Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CraftyMessiah
King Arthur
Level 69
God Stats
0W - 1L
1,418 SR
Queue Stats
7W - 13L
1,239 Elo+
Party 2
Zhong Kui
Zhong Kui
Kawsker
Zhong Kui
Level 89
God Stats
0W - 1L
1,466 SR
Queue Stats
12W - 7L
1,507 Elo+
Solo
Danzaburou
Danzaburou
SpaceCowboy8375
Danzaburou
Level 29
God Stats
1W - 4L
1,653 SR
Queue Stats
17W - 20L
1,512 Elo+
Solo
Discordia
Discordia
ZATHBELL
Discordia
Level 57
God Stats
0W - 1L
1,555 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 2
Team Averages
Level 77
1,518 SR
1,418 Elo+

VS

Team Averages
Level 91
1,571 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
KokoaShuzen
Morgan Le Fay
Level 156
God Stats
17W - 9L
1,638 SR
Queue Stats
270W - 312L
1,419 Elo+
Solo
Discordia
Discordia
ReaverUnbound
Discordia
Level 160
God Stats
2W - 1L
1,488 SR
Queue Stats
87W - 103L
1,478 Elo+
Party 1
Serqet
Serqet
TROOPER1412
Serqet
Level 86
God Stats
1W - 1L
1,297 SR
Queue Stats
20W - 16L
1,210 Elo+
Solo
Achilles
Achilles
YonkoMugiwara
Achilles
Level 29
God Stats
1W - 0L
1,891 SR
Queue Stats
29W - 31L
1,486 Elo+
Party 1
Athena
Athena
daddychill3276
Athena
Level 26
God Stats
5W - 5L
1,541 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 5 / 8
11,159
797
12,845
8,991
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
CraftyMessiah
King Arthur
13
0 / 9 / 7
8,053
575
4,165
14,239
8,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Kawsker
Zhong Kui
15
2 / 11 / 8
9,870
705
14,881
21,438
17,336
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SpaceCowboy8375
Danzaburou
19
8 / 3 / 5
12,510
894
13,170
12,846
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ZATHBELL
Discordia
15
2 / 6 / 7
9,309
665
8,177
10,686
5,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KokoaShuzen
Morgan Le Fay
17
4 / 3 / 18
11,138
796
11,799
10,880
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
ReaverUnbound
Discordia
19
3 / 2 / 19
11,563
826
11,046
5,720
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
19
14 / 4 / 11
14,572
1,041
14,555
12,286
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
YonkoMugiwara
Achilles
18
11 / 4 / 20
12,768
912
16,085
20,782
18,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 1 / 20
11,478
820
5,503
15,619
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
14
Kills
34
34
Deaths
14
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
8
1.2
L
King Arthur
CraftyMessiah
King Arthur
0
9
7
0.39
L
Zhong Kui
Kawsker
Zhong Kui
2
11
8
0.55
W
Morgan Le Fay
KokoaShuzen
Morgan Le Fay
4
3
18
4.33
W
Discordia
ReaverUnbound
Discordia
3
2
19
6.25
L
Danzaburou
SpaceCowboy8375
Danzaburou
8
3
5
3.5
W
Serqet
14
4
11
4.88
W
Achilles
YonkoMugiwara
Achilles
11
4
20
5.25
L
Discordia
ZATHBELL
Discordia
2
6
7
0.92
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,238
Damage
58,988
68,200
Taken
65,287
37,525
Mitigated
49,555
4,552
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,845
151
0
80
8,991
2,539
25
4,065
4,490
45,293
0
L
King Arthur
CraftyMessiah
King Arthur
4,165
481
618
497
14,239
8,212
0
4,833
9,131
0
13,851
L
Zhong Kui
Kawsker
Zhong Kui
14,881
1,932
44
1,287
21,438
17,336
0
9,986
10,243
31,642
0
W
Morgan Le Fay
KokoaShuzen
Morgan Le Fay
11,799
450
110
3,521
10,880
4,728
1,280
6,250
4,630
38,522
0
W
Discordia
ReaverUnbound
Discordia
11,046
263
262
886
5,720
2,288
652
3,586
2,134
53,145
0
L
Danzaburou
SpaceCowboy8375
Danzaburou
13,170
5,303
0
1,705
12,846
4,270
0
4,336
7,848
0
48,001
W
Serqet
14,555
1,777
0
0
12,286
5,246
1
7,062
5,224
0
36,771
W
Achilles
YonkoMugiwara
Achilles
16,085
5,937
0
4,634
20,782
18,552
2,677
10,180
10,602
0
41,235
L
Discordia
ZATHBELL
Discordia
8,177
932
0
321
10,686
5,168
0
5,128
4,925
22,693
0
W
5,503
867
0
1,244
15,619
18,741
84
9,562
6,057
14,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
61,519
296
Minions Killed
321
7
Camps Cleared
10
1,228,664
Distance Traveled
1,411,874
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,159
797
81
6
3
250,855
1
L
King Arthur
8,053
575
21
2
1
233,211
0
L
Zhong Kui
9,870
705
53
4
0
231,972
0
W
Morgan Le Fay
11,138
796
66
5
0
265,132
3
W
Discordia
11,563
826
112
8
2
268,939
0
L
Danzaburou
12,510
894
105
8
2
267,629
3
W
Serqet
14,572
1,041
44
3
6
293,386
1
W
Achilles
12,768
912
79
6
1
288,609
0
L
Discordia
9,309
665
36
3
1
244,997
2
W
Athena
11,478
820
20
1
1
295,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role