Player Matchup

Ra
Ra
BotsAreScarry
Ra
Level 11
God Stats
1W - 1L
1,722 SR
Queue Stats
48W - 35L
1,648 Elo+
Solo
Sobek
Sobek
Gwood1221
Sobek
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
NOXCHILDRRN
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Bacchus
Bacchus
NyxRebirth
Bacchus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 103L
1,692 Elo+
Solo
Neith
Neith
RenaTole
Neith
Level 26
God Stats
7W - 4L
1,563 SR
Queue Stats
105W - 116L
1,571 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,636 Elo+

VS

Team Averages
Level 17
1,627 SR
1,650 Elo+
Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Amnkou
Charybdis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,729 Elo+
Solo
Persephone
Persephone
MonteCristo776
Persephone
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 86L
1,615 Elo+
Party 1
Loki
Loki
Oofmatchmaking
Loki
Level 19
God Stats
13W - 6L
1,898 SR
Queue Stats
48W - 24L
1,781 Elo+
Solo
Ares
Ares
Peanut860
Ares
Level 8
God Stats
2W - 0L
1,738 SR
Queue Stats
10W - 3L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
7,758
554
5,938
9,909
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Gwood1221
Sobek
3
0 / 3 / 0
4,551
325
915
4,884
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
NOXCHILDRRN
Sun Wukong
8
0 / 6 / 1
5,271
377
2,064
8,333
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
NyxRebirth
Bacchus
12
5 / 7 / 0
7,409
529
6,029
13,631
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
RenaTole
Neith
10
0 / 4 / 0
6,356
454
2,463
7,833
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 4
8,833
631
9,232
8,839
6,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Amnkou
Charybdis
15
9 / 1 / 2
9,095
650
8,866
6,440
2,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
MonteCristo776
Persephone
12
1 / 2 / 3
7,824
559
1,373
4,115
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 0 / 7
9,854
704
12,896
9,879
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
12
3 / 2 / 6
7,899
564
3,766
7,546
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
26
26
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
4
5
W
Charybdis
Amnkou
Charybdis
9
1
2
10
L
0
6
3
0.25
L
Sobek
Gwood1221
Sobek
0
3
0
0
W
Persephone
MonteCristo776
Persephone
1
2
3
1.25
L
Sun Wukong
NOXCHILDRRN
Sun Wukong
0
6
1
0.08
L
Bacchus
NyxRebirth
Bacchus
5
7
0
0.71
W
10
0
7
13.5
W
Ares
3
2
6
3
L
Neith
RenaTole
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,409
Damage
36,133
44,590
Taken
36,819
19,324
Mitigated
19,572
7,375
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,232
2,238
0
3,994
8,839
6,225
252
874
7,848
7,242
43,597
W
Charybdis
Amnkou
Charybdis
8,866
5,555
0
2,025
6,440
2,144
1,486
3,073
3,225
0
56,240
L
5,938
760
153
2,026
9,909
3,338
0
1,054
8,757
54,634
0
L
Sobek
Gwood1221
Sobek
915
461
0
1,342
4,884
2,148
0
480
4,404
4,692
0
W
Persephone
MonteCristo776
Persephone
1,373
0
0
849
4,115
1,225
974
1,640
2,369
37,979
0
L
Sun Wukong
NOXCHILDRRN
Sun Wukong
2,064
191
0
470
8,333
4,786
0
2,345
5,939
0
11,005
L
Bacchus
NyxRebirth
Bacchus
6,029
1,080
0
2,268
13,631
6,714
0
1,797
11,792
43,780
0
W
12,896
4,229
0
3,965
9,879
3,540
278
3,651
6,069
0
67,758
W
Ares
3,766
633
0
1,780
7,546
6,438
649
3,272
3,947
30,607
0
L
Neith
RenaTole
Neith
2,463
696
0
1,116
7,833
2,338
496
443
6,998
0
32,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
43,505
295
Minions Killed
461
0
Camps Cleared
0
1,083,131
Distance Traveled
1,468,259
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,833
631
101
7
0
307,017
4
W
Charybdis
9,095
650
112
8
0
277,115
1
L
Ra
7,758
554
125
9
0
277,725
4
L
Sobek
4,551
325
3
0
0
80,841
0
W
Persephone
7,824
559
83
6
0
268,405
5
L
Sun Wukong
5,271
377
14
1
0
261,515
1
L
Bacchus
7,409
529
81
6
0
257,567
3
W
Loki
9,854
704
122
9
0
352,413
3
W
Ares
7,899
564
43
3
0
263,309
1
L
Neith
6,356
454
72
5
0
205,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role