Player Matchup

Ymir
Ymir
AnthonyCR17
Ymir
Level 12
God Stats
15W - 18L
1,429 SR
Queue Stats
98W - 106L
1,363 Elo+
Party 1
Anhur
Anhur
Encebollado69
Anhur
Level 17
God Stats
1W - 2L
1,301 SR
Queue Stats
26W - 15L
1,618 Elo+
Party 1
Artemis
Artemis
IBeast0626
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,563 Elo+
Solo
Bellona
Bellona
SheridanFlynn
Bellona
Level 7
God Stats
0W - 2L
1,600 SR
Queue Stats
7W - 7L
1,036 Elo+
Solo
Merlin
Merlin
Slappureself
Merlin
Level 25
God Stats
3W - 6L
1,388 SR
Queue Stats
86W - 89L
1,536 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,423 Elo+

VS

Team Averages
Level 18
1,521 SR
1,514 Elo+
Cu Chulainn
Cu Chulainn
JunglerJon
Cu Chulainn
Level 21
God Stats
4W - 1L
1,748 SR
Queue Stats
69W - 53L
1,640 Elo+
Solo
Medusa
Medusa
MeloDemonic23
Medusa
Level 28
God Stats
8W - 5L
1,417 SR
Queue Stats
145W - 155L
1,596 Elo+
Solo
Arachne
Arachne
NeithsYummyToes
Arachne
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,586 Elo+
Solo
Bacchus
Bacchus
Pi11mog3r
Bacchus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Kukulkan
Kukulkan
S7ARSCR33M
Kukulkan
Level 24
God Stats
25W - 32L
1,439 SR
Queue Stats
64W - 89L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,756
443
1,282
9,512
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 1
7,216
555
6,702
9,079
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
IBeast0626
Artemis
9
1 / 5 / 3
5,586
430
3,967
7,943
2,276
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
8
0 / 4 / 0
5,370
413
3,696
8,822
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
1 / 4 / 0
6,563
505
2,392
7,514
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JunglerJon
Cu Chulainn
13
3 / 2 / 2
7,605
585
7,176
9,683
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 2
7,095
546
6,099
6,030
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
11 / 1 / 2
8,850
681
11,318
11,949
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Pi11mog3r
Bacchus
9
0 / 2 / 2
5,844
450
709
5,767
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
S7ARSCR33M
Kukulkan
11
1 / 1 / 0
6,282
483
1,702
4,043
2,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
19
19
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
5
3
1
1.83
L
Artemis
IBeast0626
Artemis
1
5
3
0.5
W
Cu Chulainn
JunglerJon
Cu Chulainn
3
2
2
2
W
4
2
2
2.5
W
11
1
2
12
W
Bacchus
Pi11mog3r
Bacchus
0
2
2
0.5
W
Kukulkan
S7ARSCR33M
Kukulkan
1
1
0
1
L
Bellona
0
4
0
0
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,039
Damage
27,004
42,870
Taken
37,472
18,940
Mitigated
22,342
9,486
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,282
591
168
2,802
9,512
4,738
0
798
8,714
14,321
0
L
6,702
3,626
0
1,937
9,079
2,642
0
221
8,736
0
39,814
L
Artemis
IBeast0626
Artemis
3,967
1,678
270
2,034
7,943
2,276
0
168
7,729
0
29,379
W
Cu Chulainn
JunglerJon
Cu Chulainn
7,176
987
0
4,519
9,683
8,074
0
569
9,114
9,087
37,777
W
6,099
2,930
0
2,012
6,030
1,667
1,507
1,377
4,653
0
46,574
W
11,318
7,053
0
8,244
11,949
4,909
381
609
11,340
0
57,166
W
Bacchus
Pi11mog3r
Bacchus
709
141
0
766
5,767
5,255
29
450
5,317
12,791
0
W
Kukulkan
S7ARSCR33M
Kukulkan
1,702
78
0
62
4,043
2,437
1,298
1,373
2,670
32,289
0
L
Bellona
3,696
999
0
498
8,822
6,975
0
926
7,150
4,964
19,587
L
Merlin
2,392
89
0
1,777
7,514
2,309
0
1,373
6,141
41,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
35,676
290
Minions Killed
386
0
Camps Cleared
0
1,119,849
Distance Traveled
1,229,569
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,756
443
13
1
0
225,599
0
L
Anhur
7,216
555
71
5
0
226,788
0
L
Artemis
5,586
430
67
5
0
213,085
4
W
Cu Chulainn
7,605
585
106
8
0
253,617
5
W
Medusa
7,095
546
76
6
0
221,710
5
W
Arachne
8,850
681
110
8
0
309,489
1
W
Bacchus
5,844
450
20
2
0
240,371
2
W
Kukulkan
6,282
483
74
6
0
204,382
0
L
Bellona
5,370
413
49
4
0
247,856
2
L
Merlin
6,563
505
90
7
0
206,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role