Player Matchup

Cthulhu
Cthulhu
ReaverUnbound
Cthulhu
Level 160
God Stats
2W - 2L
1,668 SR
Queue Stats
124W - 125L
1,568 Elo+
Party 1
Loki
Loki
YonkoMugiwara
Loki
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
62W - 52L
1,611 Elo+
Party 1
Hera
Hera
daddychill3276
Hera
Level 26
God Stats
2W - 2L
1,484 SR
Queue Stats
11W - 12L
1,520 Elo+
Party 1
Team Averages
Level 72
1,631 SR
1,567 Elo+

VS

Team Averages
Level 86
1,530 SR
1,287 Elo+
Odin
Odin
SGG GankKing
Odin
Level 104
God Stats
5W - 5L
1,555 SR
Queue Stats
262W - 275L
1,376 Elo+
Party 2
Charybdis
Charybdis
SGG Thund3r
Charybdis
Level 143
God Stats
11W - 15L
1,535 SR
Queue Stats
94W - 93L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatCat90
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
990 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 3 / 11
11,095
653
10,096
20,123
23,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 6 / 6
13,062
768
20,432
16,045
7,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 9
10,122
595
4,969
10,414
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
12,332
725
10,953
16,783
13,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
SGG Thund3r
Charybdis
17
10 / 5 / 4
12,976
763
19,689
17,116
5,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ThatCat90
Baron Samedi
10
0 / 9 / 7
9,717
572
2,757
9,627
7,304
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
18
Kills
15
15
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
3
11
3.17
W
5
4
8
2.25
W
Charybdis
SGG Thund3r
Charybdis
10
5
4
2.4
W
Baron Samedi
ThatCat90
Baron Samedi
0
9
7
0.39
L
12
6
6
2.5
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
33,399
46,582
Taken
43,526
35,545
Mitigated
26,256
5,285
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,096
367
723
3,729
20,123
23,742
269
1,983
18,140
30,912
0
W
10,953
2,416
267
1,046
16,783
13,270
564
5,362
10,699
53
33,349
W
Charybdis
SGG Thund3r
Charybdis
19,689
10,457
0
3,386
17,116
5,682
2,229
5,104
11,475
0
62,986
W
Baron Samedi
ThatCat90
Baron Samedi
2,757
1,025
117
0
9,627
7,304
322
3,402
6,026
11,838
0
L
20,432
5,356
0
239
16,045
7,554
1,146
705
15,340
0
69,420
L
4,969
1,223
150
444
10,414
4,249
238
570
9,844
20,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
35,025
191
Minions Killed
164
11
Camps Cleared
3
912,540
Distance Traveled
756,956
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,095
653
37
2
1
312,657
1
W
Odin
12,332
725
42
2
0
304,668
4
W
Charybdis
12,976
763
103
6
2
282,568
3
W
Baron Samedi
9,717
572
19
1
1
169,720
0
L
Loki
13,062
768
108
6
8
307,227
0
L
Hera
10,122
595
46
3
2
292,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role