Player Matchup

Aphrodite
Aphrodite
KINGANGVL
Aphrodite
Level 146
God Stats
22W - 25L
1,650 SR
Queue Stats
51W - 66L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Nefarious Moon
Guan Yu
Level 148
God Stats
6W - 2L
1,654 SR
Queue Stats
297W - 336L
1,511 Elo+
Solo
Zeus
Zeus
Onimishu86
Zeus
Level 126
God Stats
15W - 7L
1,540 SR
Queue Stats
31W - 38L
1,486 Elo+
Solo
Medusa
Medusa
amazingpuddles
Medusa
Level 127
God Stats
3W - 1L
1,495 SR
Queue Stats
28W - 27L
1,553 Elo+
Solo
Team Averages
Level 137
1,585 SR
1,511 Elo+

VS

Team Averages
Level 120
1,487 SR
1,553 Elo+
The Morrigan
The Morrigan
ImAlant
The Morrigan
Level 23
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 1L
1,796 Elo+
Solo
Rama
Rama
MusseII
Rama
Level 158
God Stats
0W - 1L
1,435 SR
Queue Stats
18W - 24L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iLiving40
Ah Muzen Cab
Level 157
God Stats
1W - 4L
1,621 SR
Queue Stats
88W - 96L
1,584 Elo+
Solo
He Bo
He Bo
xXMonster1018Xx
He Bo
Level 142
God Stats
0W - 1L
1,342 SR
Queue Stats
24W - 26L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KINGANGVL
Aphrodite
16
2 / 0 / 9
10,189
926
3,155
10,117
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 7
10,007
910
7,182
13,644
16,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 3 / 9
10,422
947
11,664
6,528
2,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
10 / 2 / 7
10,772
979
10,649
11,073
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ImAlant
The Morrigan
13
0 / 6 / 0
7,840
713
3,572
7,286
2,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
MusseII
Rama
14
2 / 6 / 3
8,897
809
6,308
10,314
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
iLiving40
Ah Muzen Cab
15
1 / 7 / 3
9,697
882
8,513
11,236
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
4 / 4 / 1
9,881
898
8,210
8,754
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
7
7
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ImAlant
The Morrigan
0
6
0
0
W
Aphrodite
KINGANGVL
Aphrodite
2
0
9
6.5
L
Rama
MusseII
Rama
2
6
3
0.58
W
5
2
7
4.25
W
6
3
9
3.5
W
10
2
7
6.75
L
Ah Muzen Cab
iLiving40
Ah Muzen Cab
1
7
3
0.36
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
26,603
41,362
Taken
37,590
27,775
Mitigated
12,907
20,466
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ImAlant
The Morrigan
3,572
289
0
72
7,286
2,373
0
4,041
3,172
22,534
0
W
Aphrodite
KINGANGVL
Aphrodite
3,155
352
6,179
6,553
10,117
4,136
1,656
2,877
7,240
31,621
0
L
Rama
MusseII
Rama
6,308
3,074
0
865
10,314
3,968
0
4,655
5,659
0
25,406
W
7,182
1,935
1,351
3,219
13,644
16,655
435
3,141
10,503
0
20,083
W
11,664
397
51
1,084
6,528
2,551
1,331
3,298
3,230
38,307
0
W
10,649
4,315
0
2,029
11,073
4,433
2,859
2,872
8,201
0
36,420
L
Ah Muzen Cab
iLiving40
Ah Muzen Cab
8,513
2,238
0
958
11,236
3,799
657
3,696
7,540
0
37,060
L
8,210
34
0
816
8,754
2,767
50
2,788
5,966
36,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
36,315
206
Minions Killed
224
8
Camps Cleared
11
934,025
Distance Traveled
701,831
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,840
713
44
4
0
180,678
4
W
Aphrodite
10,189
926
93
8
1
238,447
2
L
Rama
8,897
809
40
4
2
171,173
0
W
Guan Yu
10,007
910
21
2
1
243,048
2
W
Zeus
10,422
947
53
5
3
231,418
3
W
Medusa
10,772
979
39
4
3
221,112
4
L
Ah Muzen Cab
9,697
882
75
7
4
175,371
1
L
He Bo
9,881
898
65
6
5
174,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role