Player Matchup

Loki
Loki
FreeHandHolding
Loki
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 18L
1,525 Elo+
Party 1
Chaac
Chaac
Solosamuraii
Chaac
Level 17
God Stats
19W - 11L
1,605 SR
Queue Stats
114W - 92L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cirque_2cirque
Morgan Le Fay
Level 114
God Stats
32W - 17L
1,548 SR
Queue Stats
94W - 96L
1,293 Elo+
Party 1
Team Averages
Level 65
1,551 SR
1,370 Elo+

VS

Team Averages
Level 51
1,546 SR
1,445 Elo+
Cthulhu
Cthulhu
Daddycrow2949
Cthulhu
Level 4
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Viking_Huntsman
Tsukuyomi
Level 125
God Stats
1W - 4L
1,568 SR
Queue Stats
61W - 73L
1,529 Elo+
Party 2
Hel
Hel
lovezly_kitten
Hel
Level 24
God Stats
0W - 2L
1,369 SR
Queue Stats
13W - 36L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 8
10,368
798
12,220
9,024
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 12
10,055
773
14,874
15,398
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
cirque_2cirque
Morgan Le Fay
14
7 / 2 / 17
10,146
780
13,514
8,419
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 8 / 0
6,834
526
3,239
19,254
8,911
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Viking_Huntsman
Tsukuyomi
11
2 / 10 / 0
8,237
634
9,671
15,676
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 8 / 1
6,943
534
640
10,567
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
26
Kills
2
2
Deaths
26
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
8
0
0
W
11
0
8
15
W
8
0
12
14
L
Tsukuyomi
Viking_Huntsman
Tsukuyomi
2
10
0
0.2
W
Morgan Le Fay
cirque_2cirque
Morgan Le Fay
7
2
17
7.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
13,550
32,841
Taken
45,497
25,805
Mitigated
22,918
11,171
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,239
123
0
1,201
19,254
8,911
0
5,873
12,818
14,817
0
W
12,220
3,794
0
2,853
9,024
3,401
753
1,389
7,635
0
46,304
W
14,874
1,685
0
5,163
15,398
19,172
71
1,401
13,997
0
42,275
L
Tsukuyomi
Viking_Huntsman
Tsukuyomi
9,671
2,179
0
320
15,676
6,148
0
4,978
10,429
0
26,627
W
Morgan Le Fay
cirque_2cirque
Morgan Le Fay
13,514
2,745
264
2,891
8,419
3,232
686
1,350
7,069
32,348
0
L
640
573
626
860
10,567
7,859
0
2,851
7,459
3,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
22,014
168
Minions Killed
63
10
Camps Cleared
1
727,363
Distance Traveled
557,397
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,834
526
22
2
0
203,884
0
W
Loki
10,368
798
61
5
8
255,701
2
W
Chaac
10,055
773
57
4
1
254,230
2
L
Tsukuyomi
8,237
634
34
3
1
199,474
3
W
Morgan Le Fay
10,146
780
50
4
1
217,432
1
L
Hel
6,943
534
7
1
0
154,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role