Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Bushysquirrel21
Erlang Shen
Bronze III
Level 49
God Stats
0W - 1L
1,712 SR
Queue Stats
5W - 7L
1,554 MMR
Solo
Anhur
Anhur
Gold I
NTR D S U W A
Anhur
Gold I
Level 127
God Stats
7W - 2L
1,682 SR
Queue Stats
144W - 139L
1,656 MMR
Party 1
Merlin
Merlin
Gold V
NTR DONGTAE
Merlin
Gold V
Level 103
God Stats
12W - 15L
1,491 SR
Queue Stats
35W - 52L
1,476 MMR
Party 1
Ares
Ares
Gold IV
X_Gundogan_X
Ares
Gold IV
Level 126
God Stats
32W - 36L
1,535 SR
Queue Stats
639W - 636L
1,535 MMR
Solo
Fenrir
Fenrir
Gold I
muggs_237
Fenrir
Gold I
Level 156
God Stats
50W - 30L
1,735 SR
Queue Stats
357W - 334L
1,582 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,631 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,568 SR
1,561 MMR
Anubis
Anubis
Gold I
Diligenc3
Anubis
Gold I
Level 160
God Stats
12W - 7L
1,646 SR
Queue Stats
1,138W - 1,145L
1,552 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
KingS3ptimus
Tsukuyomi
Gold II
Level 107
God Stats
4W - 3L
1,751 SR
Queue Stats
24W - 16L
1,812 MMR
Party 2
Danzaburou
Danzaburou
Gold V
T1mmeB0mb
Danzaburou
Gold V
Level 108
God Stats
4W - 4L
1,316 SR
Queue Stats
228W - 245L
1,364 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
TTVSignificant
Baron Samedi
Gold III
Level 160
God Stats
16W - 16L
1,615 SR
Queue Stats
239W - 262L
1,544 MMR
Solo
Cthulhu
Cthulhu
Gold III
bwoolgrove
Cthulhu
Gold III
Level 100
God Stats
9W - 7L
1,512 SR
Queue Stats
300W - 300L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bushysquirrel21
Erlang Shen
15
0 / 9 / 2
8,711
415
9,035
19,894
10,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 1
10,887
518
10,515
17,429
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
1 / 8 / 5
9,241
440
9,272
12,136
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 7
9,241
440
9,565
19,527
19,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
muggs_237
Fenrir
17
6 / 3 / 2
10,695
509
11,256
16,288
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArtemisTiamatHelMorgan Le FayArtio

VS

Bans
AthenaGebUllrPersephoneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diligenc3
Anubis
20
8 / 2 / 3
13,829
659
13,365
17,338
8,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KingS3ptimus
Tsukuyomi
20
15 / 2 / 2
13,692
652
20,479
19,460
8,670
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
T1mmeB0mb
Danzaburou
17
3 / 4 / 5
12,026
573
5,359
12,178
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TTVSignificant
Baron Samedi
19
9 / 2 / 4
12,923
615
16,076
18,807
19,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
bwoolgrove
Cthulhu
17
0 / 2 / 10
11,402
543
8,978
16,272
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
35
35
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bushysquirrel21
Erlang Shen
0
9
2
0.11
W
Anubis
Diligenc3
Anubis
8
2
3
4.75
W
Tsukuyomi
KingS3ptimus
Tsukuyomi
15
2
2
8
L
4
7
1
0.64
L
Merlin
1
8
5
0.44
W
Danzaburou
T1mmeB0mb
Danzaburou
3
4
5
1.38
W
Baron Samedi
TTVSignificant
Baron Samedi
9
2
4
5.5
L
1
8
7
0.56
W
Cthulhu
bwoolgrove
Cthulhu
0
2
10
2.5
L
Fenrir
muggs_237
Fenrir
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,643
Damage
64,257
85,274
Taken
84,055
44,924
Mitigated
57,145
12,161
Healing
42,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bushysquirrel21
Erlang Shen
9,035
3,403
36
3,117
19,894
10,948
0
9,730
9,922
0
46,366
W
Anubis
Diligenc3
Anubis
13,365
900
0
12,492
17,338
8,401
686
4,390
12,620
122,308
0
W
Tsukuyomi
KingS3ptimus
Tsukuyomi
20,479
4,949
0
11,560
19,460
8,670
7,900
4,076
15,274
0
112,063
L
10,515
4,835
0
1,445
17,429
4,677
1,240
7,253
10,096
0
58,682
L
Merlin
9,272
483
0
1,326
12,136
3,504
0
6,629
5,507
54,053
0
W
Danzaburou
T1mmeB0mb
Danzaburou
5,359
1,432
0
2,483
12,178
4,262
5,599
1,900
10,274
0
72,782
W
Baron Samedi
TTVSignificant
Baron Samedi
16,076
1,937
896
11,274
18,807
19,803
1,454
2,595
16,116
66,349
0
L
9,565
532
0
1,323
19,527
19,895
0
6,297
13,150
47,769
0
W
Cthulhu
bwoolgrove
Cthulhu
8,978
698
833
3,301
16,272
16,009
217
5,303
10,776
42,891
0
L
Fenrir
muggs_237
Fenrir
11,256
2,477
0
4,914
16,288
5,900
0
8,510
7,778
0
58,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
63,872
463
Minions Killed
641
0
Camps Cleared
0
1,745,214
Distance Traveled
1,983,300
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,711
415
76
4
0
344,233
0
W
Anubis
13,829
659
170
8
0
361,091
6
W
Tsukuyomi
13,692
652
164
8
0
451,958
5
L
Anhur
10,887
518
108
5
0
307,155
5
L
Merlin
9,241
440
110
5
0
341,598
4
W
Danzaburou
12,026
573
134
6
0
402,338
2
W
Baron Samedi
12,923
615
118
6
0
333,213
3
L
Ares
9,241
440
76
4
0
337,001
0
W
Cthulhu
11,402
543
55
3
0
434,700
5
L
Fenrir
10,695
509
93
4
0
415,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role