Player Matchup

Morgan Le Fay
Morgan Le Fay
DanielAmorin
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,351 Elo+
Solo
Hou Yi
Hou Yi
Eltucaa
Hou Yi
Level 25
God Stats
9W - 16L
1,458 SR
Queue Stats
98W - 128L
1,308 Elo+
Solo
Nike
Nike
RadamoniumTT
Nike
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
26W - 37L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDarkFlow
Gilgamesh
Level 29
God Stats
2W - 5L
1,056 SR
Queue Stats
46W - 51L
1,415 Elo+
Solo
Ymir
Ymir
TheHunterJoker
Ymir
Level 26
God Stats
1W - 2L
1,320 SR
Queue Stats
16W - 17L
1,546 Elo+
Party 2
Team Averages
Level 25
1,323 SR
1,417 Elo+

VS

Team Averages
Level 19
1,545 SR
1,390 Elo+
Artemis
Artemis
MagnuxBane
Artemis
Level 28
God Stats
4W - 0L
1,666 SR
Queue Stats
61W - 66L
1,393 Elo+
Solo
Yemoja
Yemoja
The_Espectroxx_
Yemoja
Level 7
God Stats
3W - 2L
1,716 SR
Queue Stats
67W - 85L
1,279 Elo+
Solo
Anubis
Anubis
garyu2012
Anubis
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
154W - 182L
1,469 Elo+
Solo
Ravana
Ravana
jubujaratomas
Ravana
Level 7
God Stats
15W - 11L
1,373 SR
Queue Stats
28W - 27L
1,348 Elo+
Party 1
Bellona
Bellona
tututututu-arroz
Bellona
Level 26
God Stats
31W - 35L
1,472 SR
Queue Stats
105W - 105L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanielAmorin
Morgan Le Fay
8
0 / 10 / 1
6,091
321
2,876
11,798
2,416
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Eltucaa
Hou Yi
11
3 / 8 / 2
7,570
398
5,508
10,001
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,644
402
4,005
11,737
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TheDarkFlow
Gilgamesh
9
2 / 6 / 1
6,967
367
3,284
10,890
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 3
8,826
465
3,995
13,745
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MagnuxBane
Artemis
17
10 / 2 / 3
11,584
610
9,978
10,485
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 3
8,922
470
1,514
11,080
6,737
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
garyu2012
Anubis
16
6 / 3 / 4
10,954
577
8,567
12,137
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 1 / 5
11,609
611
12,822
7,245
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 2
11,621
612
9,343
9,626
9,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
33
34
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DanielAmorin
Morgan Le Fay
0
10
1
0.05
L
Hou Yi
Eltucaa
Hou Yi
3
8
2
0.5
W
Artemis
MagnuxBane
Artemis
10
2
3
5.75
L
0
5
1
0.1
L
Gilgamesh
TheDarkFlow
Gilgamesh
2
6
1
0.42
L
2
5
3
0.7
W
1
3
3
0.83
W
Anubis
garyu2012
Anubis
6
3
4
2.67
W
13
1
5
15.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
42,224
58,171
Taken
50,573
29,964
Mitigated
28,418
5,916
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DanielAmorin
Morgan Le Fay
2,876
805
0
681
11,798
2,416
0
3,671
8,127
20,974
0
L
Hou Yi
Eltucaa
Hou Yi
5,508
3,449
0
75
10,001
1,982
0
1,503
8,498
0
31,021
W
Artemis
MagnuxBane
Artemis
9,978
4,475
0
3,727
10,485
3,692
5,535
974
9,511
0
85,315
L
4,005
633
0
585
11,737
6,868
0
1,527
10,210
2,680
31,999
L
Gilgamesh
TheDarkFlow
Gilgamesh
3,284
897
0
2,013
10,890
4,422
0
1,648
9,242
0
29,051
L
3,995
886
763
1,799
13,745
14,276
0
3,568
10,177
29,036
0
W
1,514
774
535
1,895
11,080
6,737
362
3,368
7,712
22,085
0
W
Anubis
garyu2012
Anubis
8,567
352
0
6,202
12,137
5,517
1,072
1,553
10,584
81,313
0
W
12,822
3,785
0
2,101
7,245
3,334
0
828
6,417
0
76,390
W
9,343
1,854
0
3,432
9,626
9,138
264
1,278
8,348
16,184
58,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
54,690
274
Minions Killed
523
0
Camps Cleared
0
1,406,245
Distance Traveled
1,665,254
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,091
321
31
2
0
250,095
2
L
Hou Yi
7,570
398
66
3
0
256,628
0
W
Artemis
11,584
610
123
6
0
324,609
7
L
Nike
7,644
402
76
4
0
315,118
3
L
Gilgamesh
6,967
367
51
3
0
270,454
3
L
Ymir
8,826
465
50
3
0
313,950
10
W
Yemoja
8,922
470
32
2
0
295,070
0
W
Anubis
10,954
577
105
6
0
289,366
3
W
Ravana
11,609
611
106
6
0
417,712
1
W
Bellona
11,621
612
157
8
0
338,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role