Player Matchup

Ares
Ares
JayRedWolf2
Ares
Level 104
God Stats
10W - 15L
1,533 SR
Queue Stats
417W - 445L
1,480 Elo+
Party 2
Merlin
Merlin
Phvntom3372
Merlin
Level 117
God Stats
1W - 5L
1,439 SR
Queue Stats
78W - 87L
1,430 Elo+
Solo
Medusa
Medusa
aRAGINGkenpachi
Medusa
Level 127
God Stats
18W - 28L
1,470 SR
Queue Stats
751W - 880L
1,478 Elo+
Party 2
Team Averages
Level 116
1,481 SR
1,463 Elo+

VS

Team Averages
Level 61
1,491 SR
1,667 Elo+
Zhong Kui
Zhong Kui
Inkidu
Zhong Kui
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 18L
1,762 Elo+
Party 1
Charybdis
Charybdis
Ostrichcized
Charybdis
Level 154
God Stats
21W - 19L
1,451 SR
Queue Stats
290W - 292L
1,530 Elo+
Solo
Achilles
Achilles
Warrior__Main
Achilles
Level 18
God Stats
7W - 2L
1,521 SR
Queue Stats
122W - 41L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
9,047
646
6,702
16,591
17,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
2 / 4 / 1
8,949
639
6,943
10,543
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
8,497
607
8,021
12,567
5,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Inkidu
Zhong Kui
13
2 / 1 / 7
9,575
684
9,543
12,843
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ostrichcized
Charybdis
15
5 / 2 / 6
10,278
734
14,858
10,881
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Warrior__Main
Achilles
14
5 / 2 / 2
11,005
786
9,718
12,816
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Inkidu
Zhong Kui
2
1
7
5.5
L
2
4
3
0.88
W
Charybdis
Ostrichcized
Charybdis
5
2
6
4
L
Merlin
2
4
1
0.63
W
Achilles
Warrior__Main
Achilles
5
2
2
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
34,119
39,701
Taken
36,540
26,552
Mitigated
33,880
3,086
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Inkidu
Zhong Kui
9,543
455
0
6,189
12,843
11,467
849
5,076
7,767
36,901
0
L
6,702
123
0
548
16,591
17,098
0
3,982
12,027
8,551
0
W
Charybdis
Ostrichcized
Charybdis
14,858
6,038
0
3,580
10,881
3,937
1,666
5,064
5,817
0
56,380
L
Merlin
6,943
86
0
160
10,543
4,320
0
2,293
8,005
28,593
0
W
Achilles
Warrior__Main
Achilles
9,718
1,243
142
3,672
12,816
18,476
350
4,100
8,716
1,168
20,819
L
8,021
2,802
0
2,378
12,567
5,134
336
2,560
9,710
0
39,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
30,858
129
Minions Killed
164
2
Camps Cleared
10
723,009
Distance Traveled
760,906
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,575
684
52
4
3
251,896
4
L
Ares
9,047
646
6
0
0
220,328
6
W
Charybdis
10,278
734
89
6
7
241,399
2
L
Merlin
8,949
639
60
4
1
235,247
2
W
Achilles
11,005
786
23
2
0
267,611
5
L
Medusa
8,497
607
63
5
1
267,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role