Player Matchup

Kukulkan
Kukulkan
Gold III
EPICsoldierCZR
Kukulkan
Gold III
Level 134
God Stats
3W - 2L
1,684 SR
Queue Stats
13W - 8L
1,788 MMR
Party 1
Heimdallr
Heimdallr
Gold III
ItzZxpso
Heimdallr
Gold III
Level 125
God Stats
7W - 7L
1,572 SR
Queue Stats
41W - 37L
1,568 MMR
Party 1
Terra
Terra
Platinum IV
Nelill
Terra
Platinum IV
Level 160
God Stats
11W - 9L
1,669 SR
Queue Stats
333W - 329L
1,685 MMR
Solo
Cabrakan
Cabrakan
Gold I
Rapha BFR
Cabrakan
Gold I
Level 160
God Stats
20W - 24L
1,523 SR
Queue Stats
533W - 538L
1,685 MMR
Solo
Set
Set
Gold II
ii rAilgUn
Set
Gold II
Level 102
God Stats
15W - 7L
1,588 SR
Queue Stats
78W - 69L
1,689 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,607 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,563 SR
1,683 MMR
Nu Wa
Nu Wa
Platinum III
Delta Alpha NY
Nu Wa
Platinum III
Level 118
God Stats
1W - 3L
1,554 SR
Queue Stats
157W - 141L
1,669 MMR
Solo
Bacchus
Bacchus
Gold II
HeadDance--
Bacchus
Gold II
Level 159
God Stats
1W - 1L
1,477 SR
Queue Stats
44W - 36L
1,667 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
L3gendx34271
Tsukuyomi
Platinum III
Level 118
God Stats
16W - 10L
1,612 SR
Queue Stats
341W - 331L
1,696 MMR
Solo
Skadi
Skadi
Gold V
XGilgameshX8224
Skadi
Gold V
Level 39
God Stats
3W - 3L
1,578 SR
Queue Stats
11W - 10L
1,687 MMR
Solo
Chang'e
Chang'e
Gold II
reM6828
Chang'e
Gold II
Level 89
God Stats
2W - 3L
1,596 SR
Queue Stats
294W - 312L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 6 / 4
15,560
537
12,208
19,518
8,248
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ItzZxpso
Heimdallr
20
6 / 3 / 11
17,018
587
20,825
22,808
11,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Nelill
Terra
20
2 / 4 / 15
15,797
545
7,856
30,057
40,051
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Rapha BFR
Cabrakan
20
4 / 8 / 13
16,544
570
16,734
35,081
40,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 5 / 6
18,188
627
21,584
27,935
15,071
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
ScyllaMorgan Le FayTiamatAthenaArtio

VS

Bans
GebHou YiMulanUllrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 5
15,094
520
26,781
19,351
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HeadDance--
Bacchus
18
1 / 6 / 9
12,881
444
8,708
30,301
41,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
L3gendx34271
Tsukuyomi
20
9 / 5 / 5
17,439
601
22,120
20,002
8,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 6 / 9
14,279
492
10,235
18,926
7,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
reM6828
Chang'e
20
9 / 4 / 8
15,853
547
28,745
29,128
19,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
62
28
Kills
26
26
Deaths
28
49
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
W
Kukulkan
4
6
4
1
L
Bacchus
HeadDance--
Bacchus
1
6
9
0.92
W
Heimdallr
ItzZxpso
Heimdallr
6
3
11
3.83
L
Tsukuyomi
L3gendx34271
Tsukuyomi
9
5
5
2.3
W
Terra
Nelill
Terra
2
4
15
2.38
W
Cabrakan
Rapha BFR
Cabrakan
4
8
13
1.31
L
0
6
9
0.75
W
12
5
6
3
L
Chang'e
reM6828
Chang'e
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,207
Damage
96,589
135,399
Taken
117,708
114,647
Mitigated
83,184
53,711
Healing
37,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,781
9,205
173
3,105
19,351
6,898
735
8,288
11,063
120,914
0
W
Kukulkan
12,208
641
0
6,604
19,518
8,248
3,673
10,145
9,164
138,065
0
L
Bacchus
HeadDance--
Bacchus
8,708
1,137
2,549
2,544
30,301
41,123
0
7,814
22,487
44,206
0
W
Heimdallr
ItzZxpso
Heimdallr
20,825
11,438
0
9,640
22,808
11,263
7,277
8,953
13,551
0
146,024
L
Tsukuyomi
L3gendx34271
Tsukuyomi
22,120
4,114
0
7,822
20,002
8,019
5,485
3,048
16,954
0
159,222
W
Terra
Nelill
Terra
7,856
553
8,731
9,028
30,057
40,051
526
15,358
14,366
49,271
0
W
Cabrakan
Rapha BFR
Cabrakan
16,734
1,748
0
12,078
35,081
40,014
360
20,719
13,897
93,497
0
L
10,235
4,713
0
2,882
18,926
7,481
2,143
7,117
11,809
0
128,619
W
21,584
8,171
0
7,630
27,935
15,071
4,912
12,565
15,248
0
172,827
L
Chang'e
reM6828
Chang'e
28,745
495
3,481
14,688
29,128
19,663
525
10,649
18,479
114,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,107
Gold Earned
75,546
871
Minions Killed
849
0
Camps Cleared
0
2,768,649
Distance Traveled
2,735,912
45
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,094
520
159
5
0
481,318
3
W
Kukulkan
15,560
537
227
8
0
543,608
13
L
Bacchus
12,881
444
63
2
0
572,983
16
W
Heimdallr
17,018
587
222
8
0
537,625
5
L
Tsukuyomi
17,439
601
248
9
0
605,185
5
W
Terra
15,797
545
60
2
0
575,545
9
W
Cabrakan
16,544
570
143
5
0
528,449
5
L
Skadi
14,279
492
199
7
0
523,234
7
W
Set
18,188
627
219
8
0
583,422
13
L
Chang'e
15,853
547
180
6
0
553,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role