
1,812 SR
Queue Stats
287W - 287L
1,403 Elo+
Solo
Kukulkan
Kukulkan
NaNii_PR
Kukulkan
Level 105
God Stats
10W - 8L
1,581 SR
Queue Stats
247W - 250L
1,359 Elo+
Solo
Ne Zha
Ne Zha
Sebgar
Ne Zha
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 150L
1,393 Elo+
Solo
Athena
Athena
TheIrishman118
Athena
Level 106
God Stats
0W - 2L
1,828 SR
Queue Stats
16W - 38L
1,175 Elo+
Solo
Team Averages
Level 95
1,653 SR
1,342 Elo+

VS

Team Averages
Level 91
1,437 SR
1,336 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
S11itzNgiggles
Hercules
Level 118
God Stats
6W - 7L
1,344 SR
Queue Stats
857W - 861L
1,371 Elo+
Solo
Persephone
Persephone
ShadeyExtremist
Persephone
Level 159
God Stats
21W - 10L
1,554 SR
Queue Stats
884W - 931L
1,335 Elo+
Solo
Chaac
Chaac
godric1826
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,149 Elo+
Party 1
Cernunnos
Cernunnos
jeffbaby86
Cernunnos
Level 28
God Stats
1W - 1L
1,286 SR
Queue Stats
45W - 70L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aidenola
Baron Samedi
20
2 / 3 / 7
13,308
605
32,499
25,124
14,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
20
4 / 4 / 7
13,518
614
23,109
19,314
8,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
NaNii_PR
Kukulkan
20
6 / 1 / 10
15,189
690
42,756
15,560
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Sebgar
Ne Zha
20
4 / 4 / 6
12,543
570
15,123
24,433
13,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
9,185
418
1,142
2,403
946
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 2 / 6
13,077
594
13,745
18,204
8,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
20
3 / 2 / 8
15,081
686
11,286
53,687
57,763
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ShadeyExtremist
Persephone
20
4 / 1 / 4
13,666
621
24,041
17,183
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
1 / 6 / 7
12,475
567
11,041
23,854
32,581
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
jeffbaby86
Cernunnos
20
1 / 5 / 7
13,505
614
19,084
25,859
11,649
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
16
Kills
12
12
Deaths
16
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
6
3
L
Baron Samedi
Aidenola
Baron Samedi
2
3
7
1.83
L
Anhur
4
4
7
1.88
L
Kukulkan
NaNii_PR
Kukulkan
6
1
10
11
W
Hercules
3
2
8
3.5
L
Ne Zha
Sebgar
Ne Zha
4
4
6
1.75
W
Persephone
ShadeyExtremist
Persephone
4
1
4
6
L
0
0
0
0
W
Chaac
1
6
7
0.75
W
Cernunnos
jeffbaby86
Cernunnos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,629
Damage
79,197
86,834
Taken
138,787
44,484
Mitigated
117,272
50,641
Healing
81,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,745
2,568
8,444
8,996
18,204
8,829
2,789
13,619
4,585
27,230
0
L
Baron Samedi
Aidenola
Baron Samedi
32,499
3,218
8,998
12,484
25,124
14,468
0
9,679
15,445
64,531
0
L
Anhur
23,109
10,030
2,608
4,141
19,314
8,633
1,395
8,160
11,154
0
41,469
L
Kukulkan
NaNii_PR
Kukulkan
42,756
3,041
4,908
6,578
15,560
7,225
322
8,957
6,603
81,432
0
W
Hercules
11,286
1,626
3,086
30,155
53,687
57,763
906
23,277
30,410
0
35,329
L
Ne Zha
Sebgar
Ne Zha
15,123
4,085
1,495
8,319
24,433
13,212
174
10,763
13,670
0
32,723
W
Persephone
ShadeyExtremist
Persephone
24,041
1,925
3,389
7,604
17,183
6,450
149
12,449
4,733
48,603
0
L
1,142
190
947
163
2,403
946
0
227
2,176
1,142
0
W
Chaac
11,041
1,299
2,059
6,293
23,854
32,581
397
12,796
11,058
0
29,770
W
Cernunnos
jeffbaby86
Cernunnos
19,084
11,753
2,436
9,417
25,859
11,649
2,751
14,256
11,603
0
53,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
67,804
214
Minions Killed
206
0
Camps Cleared
0
1,650,094
Distance Traveled
1,936,970
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,077
594
28
1
0
389,434
5
L
Baron Samedi
13,308
605
62
3
0
384,583
1
L
Anhur
13,518
614
48
2
0
376,157
1
L
Kukulkan
15,189
690
82
4
0
401,155
5
W
Hercules
15,081
686
28
1
0
446,038
5
L
Ne Zha
12,543
570
22
1
0
442,548
0
W
Persephone
13,666
621
40
2
0
390,288
1
L
Athena
9,185
418
0
0
0
45,651
0
W
Chaac
12,475
567
28
1
0
370,651
1
W
Cernunnos
13,505
614
82
4
0
340,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role