Player Matchup

Nemesis
Nemesis
Bibbyy2
Nemesis
Level 28
God Stats
40W - 18L
1,689 SR
Queue Stats
280W - 239L
1,654 Elo+
Solo
Geb
Geb
Exias_Saber
Geb
Level 6
God Stats
3W - 2L
1,366 SR
Queue Stats
16W - 15L
1,557 Elo+
Solo
Charybdis
Charybdis
Mr_NOTxNICE
Charybdis
Level 14
God Stats
3W - 2L
1,474 SR
Queue Stats
23W - 17L
1,599 Elo+
Solo
Olorun
Olorun
albion_Principe
Olorun
Level 4
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 2L
1,574 Elo+
Solo
Agni
Agni
legion_vase1
Agni
Level 29
God Stats
1W - 0L
1,296 SR
Queue Stats
64W - 45L
1,666 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,610 Elo+

VS

Team Averages
Level 23
1,648 SR
1,699 Elo+
Arachne
Arachne
Collapsero
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,823 Elo+
Solo
Sol
Sol
Jfolkkz
Sol
Level 25
God Stats
3W - 1L
1,781 SR
Queue Stats
5W - 4L
1,854 Elo+
Solo
Hercules
Hercules
TheCosmoReaper
Hercules
Level 29
God Stats
2W - 3L
1,620 SR
Queue Stats
160W - 118L
1,629 Elo+
Solo
Bastet
Bastet
Vc solar1832
Bastet
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
57W - 52L
1,577 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 28
God Stats
183W - 224L
1,621 SR
Queue Stats
183W - 225L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bibbyy2
Nemesis
5
1 / 1 / 0
3,324
665
445
1,840
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
2 / 0 / 1
3,965
793
956
1,909
813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Mr_NOTxNICE
Charybdis
5
2 / 0 / 2
3,589
718
1,479
1,867
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 1
3,346
669
1,049
2,214
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
3 / 1 / 0
4,332
866
2,241
2,873
901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Collapsero
Arachne
3
0 / 5 / 0
2,638
528
322
3,320
630
Sol
5
0 / 2 / 1
3,090
618
1,251
2,413
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
1
0 / 0 / 0
2,427
485
0
0
0
Bastet
5
0 / 1 / 1
3,329
666
806
2,055
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
yimby101
Vulcan
5
2 / 0 / 0
3,521
704
2,273
1,553
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bibbyy2
Nemesis
1
1
0
1
L
Arachne
Collapsero
Arachne
0
5
0
0
W
2
0
1
2.5
L
Sol
0
2
1
0.25
W
Charybdis
Mr_NOTxNICE
Charybdis
2
0
2
3
L
Hercules
0
0
0
0
L
Bastet
0
1
1
0.5
W
0
1
1
0.5
W
3
1
0
3
L
Vulcan
yimby101
Vulcan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
4,652
10,703
Taken
9,341
3,119
Mitigated
2,465
5,298
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bibbyy2
Nemesis
445
183
0
714
1,840
417
0
437
1,377
0
7,337
L
Arachne
Collapsero
Arachne
322
322
0
62
3,320
630
0
1,561
1,759
0
2,622
W
956
97
0
749
1,909
813
129
53
1,856
10,002
0
L
Sol
1,251
468
0
547
2,413
796
0
1,636
777
6,757
1,235
W
Charybdis
Mr_NOTxNICE
Charybdis
1,479
919
0
1,150
1,867
388
838
323
1,532
0
10,910
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
806
172
0
526
2,055
623
0
187
1,868
0
11,303
W
1,049
305
0
1,107
2,214
600
189
1,282
792
9,043
0
W
2,241
601
0
1,578
2,873
901
84
1,093
1,780
19,310
0
L
Vulcan
yimby101
Vulcan
2,273
567
0
750
1,553
416
0
862
691
10,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,556
Gold Earned
15,005
136
Minions Killed
71
0
Camps Cleared
0
407,328
Distance Traveled
382,916
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,324
665
23
5
0
65,420
0
L
Arachne
2,638
528
4
1
0
92,608
1
W
Geb
3,965
793
15
3
0
91,926
2
L
Sol
3,090
618
16
3
0
87,926
0
W
Charybdis
3,589
718
27
5
0
82,123
0
L
Hercules
2,427
485
0
0
0
3,096
0
L
Bastet
3,329
666
27
5
0
100,830
0
W
Olorun
3,346
669
21
4
0
86,438
1
W
Agni
4,332
866
50
10
0
81,421
3
L
Vulcan
3,521
704
24
5
0
98,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role