Player Matchup

Merlin
Merlin
Asd949
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,736 Elo+
Solo
Cupid
Cupid
DakTheOni
Cupid
Level 23
God Stats
2W - 4L
1,431 SR
Queue Stats
60W - 63L
1,527 Elo+
Solo
Mulan
Mulan
FirePledge
Mulan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wooey
Kumbhakarna
Level 27
God Stats
5W - 1L
1,847 SR
Queue Stats
108W - 73L
1,597 Elo+
Party 1
Thanatos
Thanatos
xSHlNlCHlx
Thanatos
Level 17
God Stats
4W - 4L
1,465 SR
Queue Stats
26W - 26L
1,509 Elo+
Party 1
Team Averages
Level 19
1,549 SR
1,569 Elo+

VS

Team Averages
Level 23
1,565 SR
1,536 Elo+
Artemis
Artemis
Cappylotta
Artemis
Level 19
God Stats
11W - 3L
1,829 SR
Queue Stats
58W - 26L
1,672 Elo+
Solo
Hera
Hera
Deyabalcx
Hera
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 178L
1,607 Elo+
Solo
Bellona
Bellona
PLei86
Bellona
Level 15
God Stats
6W - 8L
1,442 SR
Queue Stats
36W - 52L
1,385 Elo+
Solo
Loki
Loki
StickyWitchDr
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,462 Elo+
Solo
Nox
Nox
WinterIsHerez
Nox
Level 27
God Stats
44W - 29L
1,555 SR
Queue Stats
110W - 94L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asd949
Merlin
18
2 / 8 / 14
11,754
1,069
11,589
15,257
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
DakTheOni
Cupid
18
1 / 12 / 13
10,944
995
7,771
22,823
8,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
18
9 / 13 / 9
13,417
1,220
12,486
22,216
11,171
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Wooey
Kumbhakarna
18
6 / 3 / 13
12,360
1,124
13,894
23,461
13,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
xSHlNlCHlx
Thanatos
18
4 / 4 / 11
11,705
1,064
10,331
15,095
6,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

15

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cappylotta
Artemis
20
17 / 5 / 14
15,072
1,370
33,453
12,611
3,930
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
19
4 / 4 / 19
11,943
1,086
19,492
9,828
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
PLei86
Bellona
20
6 / 2 / 24
13,731
1,248
13,152
11,016
8,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 8 / 22
11,566
1,051
10,293
15,179
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 3 / 20
13,761
1,251
16,145
11,594
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
139
22
Kills
40
40
Deaths
22
60
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asd949
Merlin
2
8
14
1.13
W
Artemis
Cappylotta
Artemis
17
5
14
4.8
L
Cupid
DakTheOni
Cupid
1
12
13
0.63
W
Hera
4
4
19
3.38
L
Mulan
9
13
9
1.04
W
Bellona
PLei86
Bellona
6
2
24
9
W
2
8
22
1.63
W
11
3
20
7
L
Kumbhakarna
Wooey
Kumbhakarna
6
3
13
4.17
L
Thanatos
xSHlNlCHlx
Thanatos
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,071
Damage
92,535
98,852
Taken
60,228
46,074
Mitigated
26,284
6,744
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asd949
Merlin
11,589
278
0
801
15,257
5,690
0
5,568
9,689
42,059
0
W
Artemis
Cappylotta
Artemis
33,453
24,524
0
0
12,611
3,930
0
3,951
8,660
0
59,101
L
Cupid
DakTheOni
Cupid
7,771
2,973
176
1,208
22,823
8,890
0
8,426
14,397
0
34,809
W
Hera
19,492
5,442
0
1,063
9,828
3,341
0
3,188
6,640
51,610
0
L
Mulan
12,486
2,410
0
493
22,216
11,171
0
6,997
15,219
0
26,642
W
Bellona
PLei86
Bellona
13,152
1,412
1,937
2,106
11,016
8,075
0
4,753
6,263
0
28,608
W
10,293
1,810
0
414
15,179
6,144
0
7,139
8,040
0
20,134
W
16,145
360
830
2,002
11,594
4,794
0
6,452
5,142
36,578
0
L
Kumbhakarna
Wooey
Kumbhakarna
13,894
928
0
0
23,461
13,709
0
10,856
12,605
28,108
0
L
Thanatos
xSHlNlCHlx
Thanatos
10,331
385
0
4,066
15,095
6,614
0
3,790
11,305
0
25,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,180
Gold Earned
66,073
198
Minions Killed
228
4
Camps Cleared
11
999,775
Distance Traveled
1,044,544
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,754
1,069
73
7
0
179,103
0
W
Artemis
15,072
1,370
66
6
2
181,842
0
L
Cupid
10,944
995
38
3
2
201,496
1
W
Hera
11,943
1,086
59
5
1
190,189
2
L
Mulan
13,417
1,220
34
3
1
168,589
0
W
Bellona
13,731
1,248
31
3
1
244,660
2
W
Loki
11,566
1,051
22
2
4
213,045
0
W
Nox
13,761
1,251
50
5
3
214,808
0
L
Kumbhakarna
12,360
1,124
33
3
0
228,702
0
L
Thanatos
11,705
1,064
20
2
1
221,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role