Player Matchup

Thoth
Thoth
bolinhadegolpe
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,761 Elo+
Solo
Guan Yu
Guan Yu
leotu0r
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
sakentros
Nu Wa
Level 29
God Stats
2W - 2L
1,326 SR
Queue Stats
106W - 98L
1,531 Elo+
Solo
Nemesis
Nemesis
virteamo
Nemesis
Level 14
God Stats
6W - 2L
1,701 SR
Queue Stats
35W - 24L
1,532 Elo+
Party 1
Mulan
Mulan
xAcedyum
Mulan
Level 24
God Stats
5W - 5L
1,466 SR
Queue Stats
78W - 74L
1,467 Elo+
Party 1
Team Averages
Level 15
1,499 SR
1,558 Elo+

VS

Team Averages
Level 18
1,591 SR
1,452 Elo+
Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LBR xK1LL3R
Thanatos
Level 25
God Stats
7W - 7L
1,656 SR
Queue Stats
38W - 51L
1,338 Elo+
Solo
Neith
Neith
Menlé
Neith
Level 7
God Stats
6W - 4L
1,698 SR
Queue Stats
18W - 11L
1,519 Elo+
Solo
Agni
Agni
PhenrirJade
Agni
Level 28
God Stats
4W - 4L
1,599 SR
Queue Stats
142W - 140L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 1 / 7
12,401
689
23,930
12,114
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
leotu0r
Guan Yu
12
1 / 0 / 8
7,605
423
4,265
7,100
4,028
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
sakentros
Nu Wa
15
3 / 5 / 10
9,014
501
7,720
8,718
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
virteamo
Nemesis
16
3 / 1 / 8
9,550
531
4,667
11,403
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
xAcedyum
Mulan
15
5 / 5 / 4
9,552
531
11,491
12,157
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 5 / 1
10,171
565
8,469
15,416
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
11
0 / 6 / 5
7,507
417
1,982
14,892
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
LBR xK1LL3R
Thanatos
11
4 / 6 / 3
7,867
437
5,035
12,605
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Menlé
Neith
12
2 / 6 / 3
7,956
442
8,214
9,705
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 3
7,731
430
5,380
13,512
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
32
Kills
12
12
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
5
1
1.1
L
Ares
 
Ares
0
6
5
0.42
L
Thanatos
LBR xK1LL3R
Thanatos
4
6
3
0.92
L
Neith
Menlé
Neith
2
6
3
0.58
L
1
9
3
0.28
W
20
1
7
23.5
W
Guan Yu
leotu0r
Guan Yu
1
0
8
5
W
Nu Wa
sakentros
Nu Wa
3
5
10
1.6
W
Nemesis
virteamo
Nemesis
3
1
8
7
W
Mulan
xAcedyum
Mulan
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,073
Damage
29,080
51,492
Taken
66,130
24,753
Mitigated
33,351
15,582
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,469
2,226
80
7,366
15,416
9,100
0
4,071
10,723
56,661
0
L
Ares
 
Ares
1,982
371
0
1,316
14,892
13,265
0
6,667
8,140
13,683
0
L
Thanatos
LBR xK1LL3R
Thanatos
5,035
938
0
4,060
12,605
4,153
0
5,779
6,605
0
24,148
L
Neith
Menlé
Neith
8,214
3,063
0
1,662
9,705
2,217
0
7,106
2,599
0
50,644
L
5,380
297
69
2,667
13,512
4,616
0
8,027
5,395
44,010
0
W
23,930
671
0
3,795
12,114
4,510
3,110
2,722
9,282
91,384
0
W
Guan Yu
leotu0r
Guan Yu
4,265
1,085
1,514
2,116
7,100
4,028
732
3,039
4,019
0
19,779
W
Nu Wa
sakentros
Nu Wa
7,720
2,192
0
1,267
8,718
2,396
640
2,281
6,397
57,705
0
W
Nemesis
virteamo
Nemesis
4,667
2,951
0
4,862
11,403
4,453
233
2,219
9,136
0
61,011
W
Mulan
xAcedyum
Mulan
11,491
3,028
0
2,028
12,157
9,366
1,190
5,260
6,827
0
43,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
41,232
476
Minions Killed
371
0
Camps Cleared
0
1,717,568
Distance Traveled
1,623,459
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,171
565
126
7
0
309,442
3
L
Ares
7,507
417
14
1
0
340,338
0
L
Thanatos
7,867
437
35
2
0
359,597
1
L
Neith
7,956
442
98
5
0
293,047
5
L
Agni
7,731
430
98
5
0
321,035
11
W
Thoth
12,401
689
146
8
0
367,091
0
W
Guan Yu
7,605
423
43
2
0
362,932
1
W
Nu Wa
9,014
501
88
5
0
288,327
3
W
Nemesis
9,550
531
115
6
0
396,265
4
W
Mulan
9,552
531
84
5
0
302,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role