Player Matchup

Ymir
Ymir
MrTheLaterHAT3r
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,142 Elo+
Party 2
Heimdallr
Heimdallr
Skeletor5159
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Mulan
Mulan
Thunder_thimble1
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,313 Elo+
Party 2
Chernobog
Chernobog
heroic-string2
Chernobog
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Kukulkan
Kukulkan
techoverride
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,391 Elo+

VS

Team Averages
Level 17
1,373 SR
1,390 Elo+
Da Ji
Da Ji
 
Da Ji
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Brody0233
Fenrir
Level 16
God Stats
4W - 9L
1,312 SR
Queue Stats
20W - 23L
1,295 Elo+
Solo
Danzaburou
Danzaburou
CaptianAbe
Danzaburou
Level 15
God Stats
28W - 25L
1,518 SR
Queue Stats
37W - 39L
1,427 Elo+
Solo
Nemesis
Nemesis
PapaJAndre
Nemesis
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
yippekiyeet
Cerberus
Level 12
God Stats
1W - 3L
1,034 SR
Queue Stats
3W - 5L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 7
12,895
992
14,460
34,038
27,486
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Skeletor5159
Heimdallr
20
10 / 12 / 5
15,381
1,183
34,852
19,437
8,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 4 / 12
13,940
1,072
16,197
24,316
26,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
heroic-string2
Chernobog
19
0 / 13 / 5
11,668
898
3,629
24,499
9,243
Kukulkan
techoverride
Kukulkan
20
1 / 9 / 13
12,891
992
17,688
14,294
6,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
15 / 7 / 16
14,906
1,147
25,528
19,765
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Brody0233
Fenrir
20
16 / 3 / 11
14,177
1,091
28,140
16,424
16,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
CaptianAbe
Danzaburou
20
4 / 0 / 23
15,116
1,163
20,944
17,625
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
PapaJAndre
Nemesis
20
6 / 3 / 22
13,485
1,037
16,456
15,631
6,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
yippekiyeet
Cerberus
20
8 / 6 / 22
14,381
1,106
16,738
24,033
17,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
143
19
Kills
49
49
Deaths
19
42
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
7
16
3.29
W
Fenrir
Brody0233
Fenrir
16
3
11
7.17
W
Danzaburou
CaptianAbe
Danzaburou
4
0
23
15.5
L
4
11
7
0.68
W
Nemesis
PapaJAndre
Nemesis
6
3
22
5.67
L
Heimdallr
Skeletor5159
Heimdallr
10
12
5
1.04
L
4
4
12
2.5
L
Chernobog
heroic-string2
Chernobog
0
13
5
0.19
L
Kukulkan
techoverride
Kukulkan
1
9
13
0.83
W
Cerberus
yippekiyeet
Cerberus
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,826
Damage
107,806
116,584
Taken
93,478
77,625
Mitigated
60,527
6,115
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
25,528
10,064
335
3,793
19,765
10,239
0
7,562
12,203
274
34,725
W
Fenrir
Brody0233
Fenrir
28,140
8,693
0
2,798
16,424
16,691
0
5,699
10,725
0
35,159
W
Danzaburou
CaptianAbe
Danzaburou
20,944
12,817
0
6,465
17,625
9,262
0
2,618
15,007
0
60,496
L
14,460
2,149
1,020
1,371
34,038
27,486
0
5,437
28,601
27,451
0
W
Nemesis
PapaJAndre
Nemesis
16,456
9,618
0
1,819
15,631
6,377
0
6,856
8,775
0
22,069
L
Heimdallr
Skeletor5159
Heimdallr
34,852
18,013
0
1,736
19,437
8,164
0
2,334
17,103
0
81,391
L
16,197
3,011
0
1,068
24,316
26,168
0
4,016
20,300
0
27,111
L
Chernobog
heroic-string2
Chernobog
3,629
2,711
0
316
24,499
9,243
0
3,138
21,361
0
17,864
L
Kukulkan
techoverride
Kukulkan
17,688
4,716
0
604
14,294
6,564
0
2,015
12,279
30,202
0
W
Cerberus
yippekiyeet
Cerberus
16,738
1,224
0
5,242
24,033
17,958
0
9,413
14,620
36,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,775
Gold Earned
72,065
203
Minions Killed
203
6
Camps Cleared
5
1,177,156
Distance Traveled
1,285,654
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,906
1,147
22
2
3
208,979
0
W
Fenrir
14,177
1,091
14
1
0
285,965
0
W
Danzaburou
15,116
1,163
108
8
0
268,702
0
L
Ymir
12,895
992
24
2
2
234,116
5
W
Nemesis
13,485
1,037
13
1
1
314,582
1
L
Heimdallr
15,381
1,183
82
6
0
230,764
1
L
Mulan
13,940
1,072
22
2
2
259,380
0
L
Chernobog
11,668
898
33
3
2
245,945
0
L
Kukulkan
12,891
992
42
3
0
206,951
0
W
Cerberus
14,381
1,106
46
4
1
207,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role