Player Matchup

Apollo
Apollo
Badboyjoker
Apollo
Level 26
God Stats
2W - 1L
1,753 SR
Queue Stats
128W - 137L
1,270 Elo+
Solo
Chernobog
Chernobog
Mohoneim
Chernobog
Level 22
God Stats
13W - 11L
1,538 SR
Queue Stats
55W - 60L
1,325 Elo+
Party 2
Nemesis
Nemesis
Retr_0H
Nemesis
Level 27
God Stats
6W - 10L
1,404 SR
Queue Stats
94W - 115L
1,294 Elo+
Party 2
Bacchus
Bacchus
SpaceSquad1378
Bacchus
Level 27
God Stats
4W - 5L
1,401 SR
Queue Stats
7W - 10L
1,295 Elo+
Solo
Zeus
Zeus
taxaskatedie
Zeus
Level 11
God Stats
10W - 17L
1,400 SR
Queue Stats
11W - 20L
1,321 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,301 Elo+

VS

Team Averages
Level 17
1,385 SR
1,268 Elo+
Ares
Ares
Ale Silveyra
Ares
Level 12
God Stats
23W - 35L
1,405 SR
Queue Stats
42W - 56L
1,163 Elo+
Solo
Raijin
Raijin
Alexfire707
Raijin
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
79W - 87L
1,403 Elo+
Party 1
Pele
Pele
CallMeWoodz
Pele
Level 21
God Stats
13W - 16L
1,305 SR
Queue Stats
212W - 220L
1,383 Elo+
Solo
Charybdis
Charybdis
Diamond1132
Charybdis
Level 8
God Stats
4W - 6L
1,196 SR
Queue Stats
5W - 11L
1,051 Elo+
Solo
Sun Wukong
Sun Wukong
Rockmanduu
Sun Wukong
Level 28
God Stats
41W - 34L
1,517 SR
Queue Stats
266W - 323L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
23 / 1 / 7
15,372
591
24,331
19,311
9,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Mohoneim
Chernobog
20
13 / 4 / 3
14,667
564
22,030
19,837
9,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Retr_0H
Nemesis
20
5 / 1 / 11
13,645
525
8,807
17,936
8,186
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 23
13,558
521
8,297
14,342
22,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 6 / 0
12,651
487
13,125
17,900
6,397
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 16 / 1
8,845
340
6,645
25,013
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
15
4 / 13 / 1
10,869
418
14,764
27,930
12,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 0
7,453
287
3,197
6,898
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Diamond1132
Charybdis
15
0 / 10 / 2
9,645
371
4,360
17,786
5,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Rockmanduu
Sun Wukong
19
8 / 4 / 0
13,027
501
16,167
25,596
34,473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
48
Kills
12
12
Deaths
48
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
16
1
0.03
L
Raijin
4
13
1
0.35
W
Apollo
23
1
7
26.5
L
0
5
0
0
L
Charybdis
Diamond1132
Charybdis
0
10
2
0.1
W
Chernobog
Mohoneim
Chernobog
13
4
3
3.63
W
Nemesis
Retr_0H
Nemesis
5
1
11
10.5
L
Sun Wukong
Rockmanduu
Sun Wukong
8
4
0
2
W
4
0
23
15.5
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,590
Damage
45,133
89,326
Taken
103,223
55,968
Mitigated
74,582
33,925
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,645
129
0
895
25,013
20,070
99
4,720
20,293
28,626
0
L
Raijin
14,764
3,246
240
3,758
27,930
12,554
1,196
5,426
22,504
60,028
0
W
Apollo
24,331
13,453
0
7,665
19,311
9,728
3,339
6,409
12,481
0
98,130
L
3,197
778
0
1,186
6,898
1,555
0
810
6,088
0
18,594
L
Charybdis
Diamond1132
Charybdis
4,360
2,196
0
4,276
17,786
5,930
999
2,861
14,925
0
62,184
W
Chernobog
Mohoneim
Chernobog
22,030
14,918
0
5,537
19,837
9,120
4,379
7,405
12,151
0
135,271
W
Nemesis
Retr_0H
Nemesis
8,807
3,368
0
9,230
17,936
8,186
3,276
2,285
15,392
0
92,702
L
Sun Wukong
Rockmanduu
Sun Wukong
16,167
3,288
0
6,514
25,596
34,473
0
7,835
17,761
0
76,562
W
8,297
843
0
4,294
14,342
22,537
172
4,253
9,910
30,360
0
W
13,125
4,151
0
7,199
17,900
6,397
1,084
4,398
12,940
75,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,893
Gold Earned
49,839
598
Minions Killed
388
0
Camps Cleared
0
2,470,422
Distance Traveled
1,766,228
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,845
340
13
1
0
384,146
1
L
Raijin
10,869
418
94
4
0
385,269
0
W
Apollo
15,372
591
134
5
0
499,980
0
L
Pele
7,453
287
41
2
0
159,870
1
L
Charybdis
9,645
371
93
4
0
425,025
1
W
Chernobog
14,667
564
187
7
0
472,731
1
W
Nemesis
13,645
525
122
5
0
572,444
15
L
Sun Wukong
13,027
501
147
6
0
411,918
4
W
Bacchus
13,558
521
36
1
0
552,047
3
W
Zeus
12,651
487
119
5
0
373,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role