Player Matchup

Izanami
Izanami
FernandoBertioga
Izanami
Level 38
God Stats
10W - 10L
1,455 SR
Queue Stats
164W - 220L
1,390 Elo+
Party 1
Thanatos
Thanatos
Senbozakura-_
Thanatos
Level 27
God Stats
11W - 20L
1,393 SR
Queue Stats
126W - 173L
1,364 Elo+
Party 1
Nemesis
Nemesis
joaovs1227
Nemesis
Level 21
God Stats
1W - 1L
1,344 SR
Queue Stats
48W - 59L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
katleen_larry
Nu Wa
Level 118
God Stats
16W - 25L
1,446 SR
Queue Stats
407W - 491L
1,378 Elo+
Party 1
Ymir
Ymir
vitao0410
Ymir
Level 6
God Stats
2W - 1L
1,440 SR
Queue Stats
8W - 8L
1,343 Elo+
Party 1
Team Averages
Level 42
1,416 SR
1,367 Elo+

VS

Team Averages
Level 18
1,408 SR
1,307 Elo+
Bellona
Bellona
Eltucaa
Bellona
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
98W - 128L
1,318 Elo+
Solo
Yemoja
Yemoja
MagnuxBane
Yemoja
Level 28
God Stats
1W - 3L
1,347 SR
Queue Stats
61W - 66L
1,407 Elo+
Solo
Medusa
Medusa
Ncebolla
Medusa
Level 29
God Stats
0W - 1L
1,347 SR
Queue Stats
15W - 31L
1,284 Elo+
Solo
Ra
Ra
agustingamer667
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 2
Nemesis
Nemesis
bahamonde2210
Nemesis
Level 5
God Stats
1W - 3L
1,345 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,633
563
3,788
4,161
1,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Senbozakura-_
Thanatos
9
7 / 0 / 2
6,101
610
4,319
4,813
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
joaovs1227
Nemesis
11
3 / 1 / 2
6,423
642
2,788
6,168
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 3 / 5
6,673
667
6,612
3,687
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
6
0 / 2 / 3
4,549
455
507
4,031
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eltucaa
Bellona
7
1 / 4 / 0
4,654
465
1,380
6,446
4,973
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MagnuxBane
Yemoja
7
0 / 1 / 1
4,562
456
2,092
5,083
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Ncebolla
Medusa
7
3 / 3 / 1
4,942
494
3,092
7,069
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 2
4,275
428
928
4,630
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
6
1 / 7 / 1
4,579
458
938
6,019
1,122
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
5
7
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Eltucaa
Bellona
1
4
0
0.25
W
3
1
1
3.5
L
Yemoja
MagnuxBane
Yemoja
0
1
1
0.5
L
Medusa
Ncebolla
Medusa
3
3
1
1.17
W
Thanatos
Senbozakura-_
Thanatos
7
0
2
8
L
0
5
2
0.2
L
Nemesis
1
7
1
0.21
W
Nemesis
joaovs1227
Nemesis
3
1
2
4
W
7
3
5
3.17
W
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
8,430
22,860
Taken
29,247
9,210
Mitigated
10,941
9,855
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Eltucaa
Bellona
1,380
490
0
0
6,446
4,973
0
333
6,113
0
15,782
W
3,788
3,180
0
1,460
4,161
1,122
0
1,250
2,911
0
28,290
L
Yemoja
MagnuxBane
Yemoja
2,092
566
473
1,953
5,083
2,483
120
1,265
3,818
14,085
0
L
Medusa
Ncebolla
Medusa
3,092
1,655
0
1,561
7,069
1,202
188
1,405
5,664
0
18,305
W
Thanatos
Senbozakura-_
Thanatos
4,319
712
0
5,100
4,813
1,776
352
323
4,490
0
29,619
L
928
146
91
659
4,630
1,161
0
2,552
2,078
10,853
0
L
Nemesis
938
501
0
0
6,019
1,122
0
1,564
4,455
0
14,368
W
Nemesis
joaovs1227
Nemesis
2,788
871
0
2,574
6,168
2,963
84
32
6,136
0
30,010
W
6,612
1,885
0
493
3,687
1,029
1,537
861
2,712
28,410
0
W
Ymir
507
219
0
228
4,031
2,320
390
358
3,591
7,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
23,012
255
Minions Killed
138
0
Camps Cleared
0
914,724
Distance Traveled
823,633
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,654
465
37
4
0
165,803
0
W
Izanami
5,633
563
68
7
0
183,250
1
L
Yemoja
4,562
456
18
2
0
159,532
4
L
Medusa
4,942
494
25
3
0
162,874
3
W
Thanatos
6,101
610
50
5
0
204,085
0
L
Ra
4,275
428
22
2
0
145,555
0
L
Nemesis
4,579
458
36
4
0
189,869
0
W
Nemesis
6,423
642
72
7
0
207,541
1
W
Nu Wa
6,673
667
47
5
0
161,591
1
W
Ymir
4,549
455
18
2
0
158,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role