Player Matchup

Hun Batz
Hun Batz
Birch
Hun Batz
Level 147
God Stats
1W - 0L
1,870 SR
Queue Stats
70W - 29L
1,720 Elo+
Party 1
Persephone
Persephone
Cindella
Persephone
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
2,046 Elo+
Party 1
Zeus
Zeus
JÉLLY
Zeus
Level 140
God Stats
1W - 0L
1,564 SR
Queue Stats
58W - 32L
1,730 Elo+
Party 1
Odin
Odin
TotemGetter
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,664 Elo+
Party 1
Team Averages
Level 116
1,609 SR
1,790 Elo+

VS

Team Averages
Level 73
1,588 SR
1,282 Elo+
Ymir
Ymir
CasualNword
Ymir
Level 52
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 21L
1,233 Elo+
Party 2
Nu Wa
Nu Wa
FondlingDeath
Nu Wa
Level 87
God Stats
2W - 1L
1,583 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 2
Susano
Susano
Lord jjuice
Susano
Level 48
God Stats
1W - 2L
1,534 SR
Queue Stats
5W - 10L
1,272 Elo+
Party 2
Izanami
Izanami
kevinjhair
Izanami
Level 106
God Stats
1W - 1L
1,513 SR
Queue Stats
4W - 22L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Birch
Hun Batz
17
7 / 1 / 15
11,358
947
12,051
9,517
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Cindella
Persephone
15
4 / 3 / 5
10,726
894
11,870
10,151
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
JÉLLY
Zeus
18
12 / 3 / 6
11,530
961
20,097
11,883
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 13
10,184
849
6,516
10,746
9,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,908
742
2,429
17,308
17,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 2
10,082
840
9,810
10,141
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
13
1 / 7 / 2
8,205
684
6,062
15,657
9,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
kevinjhair
Izanami
16
1 / 6 / 3
10,213
851
3,900
11,331
4,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
27
Kills
8
10
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Birch
Hun Batz
7
1
15
14.5
L
1
8
2
0.25
W
Persephone
Cindella
Persephone
4
3
5
2.17
L
5
6
2
1
W
Zeus
JÉLLY
Zeus
12
3
6
5
L
Susano
1
7
2
0.29
W
4
3
13
3.5
L
Izanami
kevinjhair
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
22,201
42,297
Taken
54,437
22,057
Mitigated
34,461
7,322
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Birch
Hun Batz
12,051
4,655
0
230
9,517
4,420
2,120
3,289
6,058
0
49,203
L
2,429
64
0
751
17,308
17,616
54
12,292
4,851
10,003
0
W
Persephone
Cindella
Persephone
11,870
880
0
2,450
10,151
3,736
1,148
3,203
6,753
39,259
0
L
9,810
1,856
0
706
10,141
3,455
108
5,493
4,568
32,837
0
W
Zeus
JÉLLY
Zeus
20,097
3,279
212
4,152
11,883
4,156
1,846
3,337
8,376
69,089
0
L
Susano
6,062
288
0
693
15,657
9,079
0
9,003
6,446
3,724
14,914
W
6,516
1,820
0
278
10,746
9,745
1,471
3,118
7,391
0
16,424
L
Izanami
kevinjhair
Izanami
3,900
1,713
0
1,579
11,331
4,311
2,998
5,012
6,217
0
40,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
37,408
249
Minions Killed
181
14
Camps Cleared
7
969,699
Distance Traveled
742,348
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,358
947
73
6
7
275,031
3
L
Ymir
8,908
742
16
1
3
176,540
0
W
Persephone
10,726
894
64
5
2
242,838
1
L
Nu Wa
10,082
840
52
4
0
192,286
1
W
Zeus
11,530
961
96
8
3
202,078
0
L
Susano
8,205
684
31
3
2
183,737
2
W
Odin
10,184
849
16
1
2
249,752
1
L
Izanami
10,213
851
82
7
2
189,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role