Player Matchup

Bacchus
Bacchus
Tekkashi_vR
Bacchus
Level 18
God Stats
14W - 17L
1,445 SR
Queue Stats
36W - 42L
1,357 Elo+
Solo
Serqet
Serqet
YungBpjl
Serqet
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,436 Elo+
Solo
Anubis
Anubis
guibps-
Anubis
Level 28
God Stats
9W - 11L
1,424 SR
Queue Stats
20W - 22L
1,450 Elo+
Party 2
Izanami
Izanami
iKatollyn
Izanami
Level 25
God Stats
19W - 21L
1,462 SR
Queue Stats
25W - 26L
1,524 Elo+
Party 2
Raijin
Raijin
schulzST97
Raijin
Level 7
God Stats
2W - 6L
1,185 SR
Queue Stats
119W - 160L
1,315 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,416 Elo+

VS

Team Averages
Level 36
1,606 SR
1,485 Elo+
Artemis
Artemis
Erhaus
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 144L
1,477 Elo+
Party 1
Khepri
Khepri
Feluu1406
Khepri
Level 10
God Stats
11W - 4L
1,825 SR
Queue Stats
27W - 23L
1,633 Elo+
Party 1
Anubis
Anubis
PetroniusJohn
Anubis
Level 28
God Stats
20W - 20L
1,507 SR
Queue Stats
35W - 34L
1,431 Elo+
Solo
Hera
Hera
jailsoncabral
Hera
Level 30
God Stats
4W - 1L
1,696 SR
Queue Stats
142W - 186L
1,431 Elo+
Solo
Mercury
Mercury
nicolaslewi586
Mercury
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 298L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tekkashi_vR
Bacchus
17
2 / 5 / 4
11,069
426
8,911
35,791
30,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
YungBpjl
Serqet
16
4 / 3 / 3
10,671
410
5,836
12,674
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
guibps-
Anubis
17
4 / 7 / 6
11,443
440
14,484
17,821
6,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iKatollyn
Izanami
19
7 / 7 / 4
12,468
480
18,672
24,200
9,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
schulzST97
Raijin
12
1 / 5 / 5
9,199
354
6,225
13,281
4,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Erhaus
Artemis
20
7 / 1 / 10
13,494
519
26,013
14,059
6,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Feluu1406
Khepri
17
4 / 2 / 13
12,924
497
8,371
20,819
34,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 5
14,842
571
19,256
22,406
11,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 4 / 7
13,528
520
13,375
17,832
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 10
15,370
591
12,705
23,445
10,151
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
18
Kills
26
27
Deaths
18
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
Erhaus
Artemis
7
1
10
12
W
Khepri
Feluu1406
Khepri
4
2
13
5.25
W
7
8
5
1.19
L
Bacchus
Tekkashi_vR
Bacchus
2
5
4
0.8
L
Serqet
YungBpjl
Serqet
4
3
3
1.83
L
Anubis
guibps-
Anubis
4
7
6
1
L
Izanami
iKatollyn
Izanami
7
7
4
1.29
W
3
4
7
1.63
W
5
3
10
3.33
L
Raijin
schulzST97
Raijin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,128
Damage
79,720
103,767
Taken
98,561
55,388
Mitigated
68,060
24,266
Healing
32,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Erhaus
Artemis
26,013
17,765
0
3,914
14,059
6,092
4,414
5,457
8,602
0
107,058
W
Khepri
Feluu1406
Khepri
8,371
725
494
3,302
20,819
34,443
192
5,084
15,489
26,643
0
W
19,256
860
0
8,507
22,406
11,204
1,870
10,743
11,663
107,837
0
L
Bacchus
Tekkashi_vR
Bacchus
8,911
492
0
9,405
35,791
30,272
160
12,835
22,956
34,881
0
L
Serqet
YungBpjl
Serqet
5,836
1,791
0
2,604
12,674
4,734
0
4,582
8,092
0
37,042
L
Anubis
guibps-
Anubis
14,484
0
0
3,182
17,821
6,859
1,143
10,407
7,414
62,552
0
L
Izanami
iKatollyn
Izanami
18,672
13,229
0
4,163
24,200
9,150
3,342
10,083
14,117
0
97,658
W
13,375
3,022
433
3,358
17,832
6,170
4,517
5,692
12,071
82,989
0
W
12,705
4,654
0
12,010
23,445
10,151
3,168
2,829
20,616
0
139,943
L
Raijin
schulzST97
Raijin
6,225
887
11
4,901
13,281
4,373
481
3,267
10,014
36,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
70,158
444
Minions Killed
652
0
Camps Cleared
0
1,787,360
Distance Traveled
2,286,051
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,494
519
138
5
0
462,460
2
W
Khepri
12,924
497
18
1
0
476,899
4
W
Anubis
14,842
571
170
7
0
380,110
0
L
Bacchus
11,069
426
56
2
0
409,797
3
L
Serqet
10,671
410
75
3
0
313,686
2
L
Anubis
11,443
440
101
4
0
419,855
2
L
Izanami
12,468
480
149
6
0
407,747
0
W
Hera
13,528
520
141
5
0
383,603
3
W
Mercury
15,370
591
185
7
0
582,979
7
L
Raijin
9,199
354
63
2
0
236,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role