Player Matchup

Vulcan
Vulcan
Antaro Novex
Vulcan
Level 11
God Stats
1W - 2L
1,698 SR
Queue Stats
34W - 38L
1,327 Elo+
Solo
Scylla
Scylla
DiRtYDoLL2716
Scylla
Level 7
God Stats
1W - 3L
1,300 SR
Queue Stats
12W - 15L
1,319 Elo+
Solo
Zeus
Zeus
Luis Ang123l
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
SparkyPlate6186
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
thepenguinskin
Nemesis
Level 28
God Stats
31W - 32L
1,458 SR
Queue Stats
80W - 80L
1,396 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,408 Elo+

VS

Team Averages
Level 27
1,587 SR
1,373 Elo+
Bacchus
Bacchus
HIGHPOTthesis956
Bacchus
Level 35
God Stats
34W - 28L
1,552 SR
Queue Stats
148W - 131L
1,456 Elo+
Party 1
Anubis
Anubis
JAR1208
Anubis
Level 29
God Stats
24W - 17L
1,579 SR
Queue Stats
122W - 151L
1,417 Elo+
Solo
Heimdallr
Heimdallr
McSnipeItNugget
Heimdallr
Level 25
God Stats
6W - 2L
1,681 SR
Queue Stats
74W - 73L
1,393 Elo+
Party 1
Agni
Agni
Run Its Gojira
Agni
Level 19
God Stats
8W - 4L
1,901 SR
Queue Stats
55W - 58L
1,385 Elo+
Solo
Guan Yu
Guan Yu
Sting-420
Guan Yu
Level 25
God Stats
8W - 16L
1,219 SR
Queue Stats
61W - 86L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 13 / 1
9,703
809
15,796
20,787
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 0
11,102
925
9,568
16,542
4,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 11 / 3
10,255
855
9,172
12,368
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
0 / 6 / 1
9,370
781
1,035
10,859
3,272
16
0 / 0 / 3
10,517
876
8,792
12,284
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
11,842
987
7,889
11,058
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JAR1208
Anubis
19
12 / 1 / 13
12,718
1,060
20,204
8,506
4,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
McSnipeItNugget
Heimdallr
19
13 / 1 / 10
12,332
1,028
22,025
11,378
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 0 / 14
11,531
961
8,411
7,662
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Sting-420
Guan Yu
19
3 / 1 / 11
12,795
1,066
8,464
15,082
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
101
3
Kills
37
37
Deaths
4
8
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
13
1
0.04
L
3
7
0
0.43
W
5
1
16
13
W
Anubis
JAR1208
Anubis
12
1
13
18.5
L
0
11
3
0.14
W
Heimdallr
McSnipeItNugget
Heimdallr
13
1
10
18
W
4
0
14
11
L
Cerberus
0
6
1
0.08
W
Guan Yu
Sting-420
Guan Yu
3
1
11
8.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
66,993
72,840
Taken
53,686
21,767
Mitigated
48,098
1,590
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,796
7,374
0
0
20,787
6,479
0
11,550
9,237
27,563
0
L
9,568
1,239
0
0
16,542
4,353
0
7,362
9,179
22,220
0
W
7,889
839
0
3,779
11,058
16,681
0
6,035
5,023
14,582
0
W
Anubis
JAR1208
Anubis
20,204
330
0
2,027
8,506
4,648
0
6,518
1,988
28,495
0
L
9,172
1,369
0
86
12,368
2,000
0
7,871
4,497
30,500
0
W
Heimdallr
McSnipeItNugget
Heimdallr
22,025
12,652
0
0
11,378
5,238
0
7,799
3,579
0
38,301
W
8,411
1,203
0
272
7,662
2,711
0
6,232
1,430
33,921
0
L
Cerberus
1,035
210
0
309
10,859
3,272
0
4,616
6,243
4,940
0
W
Guan Yu
Sting-420
Guan Yu
8,464
2,502
1,785
5,735
15,082
18,820
0
8,987
5,603
0
36,364
L
8,792
3,443
0
1,195
12,284
5,663
0
5,105
7,179
0
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
61,218
158
Minions Killed
214
5
Camps Cleared
2
1,011,505
Distance Traveled
1,211,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,703
809
22
2
2
216,819
0
L
Scylla
11,102
925
30
3
0
225,024
0
W
Bacchus
11,842
987
16
1
0
256,389
0
W
Anubis
12,718
1,060
18
2
2
222,125
0
L
Zeus
10,255
855
52
4
0
175,070
0
W
Heimdallr
12,332
1,028
34
3
0
234,915
0
W
Agni
11,531
961
61
5
0
235,745
0
L
Cerberus
9,370
781
19
2
0
113,233
0
W
Guan Yu
12,795
1,066
85
7
0
262,160
2
L
Nemesis
10,517
876
35
3
3
281,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role