Player Matchup

Ymir
Ymir
GodDZez
Ymir
Level 19
God Stats
29W - 25L
1,482 SR
Queue Stats
33W - 49L
1,236 Elo+
Party 1
Hercules
Hercules
ZappZarapp38
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 113L
1,275 Elo+
Party 1
Pele
Pele
justreese7448
Pele
Level 18
God Stats
14W - 12L
1,520 SR
Queue Stats
108W - 123L
1,258 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,256 Elo+

VS

Team Averages
Level 28
1,453 SR
1,253 Elo+
Ra
Ra
Bndrisgr834
Ra
Level 14
God Stats
1W - 6L
1,189 SR
Queue Stats
21W - 36L
1,153 Elo+
Solo
Cthulhu
Cthulhu
L0yz
Cthulhu
Level 41
God Stats
14W - 7L
1,621 SR
Queue Stats
135W - 165L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
Millie6037
Jing Wei
Level 29
God Stats
8W - 6L
1,550 SR
Queue Stats
165W - 215L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GodDZez
Ymir
13
2 / 0 / 11
8,808
629
4,094
11,463
7,875
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
ZappZarapp38
Hercules
12
2 / 1 / 9
8,667
619
4,454
12,055
7,573
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
9 / 1 / 4
9,791
699
14,644
11,014
4,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,057
576
7,172
8,011
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
L0yz
Cthulhu
11
1 / 4 / 1
8,012
572
8,048
12,423
11,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Millie6037
Jing Wei
11
0 / 2 / 2
7,852
561
8,136
8,090
2,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Ymir
GodDZez
Ymir
2
0
11
7.5
L
Cthulhu
L0yz
Cthulhu
1
4
1
0.38
L
Jing Wei
Millie6037
Jing Wei
0
2
2
0.5
W
Hercules
ZappZarapp38
Hercules
2
1
9
6.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
23,356
34,532
Taken
28,524
19,757
Mitigated
16,386
11,608
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,172
1,101
0
212
8,011
2,632
0
1,056
6,955
28,739
0
W
Ymir
GodDZez
Ymir
4,094
418
1,103
2,198
11,463
7,875
569
5,399
5,722
17,031
0
L
Cthulhu
L0yz
Cthulhu
8,048
257
329
938
12,423
11,117
0
2,161
10,262
14,663
0
L
Jing Wei
Millie6037
Jing Wei
8,136
4,373
0
1,000
8,090
2,637
174
946
7,144
0
31,645
W
Hercules
ZappZarapp38
Hercules
4,454
702
0
3,399
12,055
7,573
254
6,208
5,658
0
19,488
W
14,644
4,347
525
4,383
11,014
4,309
689
4,114
6,803
0
40,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
23,921
121
Minions Killed
130
4
Camps Cleared
5
758,918
Distance Traveled
693,014
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,057
576
61
4
0
200,639
0
W
Ymir
8,808
629
30
2
2
244,647
2
L
Cthulhu
8,012
572
13
1
1
236,331
1
L
Jing Wei
7,852
561
56
4
4
256,044
5
W
Hercules
8,667
619
34
2
1
252,606
1
W
Pele
9,791
699
57
4
1
261,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role