Player Matchup

Chaac
Chaac
CyrillJones
Chaac
Level 28
God Stats
1W - 5L
1,427 SR
Queue Stats
31W - 27L
1,594 Elo+
Party 2
Mulan
Mulan
DeanTS
Mulan
Level 146
God Stats
0W - 3L
1,854 SR
Queue Stats
70W - 67L
1,596 Elo+
Party 2
Neith
Neith
Dispatx
Neith
Level 82
God Stats
14W - 8L
1,614 SR
Queue Stats
357W - 270L
1,556 Elo+
Party 1
Zeus
Zeus
Niksan91
Zeus
Level 89
God Stats
58W - 25L
1,692 SR
Queue Stats
397W - 291L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
gueputa
Baron Samedi
Level 15
God Stats
3W - 1L
1,717 SR
Queue Stats
48W - 25L
1,589 Elo+
Party 1
Team Averages
Level 72
1,661 SR
1,581 Elo+

VS

Team Averages
Level 130
1,484 SR
1,600 Elo+
Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
KalitTheLiar
Horus
Level 146
God Stats
7W - 5L
1,582 SR
Queue Stats
187W - 159L
1,629 Elo+
Party 3
Hou Yi
Hou Yi
MrSnake1117
Hou Yi
Level 147
God Stats
2W - 4L
1,232 SR
Queue Stats
461W - 419L
1,634 Elo+
Solo
Artio
Artio
ReVMayers
Artio
Level 137
God Stats
14W - 6L
1,628 SR
Queue Stats
51W - 27L
1,638 Elo+
Party 3
Chang'e
Chang'e
pantegan
Chang'e
Level 153
God Stats
8W - 2L
1,480 SR
Queue Stats
48W - 34L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
11,865
1,079
19,183
19,240
25,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
DeanTS
Mulan
16
2 / 14 / 8
10,177
925
13,439
26,460
27,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Dispatx
Neith
17
2 / 1 / 10
11,017
1,002
21,974
10,279
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
17
4 / 5 / 7
11,121
1,011
21,888
11,269
3,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
gueputa
Baron Samedi
16
0 / 6 / 9
9,837
894
13,993
13,560
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

60

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
8 / 4 / 13
11,879
1,080
10,909
15,087
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 21
12,063
1,097
13,666
24,373
35,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
18
7 / 1 / 17
11,743
1,068
24,247
12,310
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
ReVMayers
Artio
18
2 / 3 / 22
11,462
1,042
8,072
28,041
44,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
pantegan
Chang'e
18
9 / 3 / 17
11,694
1,063
19,530
18,436
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
14
Kills
31
31
Deaths
14
41
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
4
13
3.63
L
6
5
7
1.9
L
Mulan
DeanTS
Mulan
2
14
8
0.43
L
Neith
Dispatx
Neith
2
1
10
7
W
5
3
21
5.17
W
Hou Yi
7
1
17
15.5
L
Zeus
4
5
7
1.5
W
Artio
ReVMayers
Artio
2
3
22
4.33
L
Baron Samedi
gueputa
Baron Samedi
0
6
9
0.75
W
Chang'e
pantegan
Chang'e
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,477
Damage
76,424
80,808
Taken
98,247
66,080
Mitigated
106,054
9,308
Healing
43,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,909
5,525
1,505
2,767
15,087
8,926
0
6,835
8,069
40,139
0
L
19,183
1,426
0
2,712
19,240
25,915
0
11,019
8,221
2,062
29,426
L
Mulan
DeanTS
Mulan
13,439
726
0
1,502
26,460
27,068
0
11,315
15,145
1,072
17,068
L
Neith
Dispatx
Neith
21,974
10,524
0
1,540
10,279
3,723
0
4,748
5,531
0
42,964
W
13,666
4,692
8,981
7,333
24,373
35,569
0
10,242
13,725
5,134
15,162
W
Hou Yi
24,247
14,945
0
135
12,310
7,676
0
2,365
9,798
0
48,014
L
Zeus
21,888
1,596
0
1,232
11,269
3,298
0
6,845
4,424
38,378
0
W
Artio
ReVMayers
Artio
8,072
1,393
4,651
4,815
28,041
44,502
0
10,042
17,303
14,573
0
L
Baron Samedi
gueputa
Baron Samedi
13,993
794
1,377
945
13,560
6,076
0
7,672
5,888
32,846
0
W
Chang'e
pantegan
Chang'e
19,530
1,710
8,370
4,728
18,436
9,381
0
8,483
9,633
38,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
58,841
166
Minions Killed
211
11
Camps Cleared
6
1,005,556
Distance Traveled
990,964
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,879
1,080
68
6
1
169,114
1
L
Chaac
11,865
1,079
31
3
1
214,818
0
L
Mulan
10,177
925
3
0
2
174,447
1
L
Neith
11,017
1,002
44
4
6
210,562
0
W
Horus
12,063
1,097
11
1
0
198,047
1
W
Hou Yi
11,743
1,068
64
6
3
212,558
3
L
Zeus
11,121
1,011
44
4
1
199,978
0
W
Artio
11,462
1,042
19
2
0
197,847
1
L
Baron Samedi
9,837
894
44
4
1
205,751
0
W
Chang'e
11,694
1,063
49
4
2
213,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role