Player Matchup

Izanami
Izanami
Gold IV
AhmadMan4336
Izanami
Gold IV
Level 86
God Stats
16W - 13L
1,600 SR
Queue Stats
103W - 106L
1,428 MMR
Party 2
Ravana
Ravana
Gold III
LordToast5136
Ravana
Gold III
Level 129
God Stats
1W - 3L
1,509 SR
Queue Stats
41W - 37L
1,784 MMR
Party 2
Terra
Terra
Bronze III
Monkey_way559
Terra
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
King Arthur
King Arthur
Platinum V
dscheatz
King Arthur
Platinum V
Level 136
God Stats
28W - 40L
1,561 SR
Queue Stats
468W - 452L
1,615 MMR
Solo
Poseidon
Poseidon
Gold III
gray sqairrel78
Poseidon
Gold III
Level 146
God Stats
1W - 4L
1,599 SR
Queue Stats
133W - 126L
1,592 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,554 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,710 SR
1,603 MMR
Guan Yu
Guan Yu
Platinum V
FEZMXN
Guan Yu
Platinum V
Level 156
God Stats
1W - 1L
1,293 SR
Queue Stats
307W - 296L
1,587 MMR
Solo
Zeus
Zeus
Gold III
Mikecessa
Zeus
Gold III
Level 83
God Stats
23W - 14L
1,731 SR
Queue Stats
250W - 272L
1,610 MMR
Solo
Fenrir
Fenrir
Gold III
Newbeginings777
Fenrir
Gold III
Level 121
God Stats
6W - 4L
1,737 SR
Queue Stats
22W - 23L
1,683 MMR
Party 1
Artemis
Artemis
Platinum IV
PaDrE dOg85
Artemis
Platinum IV
Level 109
God Stats
9W - 3L
1,820 SR
Queue Stats
285W - 281L
1,608 MMR
Solo
Chronos
Chronos
Gold V
originalorgin2
Chronos
Gold V
Level 42
God Stats
4W - 0L
1,966 SR
Queue Stats
21W - 12L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AhmadMan4336
Izanami
16
3 / 7 / 2
10,173
535
9,960
15,814
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 6 / 3
9,273
488
14,872
12,945
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 3
7,509
395
1,957
16,044
7,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
dscheatz
King Arthur
16
2 / 4 / 1
9,786
515
12,807
20,025
12,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
13
0 / 6 / 3
8,155
429
5,972
14,047
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioTiamatOdinAthenaHun Batz

VS

Bans
GebSolKhepriYemojaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FEZMXN
Guan Yu
18
1 / 3 / 7
11,267
593
12,881
21,099
25,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
2 / 3 / 6
10,995
579
11,283
11,771
3,800
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 8
11,052
582
9,162
18,303
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
PaDrE dOg85
Artemis
19
9 / 0 / 5
13,004
684
14,242
11,953
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 3 / 7
12,306
648
13,675
14,858
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
29
29
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
AhmadMan4336
Izanami
3
7
2
0.57
W
Guan Yu
FEZMXN
Guan Yu
1
3
7
1.5
L
6
6
3
1.25
W
Zeus
2
3
6
1.67
L
0
6
3
0.25
W
7
2
8
5.5
W
Artemis
PaDrE dOg85
Artemis
9
0
5
11.5
L
King Arthur
dscheatz
King Arthur
2
4
1
0.63
L
Poseidon
0
6
3
0.25
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
61,243
78,875
Taken
77,984
34,917
Mitigated
58,614
19,490
Healing
38,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AhmadMan4336
Izanami
9,960
7,052
0
2,838
15,814
5,161
0
2,585
13,229
0
76,780
W
Guan Yu
FEZMXN
Guan Yu
12,881
2,205
2,561
11,905
21,099
25,054
400
68
21,031
0
80,888
L
14,872
4,541
0
2,838
12,945
4,997
0
4,140
8,604
0
53,106
W
Zeus
11,283
603
94
5,066
11,771
3,800
1,393
3,456
8,315
87,565
0
L
1,957
944
2,552
2,258
16,044
7,802
0
5,464
10,580
14,002
0
W
9,162
1,931
0
5,147
18,303
18,523
341
2,635
15,668
200
31,893
W
Artemis
PaDrE dOg85
Artemis
14,242
8,136
0
7,362
11,953
4,324
2,625
585
11,368
0
106,787
L
King Arthur
dscheatz
King Arthur
12,807
1,556
0
5,923
20,025
12,427
0
4,015
14,847
0
72,464
L
Poseidon
5,972
447
0
3,081
14,047
4,530
0
7,277
6,668
59,575
0
W
13,675
6,762
0
6,197
14,858
6,913
3,117
1,395
13,463
73,835
16,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
58,624
507
Minions Killed
663
0
Camps Cleared
0
1,780,500
Distance Traveled
1,806,079
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,173
535
144
8
0
331,644
3
W
Guan Yu
11,267
593
161
8
0
347,247
1
L
Ravana
9,273
488
85
4
0
369,641
4
W
Zeus
10,995
579
160
8
0
336,885
4
L
Terra
7,509
395
25
1
0
369,701
0
W
Fenrir
11,052
582
39
2
0
407,306
2
W
Artemis
13,004
684
177
9
0
340,223
4
L
King Arthur
9,786
515
141
7
0
355,690
4
L
Poseidon
8,155
429
112
6
0
353,824
2
W
Chronos
12,306
648
126
7
0
374,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role