Player Matchup

Ullr
Ullr
KillerMineJackr
Ullr
Level 72
God Stats
1W - 3L
1,509 SR
Queue Stats
99W - 75L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
MstrLizard
Danzaburou
Level 93
God Stats
7W - 3L
1,739 SR
Queue Stats
209W - 133L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
MstrLuis
Nu Wa
Level 67
God Stats
7W - 2L
1,816 SR
Queue Stats
130W - 75L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
Pxndeja_mxmii
Aphrodite
Level 104
God Stats
72W - 47L
1,758 SR
Queue Stats
170W - 106L
1,663 Elo+
Party 1
Bellona
Bellona
zKiiNDz
Bellona
Level 27
God Stats
7W - 1L
1,792 SR
Queue Stats
17W - 4L
1,774 Elo+
Party 1
Team Averages
Level 73
1,723 SR
1,686 Elo+

VS

Team Averages
Level 75
1,573 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IvanTheBlond
King Arthur
Level 145
God Stats
1W - 2L
1,355 SR
Queue Stats
195W - 201L
1,495 Elo+
Solo
Artio
Artio
Maria Wyd
Artio
Level 36
God Stats
6W - 3L
1,961 SR
Queue Stats
30W - 23L
1,565 Elo+
Solo
Persephone
Persephone
SuperSayainHardy
Persephone
Level 24
God Stats
3W - 5L
1,515 SR
Queue Stats
40W - 35L
1,493 Elo+
Party 2
Loki
Loki
TADEVON
Loki
Level 82
God Stats
16W - 17L
1,535 SR
Queue Stats
353W - 353L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 4
8,417
647
6,866
9,695
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
MstrLizard
Danzaburou
15
9 / 4 / 3
9,288
714
11,915
8,719
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
MstrLuis
Nu Wa
14
6 / 1 / 5
8,693
669
10,055
9,098
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Pxndeja_mxmii
Aphrodite
12
3 / 1 / 7
7,312
562
5,364
6,714
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
zKiiNDz
Bellona
12
3 / 2 / 3
7,529
579
7,272
9,325
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 7 / 0
6,807
524
4,493
11,425
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
IvanTheBlond
King Arthur
10
1 / 7 / 0
6,350
488
4,333
13,393
5,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Maria Wyd
Artio
10
3 / 5 / 2
6,840
526
2,442
12,880
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
SuperSayainHardy
Persephone
9
0 / 6 / 2
5,955
458
3,254
7,275
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
TADEVON
Loki
13
5 / 4 / 2
7,682
591
9,125
9,895
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
30
Kills
12
12
Deaths
29
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
0
0.43
L
King Arthur
IvanTheBlond
King Arthur
1
7
0
0.14
W
9
4
4
2.75
L
Artio
Maria Wyd
Artio
3
5
2
0.8
W
Danzaburou
MstrLizard
Danzaburou
9
4
3
2.63
W
Nu Wa
MstrLuis
Nu Wa
6
1
5
8.5
W
Aphrodite
Pxndeja_mxmii
Aphrodite
3
1
7
6.5
L
Persephone
SuperSayainHardy
Persephone
0
6
2
0.17
L
Loki
TADEVON
Loki
5
4
2
1.5
W
Bellona
zKiiNDz
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,472
Damage
23,647
43,551
Taken
54,868
19,953
Mitigated
18,790
16,627
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,493
2,878
0
2,421
11,425
2,619
0
2,438
8,786
0
37,743
L
King Arthur
IvanTheBlond
King Arthur
4,333
483
0
1,696
13,393
5,230
0
2,439
10,779
0
28,718
W
6,866
2,061
0
1,938
9,695
3,375
410
1,431
8,212
0
37,142
L
Artio
Maria Wyd
Artio
2,442
293
316
2,565
12,880
6,119
0
2,471
10,200
19,009
0
W
Danzaburou
MstrLizard
Danzaburou
11,915
6,506
0
1,904
8,719
3,533
1,489
1,012
7,707
0
64,371
W
Nu Wa
MstrLuis
Nu Wa
10,055
2,345
0
2,672
9,098
2,472
627
2,296
6,706
52,657
0
W
Aphrodite
Pxndeja_mxmii
Aphrodite
5,364
837
2,926
4,430
6,714
2,069
1,638
595
6,119
28,420
0
L
Persephone
SuperSayainHardy
Persephone
3,254
119
0
851
7,275
1,851
862
2,679
4,315
21,693
0
L
Loki
TADEVON
Loki
9,125
2,099
0
2,506
9,895
2,971
0
4,154
5,366
0
45,024
W
Bellona
zKiiNDz
Bellona
7,272
1,788
224
2,533
9,325
8,504
1,669
214
9,111
0
39,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
33,634
399
Minions Killed
302
0
Camps Cleared
0
1,271,846
Distance Traveled
1,178,831
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,807
524
83
6
0
220,072
6
L
King Arthur
6,350
488
69
5
0
209,206
0
W
Ullr
8,417
647
70
5
0
268,123
4
L
Artio
6,840
526
29
2
0
248,269
7
W
Danzaburou
9,288
714
109
8
0
245,282
4
W
Nu Wa
8,693
669
84
6
0
247,390
4
W
Aphrodite
7,312
562
59
5
0
248,829
1
L
Persephone
5,955
458
34
3
0
239,039
0
L
Loki
7,682
591
87
7
0
262,245
1
W
Bellona
7,529
579
77
6
0
262,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role