Player Matchup

Chang'e
Chang'e
AlphaSnow507
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,373 Elo+
Party 1
Arachne
Arachne
LilButtChug
Arachne
Level 49
God Stats
24W - 35L
1,428 SR
Queue Stats
212W - 238L
1,418 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LilLurker1492
Ah Muzen Cab
Level 40
God Stats
8W - 8L
1,489 SR
Queue Stats
132W - 165L
1,441 Elo+
Party 4
Nike
Nike
mspackman
Nike
Level 105
God Stats
9W - 5L
1,730 SR
Queue Stats
136W - 129L
1,479 Elo+
Party 1
Ymir
Ymir
wcw97213
Ymir
Level 38
God Stats
126W - 140L
1,501 SR
Queue Stats
158W - 200L
1,422 Elo+
Party 4
Team Averages
Level 51
1,530 SR
1,426 Elo+

VS

Team Averages
Level 75
1,471 SR
1,411 Elo+
Apollo
Apollo
DaCheekCollector
Apollo
Level 125
God Stats
32W - 24L
1,492 SR
Queue Stats
235W - 249L
1,371 Elo+
Party 3
Sylvanus
Sylvanus
DraxDemSklounts
Sylvanus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 42L
1,348 Elo+
Party 3
Raijin
Raijin
Kingzairr
Raijin
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 154L
1,381 Elo+
Party 3
Susano
Susano
Senor Phrog8506
Susano
Level 39
God Stats
3W - 2L
1,461 SR
Queue Stats
160W - 179L
1,449 Elo+
Party 2
Ymir
Ymir
lxlFLATLINERlxl
Ymir
Level 69
God Stats
18W - 32L
1,402 SR
Queue Stats
245W - 259L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaSnow507
Chang'e
11
3 / 3 / 1
7,130
446
4,197
10,087
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
LilButtChug
Arachne
11
2 / 5 / 4
7,343
459
8,299
13,699
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
LilLurker1492
Ah Muzen Cab
11
2 / 5 / 2
7,233
452
7,471
8,471
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
9
0 / 5 / 2
6,353
397
7,017
15,907
9,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 7 / 3
6,334
396
3,680
12,355
9,048
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
8,149
509
11,359
7,090
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
3 / 1 / 3
7,618
476
7,844
8,981
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Kingzairr
Raijin
14
10 / 1 / 5
8,947
559
12,203
9,722
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 3
6,520
408
3,708
10,049
6,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
8 / 2 / 8
8,610
538
5,370
12,291
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
25
25
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlphaSnow507
Chang'e
3
3
1
1.17
W
4
0
10
9
W
Sylvanus
3
1
3
4.5
W
Raijin
Kingzairr
Raijin
10
1
5
12.5
L
Arachne
LilButtChug
Arachne
2
5
4
0.8
L
Ah Muzen Cab
LilLurker1492
Ah Muzen Cab
2
5
2
0.6
W
0
4
3
0.38
W
8
2
8
6
L
Nike
0
5
2
0.2
L
Ymir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
40,484
60,519
Taken
48,133
27,945
Mitigated
36,176
15,425
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlphaSnow507
Chang'e
4,197
214
1,318
2,918
10,087
2,832
296
5,593
4,133
25,573
0
W
11,359
7,387
0
2,364
7,090
2,753
2,583
680
6,370
0
51,871
W
Sylvanus
7,844
2,112
2,268
4,949
8,981
9,440
656
1,371
7,532
32,476
7,365
W
Raijin
Kingzairr
Raijin
12,203
1,043
0
2,767
9,722
4,112
126
1,517
8,116
51,588
0
L
Arachne
LilButtChug
Arachne
8,299
5,630
266
3,983
13,699
4,217
289
4,562
8,852
0
46,610
L
Ah Muzen Cab
LilLurker1492
Ah Muzen Cab
7,471
2,282
560
2,807
8,471
2,306
813
3,486
4,831
0
36,942
W
3,708
1,018
0
1,616
10,049
6,741
0
1,320
8,629
147
29,006
W
5,370
1,607
0
2,100
12,291
13,130
170
2,546
9,609
21,969
0
L
Nike
7,017
853
572
1,680
15,907
9,542
0
6,622
9,173
0
28,970
L
Ymir
3,680
753
405
916
12,355
9,048
92
3,297
8,915
15,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
39,844
258
Minions Killed
386
0
Camps Cleared
0
1,477,577
Distance Traveled
1,485,197
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,130
446
44
3
0
277,452
0
W
Apollo
8,149
509
124
8
0
296,775
0
W
Sylvanus
7,618
476
87
5
0
270,343
3
W
Raijin
8,947
559
99
6
0
313,838
2
L
Arachne
7,343
459
72
5
0
290,418
0
L
Ah Muzen Cab
7,233
452
77
5
0
310,941
0
W
Susano
6,520
408
46
3
0
287,321
2
W
Ymir
8,610
538
30
2
0
316,920
3
L
Nike
6,353
397
52
3
0
323,297
0
L
Ymir
6,334
396
13
1
0
275,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role