Player Matchup

Baron Samedi
Baron Samedi
Arctic Pickz
Baron Samedi
Level 65
God Stats
7W - 2L
1,825 SR
Queue Stats
141W - 116L
1,469 Elo+
Party 2
Neith
Neith
FishHead07
Neith
Level 66
God Stats
11W - 4L
1,728 SR
Queue Stats
33W - 24L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
MrNineKuruma
Gilgamesh
Level 79
God Stats
11W - 9L
1,576 SR
Queue Stats
186W - 182L
1,414 Elo+
Party 1
Hun Batz
Hun Batz
TheWeeAbooKings
Hun Batz
Level 122
God Stats
9W - 8L
1,256 SR
Queue Stats
614W - 571L
1,417 Elo+
Party 1
Sol
Sol
reddish_unicorn2
Sol
Level 108
God Stats
9W - 5L
1,391 SR
Queue Stats
573W - 604L
1,330 Elo+
Solo
Team Averages
Level 88
1,555 SR
1,445 Elo+

VS

Team Averages
Level 80
1,511 SR
1,387 Elo+
Hou Yi
Hou Yi
SilentButDead069
Hou Yi
Level 67
God Stats
5W - 4L
1,736 SR
Queue Stats
359W - 360L
1,389 Elo+
Solo
Izanami
Izanami
Yorch_Mono
Izanami
Level 68
God Stats
33W - 47L
1,477 SR
Queue Stats
493W - 558L
1,390 Elo+
Solo
Bacchus
Bacchus
amarillo72
Bacchus
Level 89
God Stats
12W - 9L
1,635 SR
Queue Stats
507W - 610L
1,387 Elo+
Solo
Janus
Janus
pérák487
Janus
Level 87
God Stats
0W - 4L
1,396 SR
Queue Stats
107W - 148L
1,389 Elo+
Solo
Ne Zha
Ne Zha
xdMaurilio
Ne Zha
Level 89
God Stats
6W - 19L
1,311 SR
Queue Stats
542W - 621L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arctic Pickz
Baron Samedi
9
3 / 0 / 7
5,714
571
4,079
6,492
2,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
10
4 / 1 / 2
6,010
601
5,810
4,554
1,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
MrNineKuruma
Gilgamesh
11
6 / 0 / 2
6,531
653
4,210
5,144
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
11
6 / 1 / 6
6,643
664
5,700
7,450
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 2
5,326
533
3,492
4,269
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,908
491
3,198
5,974
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Yorch_Mono
Izanami
9
0 / 4 / 1
5,185
519
2,864
5,870
1,294
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
amarillo72
Bacchus
6
0 / 4 / 0
4,136
414
3,751
8,425
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
9
1 / 4 / 0
5,425
543
3,252
5,423
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
xdMaurilio
Ne Zha
8
2 / 5 / 0
5,123
512
2,587
6,745
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
3
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arctic Pickz
Baron Samedi
3
0
7
6.5
W
Neith
4
1
2
5
W
Gilgamesh
MrNineKuruma
Gilgamesh
6
0
2
7
L
0
4
1
0.13
W
Hun Batz
6
1
6
9
L
Izanami
Yorch_Mono
Izanami
0
4
1
0.13
L
Bacchus
amarillo72
Bacchus
0
4
0
0
L
Janus
1
4
0
0.25
W
2
2
2
1.5
L
Ne Zha
xdMaurilio
Ne Zha
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
15,652
27,909
Taken
32,437
10,639
Mitigated
13,968
11,886
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arctic Pickz
Baron Samedi
4,079
366
378
4,520
6,492
2,290
0
2,169
3,964
21,300
0
W
Neith
5,810
3,177
0
1,882
4,554
1,189
150
791
3,603
0
28,229
W
Gilgamesh
MrNineKuruma
Gilgamesh
4,210
1,089
0
1,402
5,144
3,464
416
0
5,144
0
29,712
L
3,198
1,507
0
1,215
5,974
1,723
130
1,520
4,454
0
25,826
W
Hun Batz
5,700
1,931
0
2,616
7,450
2,447
0
1,615
5,571
0
27,946
L
Izanami
Yorch_Mono
Izanami
2,864
1,863
0
1,330
5,870
1,294
418
0
5,870
0
27,968
L
Bacchus
amarillo72
Bacchus
3,751
231
272
3,521
8,425
7,135
0
2,559
5,866
13,264
0
L
Janus
3,252
86
0
950
5,423
1,433
33
2,440
2,983
27,633
0
W
3,492
1,272
0
1,088
4,269
1,249
48
1,523
2,624
18,816
3,285
L
Ne Zha
xdMaurilio
Ne Zha
2,587
853
0
1,233
6,745
2,383
0
664
6,081
0
22,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
24,777
268
Minions Killed
232
0
Camps Cleared
0
1,011,665
Distance Traveled
911,469
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,714
571
36
4
0
192,782
0
W
Neith
6,010
601
57
6
0
191,648
1
W
Gilgamesh
6,531
653
65
7
0
215,048
1
L
Hou Yi
4,908
491
52
5
0
178,837
2
W
Hun Batz
6,643
664
63
6
0
230,524
2
L
Izanami
5,185
519
53
5
0
163,960
4
L
Bacchus
4,136
414
19
2
0
202,317
4
L
Janus
5,425
543
62
6
0
193,187
1
W
Sol
5,326
533
47
5
0
181,663
0
L
Ne Zha
5,123
512
46
5
0
173,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role