Player Matchup

Sobek
Sobek
DragãoDoSertão
Sobek
Level 18
God Stats
0W - 3L
1,135 SR
Queue Stats
65W - 54L
1,447 Elo+
Party 1
Poseidon
Poseidon
TioVold
Poseidon
Level 27
God Stats
2W - 2L
1,570 SR
Queue Stats
33W - 32L
1,467 Elo+
Solo
Da Ji
Da Ji
andrearrigoni
Da Ji
Level 28
God Stats
27W - 24L
1,509 SR
Queue Stats
89W - 76L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
kristiansx
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,271 Elo+
Solo
Ares
Ares
owltech
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,254 Elo+
Party 1
Team Averages
Level 16
1,443 SR
1,389 Elo+

VS

Team Averages
Level 16
1,580 SR
1,512 Elo+
Artemis
Artemis
JOH37
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,469 Elo+
Solo
Loki
Loki
Lameg0
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,522 Elo+
Party 2
Hercules
Hercules
Schuza1
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
iNorzex
Nu Wa
Level 27
God Stats
54W - 26L
1,665 SR
Queue Stats
79W - 48L
1,559 Elo+
Solo
Cthulhu
Cthulhu
xrl8marcelo
Cthulhu
Level 12
God Stats
3W - 2L
1,737 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
15,210
1,086
19,768
30,368
43,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
TioVold
Poseidon
20
2 / 8 / 10
12,564
897
14,740
19,197
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
25 / 9 / 5
19,575
1,398
33,895
27,008
11,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
kristiansx
Baron Samedi
20
1 / 11 / 12
12,711
908
8,305
24,267
12,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
owltech
Ares
20
1 / 9 / 23
14,209
1,015
14,227
33,271
42,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JOH37
Artemis
20
7 / 11 / 19
14,856
1,061
23,237
21,639
13,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Lameg0
Loki
20
9 / 9 / 12
14,060
1,004
18,392
17,241
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Schuza1
Hercules
20
10 / 5 / 19
14,544
1,039
21,974
22,836
25,507
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
iNorzex
Nu Wa
20
8 / 6 / 23
15,381
1,099
38,949
18,417
14,284
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
xrl8marcelo
Cthulhu
20
7 / 2 / 28
15,038
1,074
23,541
21,579
31,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
142
33
Kills
41
41
Deaths
33
68
Assists
101
Player
Kills
Deaths
Assists
KDA
L
4
4
18
3.25
W
Artemis
JOH37
Artemis
7
11
19
1.5
W
Loki
Lameg0
Loki
9
9
12
1.67
W
Hercules
Schuza1
Hercules
10
5
19
3.9
L
Poseidon
TioVold
Poseidon
2
8
10
0.88
L
25
9
5
3.06
W
Nu Wa
iNorzex
Nu Wa
8
6
23
3.25
L
Baron Samedi
kristiansx
Baron Samedi
1
11
12
0.64
L
Ares
owltech
Ares
1
9
23
1.39
W
Cthulhu
xrl8marcelo
Cthulhu
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,935
Damage
126,093
134,111
Taken
101,712
118,608
Mitigated
92,921
17,529
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,768
2,198
1,444
8,066
30,368
43,741
0
15,242
14,681
47,415
0
W
Artemis
JOH37
Artemis
23,237
15,813
0
2,399
21,639
13,514
0
8,552
13,087
193
42,595
W
Loki
Lameg0
Loki
18,392
4,213
0
0
17,241
7,997
0
4,614
12,627
0
37,121
W
Hercules
Schuza1
Hercules
21,974
9,495
0
5,775
22,836
25,507
0
16,595
6,241
0
27,316
L
Poseidon
TioVold
Poseidon
14,740
1,240
0
2,555
19,197
7,843
0
7,722
11,375
48,098
0
L
33,895
18,582
0
3,846
27,008
11,719
0
8,644
17,897
0
53,437
W
Nu Wa
iNorzex
Nu Wa
38,949
7,309
182
2,633
18,417
14,284
0
11,197
7,220
74,117
1,981
L
Baron Samedi
kristiansx
Baron Samedi
8,305
3,086
1,362
256
24,267
12,487
0
12,977
11,058
33,763
0
L
Ares
owltech
Ares
14,227
1,863
0
0
33,271
42,818
0
17,440
15,230
38,628
0
W
Cthulhu
xrl8marcelo
Cthulhu
23,541
2,202
981
2,623
21,579
31,619
0
16,082
5,249
50,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,269
Gold Earned
73,879
244
Minions Killed
244
8
Camps Cleared
6
1,172,768
Distance Traveled
1,150,678
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,210
1,086
51
4
1
238,596
2
W
Artemis
14,856
1,061
40
3
2
178,560
0
W
Loki
14,060
1,004
44
3
2
219,840
0
W
Hercules
14,544
1,039
16
1
0
272,479
0
L
Poseidon
12,564
897
62
4
0
208,932
0
L
Da Ji
19,575
1,398
35
3
5
244,118
0
W
Nu Wa
15,381
1,099
91
7
2
224,932
1
L
Baron Samedi
12,711
908
55
4
0
223,354
0
L
Ares
14,209
1,015
41
3
2
257,768
0
W
Cthulhu
15,038
1,074
53
4
0
254,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role