Player Matchup

Sol
Sol
GasPack420
Sol
Level 6
God Stats
0W - 1L
1,640 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Hades
Hades
Relax Kid9970
Hades
Level 29
God Stats
5W - 2L
1,734 SR
Queue Stats
45W - 36L
1,596 Elo+
Solo
Skadi
Skadi
dho436
Skadi
Level 24
God Stats
8W - 3L
1,734 SR
Queue Stats
66W - 50L
1,522 Elo+
Solo
Fenrir
Fenrir
lRanZer B
Fenrir
Level 20
God Stats
3W - 6L
1,492 SR
Queue Stats
30W - 28L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
xKureRose
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,556 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,575 Elo+

VS

Team Averages
Level 10
1,571 SR
1,645 Elo+
Eset
Eset
 
Eset
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lakeside_TY
Izanami
Level 9
God Stats
7W - 11L
1,550 SR
Queue Stats
47W - 41L
1,772 Elo+
Solo
Hades
Hades
M0xxzi
Hades
Level 7
God Stats
3W - 0L
1,846 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 1
Ymir
Ymir
RemixTime367
Ymir
Level 11
God Stats
1W - 1L
1,184 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 1
Kali
Kali
SlickChingon
Kali
Level 7
God Stats
8W - 1L
1,775 SR
Queue Stats
15W - 7L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
7,232
482
3,219
11,448
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 8 / 0
8,853
590
8,482
16,599
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
dho436
Skadi
11
2 / 6 / 2
7,010
467
8,891
9,860
2,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
lRanZer B
Fenrir
11
4 / 4 / 2
7,352
490
3,185
11,103
4,307
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
xKureRose
Kumbhakarna
10
2 / 1 / 5
6,914
461
5,154
9,935
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
20 / 2 / 1
10,300
687
18,374
9,699
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Lakeside_TY
Izanami
12
3 / 4 / 1
7,255
484
6,831
9,127
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
M0xxzi
Hades
13
1 / 4 / 4
7,540
503
4,296
8,860
4,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 6
6,743
450
2,437
10,486
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 4
8,660
577
7,669
11,523
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
15
Kills
29
29
Deaths
16
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
20
2
1
10.25
L
2
10
0
0.2
W
Izanami
Lakeside_TY
Izanami
3
4
1
0.88
W
Hades
M0xxzi
Hades
1
4
4
0.75
L
5
8
0
0.63
W
1
4
6
1
W
4
2
4
3
L
Skadi
dho436
Skadi
2
6
2
0.5
L
Fenrir
lRanZer B
Fenrir
4
4
2
1.25
L
Kumbhakarna
xKureRose
Kumbhakarna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
39,607
58,945
Taken
49,695
24,714
Mitigated
23,979
15,609
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,374
3,364
451
2,595
9,699
3,599
340
4,710
4,989
62,109
0
L
3,219
1,449
0
1,913
11,448
2,953
2,014
5,938
5,156
35,035
0
W
Izanami
Lakeside_TY
Izanami
6,831
5,395
0
1,725
9,127
2,860
514
1,260
7,867
0
54,946
W
Hades
M0xxzi
Hades
4,296
615
74
3,338
8,860
4,002
527
4,870
3,990
36,164
0
L
8,482
1,508
0
5,875
16,599
6,886
439
10,261
6,113
53,297
0
W
2,437
396
0
672
10,486
8,664
67
1,393
9,093
13,351
0
W
7,669
3,601
0
4,157
11,523
4,854
0
4,622
6,901
0
52,749
L
Skadi
dho436
Skadi
8,891
3,310
0
2,405
9,860
2,431
725
2,164
7,668
0
42,826
L
Fenrir
lRanZer B
Fenrir
3,185
1,038
0
3,435
11,103
4,307
0
3,487
7,494
0
25,657
L
Kumbhakarna
xKureRose
Kumbhakarna
5,154
544
0
1,981
9,935
8,137
0
2,536
7,347
22,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
40,498
308
Minions Killed
398
0
Camps Cleared
0
1,247,124
Distance Traveled
1,374,120
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,300
687
100
7
0
267,447
1
L
Sol
7,232
482
64
4
0
212,667
0
W
Izanami
7,255
484
94
6
0
242,324
1
W
Hades
7,540
503
94
6
0
268,707
0
L
Hades
8,853
590
101
7
0
228,713
1
W
Ymir
6,743
450
17
1
0
266,268
1
W
Kali
8,660
577
93
6
0
329,374
0
L
Skadi
7,010
467
74
5
0
253,190
1
L
Fenrir
7,352
490
39
3
0
255,815
0
L
Kumbhakarna
6,914
461
30
2
0
296,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role