Player Matchup

Kukulkan
Kukulkan
BabyBushMaker
Kukulkan
Level 128
God Stats
22W - 12L
1,552 SR
Queue Stats
74W - 85L
1,440 Elo+
Party 1
Vulcan
Vulcan
Devin Petri fat
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,477 Elo+
Solo
Fenrir
Fenrir
VanillaBeany
Fenrir
Level 28
God Stats
3W - 4L
1,715 SR
Queue Stats
7W - 18L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
WhiteCuniculus
Cernunnos
Level 119
God Stats
10W - 9L
1,607 SR
Queue Stats
95W - 87L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
Zexlad
Ah Puch
Level 132
God Stats
1W - 0L
1,536 SR
Queue Stats
12W - 15L
1,303 Elo+
Party 1
Team Averages
Level 86
1,582 SR
1,404 Elo+

VS

Team Averages
Level 76
1,653 SR
1,482 Elo+
Chernobog
Chernobog
CR0SSB0NES11
Chernobog
Level 145
God Stats
33W - 29L
1,517 SR
Queue Stats
111W - 111L
1,452 Elo+
Solo
Persephone
Persephone
HoneyBunnn
Persephone
Level 18
God Stats
0W - 1L
1,831 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
PixxalBee
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Toothies
Da Ji
Level 86
God Stats
0W - 2L
1,665 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Ares
Ares
WINNINGsince88
Ares
Level 109
God Stats
0W - 1L
1,751 SR
Queue Stats
38W - 42L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyBushMaker
Kukulkan
14
3 / 3 / 6
9,787
753
6,048
7,062
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 9
12,076
929
11,044
10,476
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
8 / 4 / 10
12,045
927
8,839
10,663
9,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
WhiteCuniculus
Cernunnos
19
12 / 5 / 9
14,066
1,082
13,964
12,518
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Zexlad
Ah Puch
17
8 / 5 / 6
11,983
922
10,762
11,101
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CR0SSB0NES11
Chernobog
17
9 / 7 / 3
12,110
932
11,487
13,154
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
HoneyBunnn
Persephone
14
0 / 8 / 7
8,847
681
5,619
11,930
3,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PixxalBee
Jing Wei
13
0 / 12 / 6
8,319
640
3,593
15,673
5,298
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Toothies
Da Ji
18
12 / 6 / 2
13,126
1,010
15,305
15,414
8,669
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
6,708
516
418
3,553
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
37
Kills
21
21
Deaths
36
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabyBushMaker
Kukulkan
3
3
6
2
L
Chernobog
CR0SSB0NES11
Chernobog
9
7
3
1.5
W
6
4
9
2.63
L
Persephone
HoneyBunnn
Persephone
0
8
7
0.44
L
Jing Wei
PixxalBee
Jing Wei
0
12
6
0.25
L
Da Ji
Toothies
Da Ji
12
6
2
2.17
W
Fenrir
8
4
10
3.25
L
0
3
1
0.17
W
Cernunnos
WhiteCuniculus
Cernunnos
12
5
9
3.3
W
Ah Puch
Zexlad
Ah Puch
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,657
Damage
36,422
51,820
Taken
59,724
29,075
Mitigated
26,243
7,898
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabyBushMaker
Kukulkan
6,048
602
0
536
7,062
3,341
193
270
6,792
21,699
0
L
Chernobog
CR0SSB0NES11
Chernobog
11,487
6,372
0
522
13,154
6,479
0
4,861
8,001
0
32,966
W
11,044
3,692
716
2,843
10,476
4,990
813
2,063
8,413
34,791
0
L
Persephone
HoneyBunnn
Persephone
5,619
1,229
74
1,520
11,930
3,747
1
7,038
4,587
17,461
0
L
Jing Wei
PixxalBee
Jing Wei
3,593
2,405
0
484
15,673
5,298
434
6,192
9,165
0
12,121
L
Da Ji
Toothies
Da Ji
15,305
5,657
0
679
15,414
8,669
0
6,934
8,086
0
29,579
W
Fenrir
8,839
1,996
75
802
10,663
9,303
391
1,574
9,089
599
18,653
L
418
0
0
251
3,553
2,050
0
1,528
1,884
4,741
0
W
Cernunnos
WhiteCuniculus
Cernunnos
13,964
7,631
0
653
12,518
6,923
6,578
1,210
11,308
0
46,547
W
Ah Puch
Zexlad
Ah Puch
10,762
631
0
2,273
11,101
4,518
153
1,063
10,038
37,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
49,110
280
Minions Killed
160
8
Camps Cleared
3
1,068,198
Distance Traveled
843,269
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,787
753
50
4
2
167,728
0
L
Chernobog
12,110
932
57
4
2
174,708
0
W
Vulcan
12,076
929
69
5
1
202,027
1
L
Persephone
8,847
681
34
3
0
199,640
0
L
Jing Wei
8,319
640
18
1
1
188,801
1
L
Da Ji
13,126
1,010
44
3
0
218,100
2
W
Fenrir
12,045
927
15
1
0
251,904
0
L
Ares
6,708
516
7
1
0
62,020
1
W
Cernunnos
14,066
1,082
87
7
1
219,662
0
W
Ah Puch
11,983
922
59
5
4
226,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role