Player Matchup

Arachne
Arachne
NotawsomeXVI
Arachne
Level 28
God Stats
13W - 24L
1,234 SR
Queue Stats
125W - 190L
1,190 Elo+
Party 1
Zhong Kui
Zhong Kui
OkSureBuddy64
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,301 Elo+
Party 1
Ymir
Ymir
Pocatoes
Ymir
Level 14
God Stats
6W - 7L
1,237 SR
Queue Stats
64W - 75L
1,014 Elo+
Party 1
Cupid
Cupid
PotatoPutin
Cupid
Level 16
God Stats
25W - 24L
1,439 SR
Queue Stats
99W - 114L
1,251 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Trickster Ajin
Cu Chulainn
Level 18
God Stats
8W - 3L
1,821 SR
Queue Stats
155W - 178L
1,218 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,195 Elo+

VS

Team Averages
Level 24
1,531 SR
1,283 Elo+
Poseidon
Poseidon
Alpha_DCsk8er16
Poseidon
Level 23
God Stats
25W - 41L
1,331 SR
Queue Stats
34W - 58L
1,223 Elo+
Solo
Chaac
Chaac
BLAHBLAHBLAH6969
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,213 Elo+
Solo
Charybdis
Charybdis
EXTREEM VORTEX
Charybdis
Level 25
God Stats
4W - 4L
1,701 SR
Queue Stats
17W - 18L
1,406 Elo+
Solo
Fenrir
Fenrir
MrTopHats001
Fenrir
Level 29
God Stats
2W - 1L
1,728 SR
Queue Stats
85W - 88L
1,404 Elo+
Solo
Janus
Janus
miguelsandy
Janus
Level 27
God Stats
0W - 3L
1,394 SR
Queue Stats
6W - 22L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NotawsomeXVI
Arachne
20
6 / 6 / 3
13,320
493
11,078
23,085
11,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
OkSureBuddy64
Zhong Kui
17
3 / 11 / 1
11,137
412
11,275
24,877
14,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
0 / 7 / 5
10,939
405
6,272
27,274
22,209
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 10 / 1
12,472
462
11,551
21,244
5,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Trickster Ajin
Cu Chulainn
20
2 / 5 / 4
13,259
491
9,340
24,694
29,005
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
1 / 10 / 10
11,649
431
11,335
17,161
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
25 / 2 / 2
16,962
628
42,554
30,981
42,170
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
EXTREEM VORTEX
Charybdis
17
2 / 4 / 5
10,641
394
11,840
14,040
7,737
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
4
0 / 1 / 0
7,557
280
584
1,005
199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
11 / 3 / 4
14,238
527
18,687
16,789
8,084
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
18
Kills
39
39
Deaths
20
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
10
10
0.6
L
25
2
2
13
L
Charybdis
EXTREEM VORTEX
Charybdis
2
4
5
1.13
L
Fenrir
0
1
0
0
W
Arachne
NotawsomeXVI
Arachne
6
6
3
1.25
W
Zhong Kui
OkSureBuddy64
Zhong Kui
3
11
1
0.32
W
Ymir
0
7
5
0.36
W
7
10
1
0.75
W
Cu Chulainn
Trickster Ajin
Cu Chulainn
2
5
4
0.8
L
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
85,000
121,174
Taken
79,976
82,610
Mitigated
63,903
28,166
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
11,335
1,936
0
150
17,161
5,713
703
3,484
13,677
68,411
0
L
42,554
12,804
0
13,975
30,981
42,170
3,354
5,148
25,833
9,353
143,684
L
Charybdis
EXTREEM VORTEX
Charybdis
11,840
4,476
0
1,385
14,040
7,737
471
3,120
10,920
0
39,699
L
Fenrir
584
312
0
0
1,005
199
0
0
1,005
0
3,699
W
Arachne
NotawsomeXVI
Arachne
11,078
6,137
0
6,744
23,085
11,497
1,134
4,526
18,559
0
105,230
W
Zhong Kui
OkSureBuddy64
Zhong Kui
11,275
672
0
4,641
24,877
14,025
1,271
15,498
9,379
54,325
0
W
Ymir
6,272
1,371
19
4,128
27,274
22,209
1,167
6,899
20,375
37,403
0
W
11,551
6,308
28
5,498
21,244
5,874
4,270
3,945
17,299
0
73,377
W
Cu Chulainn
Trickster Ajin
Cu Chulainn
9,340
1,713
0
7,108
24,694
29,005
270
1,773
22,921
0
69,564
L
18,687
1,824
0
6,376
16,789
8,084
1,634
5,795
10,994
112,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
61,047
546
Minions Killed
595
0
Camps Cleared
0
2,334,101
Distance Traveled
1,825,885
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,649
431
89
3
0
429,683
1
L
Chaac
16,962
628
244
9
0
468,377
5
L
Charybdis
10,641
394
50
2
0
445,462
5
L
Fenrir
7,557
280
11
0
0
41,744
1
W
Arachne
13,320
493
169
6
0
487,043
2
W
Zhong Kui
11,137
412
86
3
0
413,335
1
W
Ymir
10,939
405
63
2
0
506,798
3
W
Cupid
12,472
462
123
5
0
421,194
1
W
Cu Chulainn
13,259
491
105
4
0
505,731
3
L
Janus
14,238
527
201
7
0
440,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role