Player Matchup

Ares
Ares
Masters
BigKushGuy
Ares
Masters
Level 158
God Stats
26W - 7L
1,859 SR
Queue Stats
506W - 166L
2,457 MMR
Solo
Chaac
Chaac
Diamond V
CDawgWilly
Chaac
Diamond V
Level 146
God Stats
160W - 57L
1,974 SR
Queue Stats
282W - 124L
2,314 MMR
Solo
Zeus
Zeus
Diamond IV
JackInauf
Zeus
Diamond IV
Level 127
God Stats
18W - 15L
1,671 SR
Queue Stats
172W - 184L
2,028 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,835 SR
2,266 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,773 SR
2,307 MMR
Cthulhu
Cthulhu
Grandmaster
MindOfCthulhu
Cthulhu
Grandmaster
Level 60
God Stats
5W - 1L
2,021 SR
Queue Stats
38W - 22L
2,909 MMR
Solo
Kukulkan
Kukulkan
Platinum II
NainLogic
Kukulkan
Platinum II
Level 121
God Stats
12W - 11L
1,675 SR
Queue Stats
60W - 61L
1,980 MMR
Party 1
Hachiman
Hachiman
Platinum II
THELONEWOLF937
Hachiman
Platinum II
Level 144
God Stats
8W - 8L
1,622 SR
Queue Stats
60W - 60L
2,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
10,520
701
12,720
16,300
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
16
12 / 1 / 2
11,267
751
13,971
20,943
18,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
2 / 3 / 10
9,751
650
18,756
9,995
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioTiamatGilgameshMorgan Le FayCabrakan

VS

Bans
AchillesScyllaThothBaba YagaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 3
9,152
610
9,500
20,274
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
NainLogic
Kukulkan
11
0 / 8 / 3
8,074
538
10,491
12,668
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
13
3 / 5 / 1
9,060
604
12,424
16,374
5,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Chaac
12
1
2
13
W
Zeus
2
3
10
2.33
L
Cthulhu
1
2
3
1.25
L
Kukulkan
NainLogic
Kukulkan
0
8
3
0.19
L
Hachiman
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
32,415
47,238
Taken
49,316
43,413
Mitigated
34,088
21,146
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,720
321
0
4,306
16,300
20,088
58
5,779
10,227
21,870
0
W
Chaac
13,971
3,828
0
13,484
20,943
18,749
922
8,216
12,273
0
45,823
W
Zeus
18,756
988
0
3,356
9,995
4,576
1,406
5,416
4,412
51,334
0
L
Cthulhu
9,500
1,344
47
5,253
20,274
23,562
0
12,396
6,431
23,692
0
L
Kukulkan
NainLogic
Kukulkan
10,491
363
0
1,022
12,668
4,652
0
7,824
4,288
27,490
0
L
Hachiman
12,424
5,225
0
2,307
16,374
5,874
0
10,391
5,396
0
34,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
26,286
174
Minions Killed
124
9
Camps Cleared
3
892,586
Distance Traveled
797,976
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,520
701
17
1
2
303,774
8
W
Chaac
11,267
751
74
5
3
315,288
3
W
Zeus
9,751
650
83
6
4
273,524
2
L
Cthulhu
9,152
610
22
1
0
293,185
3
L
Kukulkan
8,074
538
51
3
1
262,588
4
L
Hachiman
9,060
604
51
3
2
242,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role