Player Matchup

Set
Set
AangXF
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Cancerous Bots
Sylvanus
Level 37
God Stats
6W - 2L
1,952 SR
Queue Stats
82W - 26L
1,847 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IBabyVenus
Cu Chulainn
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 44L
1,677 Elo+
Solo
The Morrigan
The Morrigan
Morriganthe
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,780 Elo+
Party 1
Bacchus
Bacchus
net_renegade99
Bacchus
Level 29
God Stats
17W - 11L
1,707 SR
Queue Stats
155W - 142L
1,629 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,695 Elo+

VS

Team Averages
Level 22
1,715 SR
1,641 Elo+
Mulan
Mulan
Bibbyy2
Mulan
Level 28
God Stats
57W - 43L
1,679 SR
Queue Stats
280W - 239L
1,666 Elo+
Solo
Anubis
Anubis
BigChickRick1234
Anubis
Level 22
God Stats
30W - 15L
1,916 SR
Queue Stats
87W - 61L
1,618 Elo+
Solo
Skadi
Skadi
Mystique3030
Skadi
Level 28
God Stats
4W - 2L
1,698 SR
Queue Stats
27W - 26L
1,543 Elo+
Solo
Sylvanus
Sylvanus
UnholyGladiator
Sylvanus
Level 21
God Stats
29W - 22L
1,784 SR
Queue Stats
254W - 175L
1,700 Elo+
Solo
Bastet
Bastet
thandytheeks
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AangXF
Set
11
2 / 2 / 2
7,777
457
2,402
9,599
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
15
4 / 5 / 2
9,769
575
10,265
14,916
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
IBabyVenus
Cu Chulainn
15
2 / 2 / 1
8,896
523
8,104
12,093
12,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Morriganthe
The Morrigan
16
2 / 3 / 5
8,977
528
5,207
10,532
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 1
7,024
413
6,581
16,949
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bibbyy2
Mulan
17
0 / 1 / 1
9,847
579
6,566
9,860
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 4 / 3
9,201
541
9,846
12,454
6,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 6
9,323
548
8,362
6,603
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
14
1 / 2 / 6
8,715
513
9,963
11,856
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
11 / 3 / 1
10,684
628
13,031
12,383
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
19
19
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
AangXF
Set
2
2
2
1.5
W
Mulan
Bibbyy2
Mulan
0
1
1
0.5
W
3
4
3
1.13
L
Sylvanus
4
5
2
1
L
Cu Chulainn
IBabyVenus
Cu Chulainn
2
2
1
1.25
L
The Morrigan
Morriganthe
The Morrigan
2
3
5
1.5
W
4
1
6
7
W
Sylvanus
1
2
6
2
L
1
7
1
0.21
W
Bastet
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
47,768
64,089
Taken
53,156
34,688
Mitigated
34,818
20,065
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AangXF
Set
2,402
667
0
3,128
9,599
2,274
0
2,465
7,134
0
33,840
W
Mulan
Bibbyy2
Mulan
6,566
1,272
0
4,944
9,860
11,405
252
2,514
7,346
0
65,849
W
9,846
183
0
5,350
12,454
6,423
390
7,202
5,252
63,977
0
L
Sylvanus
10,265
2,728
1,148
5,697
14,916
6,371
0
6,139
8,777
50,674
13,142
L
Cu Chulainn
IBabyVenus
Cu Chulainn
8,104
1,082
0
1,790
12,093
12,311
0
1,082
11,011
11,407
45,195
L
The Morrigan
Morriganthe
The Morrigan
5,207
1,209
0
3,656
10,532
2,874
0
3,327
7,205
56,340
1,803
W
8,362
3,590
0
2,298
6,603
2,180
4,354
2,636
3,967
0
65,275
W
Sylvanus
9,963
2,665
1,228
7,424
11,856
10,356
537
4,407
7,449
47,429
13,603
L
6,581
671
445
4,201
16,949
10,858
0
5,937
11,012
26,287
0
W
Bastet
13,031
5,076
0
4,372
12,383
4,454
692
6,084
6,299
0
76,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
47,770
469
Minions Killed
581
0
Camps Cleared
0
1,498,460
Distance Traveled
1,589,993
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,777
457
76
4
0
243,184
2
W
Mulan
9,847
579
132
8
0
301,801
3
W
Anubis
9,201
541
104
6
0
280,020
1
L
Sylvanus
9,769
575
118
7
0
271,712
5
L
Cu Chulainn
8,896
523
122
7
0
343,118
3
L
The Morrigan
8,977
528
123
7
0
348,868
1
W
Skadi
9,323
548
109
6
0
339,879
6
W
Sylvanus
8,715
513
117
7
0
295,333
7
L
Bacchus
7,024
413
30
2
0
291,578
3
W
Bastet
10,684
628
119
7
0
372,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role