Player Matchup

Cerberus
Cerberus
Mauipapi
Cerberus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 22L
1,616 Elo+
Party 1
Hera
Hera
OpticEvening999
Hera
Level 129
God Stats
5W - 1L
1,671 SR
Queue Stats
91W - 82L
1,488 Elo+
Party 3
Chaac
Chaac
RAV3N BEAST2752
Chaac
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 112L
1,637 Elo+
Party 1
Neith
Neith
Rainbowbunny864
Neith
Level 29
God Stats
1W - 0L
1,549 SR
Queue Stats
38W - 39L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TaKa Pure
Tsukuyomi
Level 156
God Stats
6W - 1L
1,828 SR
Queue Stats
204W - 173L
1,538 Elo+
Party 1
Team Averages
Level 99
1,610 SR
1,543 Elo+

VS

Team Averages
Level 44
1,614 SR
1,555 Elo+
Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlueishSkate300
Cerberus
Level 25
God Stats
7W - 1L
1,790 SR
Queue Stats
99W - 93L
1,605 Elo+
Party 2
Ravana
Ravana
HabiTz NinJa
Ravana
Level 69
God Stats
8W - 14L
1,194 SR
Queue Stats
356W - 328L
1,475 Elo+
Party 4
Discordia
Discordia
SamuraiEddie
Discordia
Level 45
God Stats
4W - 2L
1,737 SR
Queue Stats
187W - 154L
1,549 Elo+
Party 4
Odin
Odin
Senor Yammy
Odin
Level 44
God Stats
2W - 2L
1,851 SR
Queue Stats
16W - 12L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mauipapi
Cerberus
12
2 / 0 / 4
7,716
429
2,732
5,738
2,791
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
14 / 2 / 2
10,770
598
13,160
9,168
3,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 2 / 9
10,368
576
19,065
17,031
11,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 5 / 7
7,951
442
6,189
10,413
3,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TaKa Pure
Tsukuyomi
17
8 / 3 / 7
10,233
569
17,023
13,719
4,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 2
8,171
454
4,383
14,244
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
10
1 / 8 / 2
7,323
407
4,485
21,148
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
12
2 / 8 / 0
7,817
434
4,629
12,717
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SamuraiEddie
Discordia
12
2 / 6 / 4
8,178
454
6,074
8,091
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 4 / 2
9,473
526
11,324
17,522
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
32
Kills
12
12
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
2
0.33
L
Cerberus
1
8
2
0.25
L
Ravana
2
8
0
0.25
W
Cerberus
Mauipapi
Cerberus
2
0
4
4
W
14
2
2
7.5
W
8
2
9
6.25
W
0
5
7
0.7
L
Discordia
SamuraiEddie
Discordia
2
6
4
0.67
L
6
4
2
1.75
W
Tsukuyomi
TaKa Pure
Tsukuyomi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,169
Damage
30,895
56,069
Taken
73,722
26,033
Mitigated
40,676
21,118
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,383
1,427
0
2,992
14,244
6,018
1,420
5,198
9,046
0
50,556
L
Cerberus
4,485
285
94
5,018
21,148
13,660
0
4,656
16,492
30,728
0
L
Ravana
4,629
1,534
0
2,133
12,717
4,367
0
1,886
10,831
0
39,186
W
Cerberus
Mauipapi
Cerberus
2,732
156
507
825
5,738
2,791
328
1,177
4,515
24,402
0
W
13,160
3,864
987
4,000
9,168
3,125
3,003
1,428
7,375
59,582
0
W
19,065
3,166
0
6,521
17,031
11,984
0
3,377
13,196
0
74,647
W
6,189
3,653
0
2,736
10,413
3,350
2,598
1,754
8,164
0
36,222
L
Discordia
SamuraiEddie
Discordia
6,074
380
0
625
8,091
1,701
0
981
7,110
31,099
0
L
11,324
1,991
0
3,916
17,522
14,930
176
3,469
14,053
12,870
28,233
W
Tsukuyomi
TaKa Pure
Tsukuyomi
17,023
5,108
0
5,542
13,719
4,783
232
5,535
7,743
0
79,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
40,962
432
Minions Killed
394
0
Camps Cleared
0
1,628,679
Distance Traveled
1,561,568
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,171
454
80
4
0
274,737
0
L
Cerberus
7,323
407
93
5
0
316,707
1
L
Ravana
7,817
434
73
4
0
307,011
2
W
Cerberus
7,716
429
36
2
0
308,907
0
W
Hera
10,770
598
94
5
0
280,424
1
W
Chaac
10,368
576
118
7
0
365,878
2
W
Neith
7,951
442
70
4
0
296,446
1
L
Discordia
8,178
454
61
3
0
329,883
3
L
Odin
9,473
526
87
5
0
333,230
2
W
Tsukuyomi
10,233
569
114
6
0
377,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role