Player Matchup

Persephone
Persephone
 
Persephone
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LayBigPipe
Danzaburou
Level 128
God Stats
25W - 21L
1,582 SR
Queue Stats
644W - 569L
1,515 Elo+
Party 2
Yemoja
Yemoja
thiccpudding
Yemoja
Level 28
God Stats
55W - 20L
1,758 SR
Queue Stats
145W - 57L
1,799 Elo+
Party 2
Team Averages
Level 84
1,613 SR
1,605 Elo+

VS

Team Averages
Level 53
1,628 SR
1,512 Elo+
Horus
Horus
Bunge14
Horus
Level 101
God Stats
11W - 7L
1,775 SR
Queue Stats
53W - 64L
1,535 Elo+
Party 1
Artemis
Artemis
Jendt
Artemis
Level 7
God Stats
14W - 8L
1,628 SR
Queue Stats
61W - 78L
1,644 Elo+
Party 1
Raijin
Raijin
ScaredPvpeer
Raijin
Level 52
God Stats
9W - 12L
1,480 SR
Queue Stats
129W - 188L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
5 / 2 / 14
9,014
819
10,181
8,206
3,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LayBigPipe
Danzaburou
13
8 / 0 / 11
9,275
843
10,802
4,856
1,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
12
8 / 0 / 13
9,240
840
10,611
9,443
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bunge14
Horus
8
0 / 6 / 2
6,279
571
2,828
15,154
8,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Jendt
Artemis
9
1 / 8 / 1
6,747
613
4,591
9,928
3,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
9
0 / 7 / 0
6,276
571
6,492
9,718
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
1
2
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
14
6
L
Horus
Bunge14
Horus
0
6
2
0.17
L
Artemis
Jendt
Artemis
1
8
1
0.19
W
Danzaburou
LayBigPipe
Danzaburou
8
0
11
13.5
L
Raijin
0
7
0
0
W
Yemoja
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
13,911
22,505
Taken
34,800
8,345
Mitigated
14,480
10,695
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,181
1,494
249
3,805
8,206
3,043
563
2,340
5,614
27,415
0
L
Horus
Bunge14
Horus
2,828
1,258
741
2,574
15,154
8,594
0
7,770
7,019
0
5,776
L
Artemis
Jendt
Artemis
4,591
2,257
0
494
9,928
3,015
0
6,206
3,518
0
15,901
W
Danzaburou
LayBigPipe
Danzaburou
10,802
3,913
0
1,241
4,856
1,753
825
1,717
3,047
0
39,821
L
Raijin
6,492
275
0
0
9,718
2,871
0
6,023
3,471
25,205
0
W
Yemoja
10,611
1,167
874
4,526
9,443
3,549
917
2,409
6,850
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
19,302
138
Minions Killed
87
9
Camps Cleared
0
608,550
Distance Traveled
497,760
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,014
819
35
3
3
194,302
0
L
Horus
6,279
571
4
0
0
171,616
1
L
Artemis
6,747
613
29
3
0
157,101
0
W
Danzaburou
9,275
843
53
5
2
225,224
1
L
Raijin
6,276
571
54
5
0
169,043
3
W
Yemoja
9,240
840
50
5
4
189,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role