Player Matchup

Kali
Kali
ConnorW15
Kali
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
67W - 68L
1,501 Elo+
Party 1
Khepri
Khepri
JustBud
Khepri
Level 126
God Stats
5W - 9L
1,678 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 1
Artemis
Artemis
Kasheal
Artemis
Level 126
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Sol
Sol
ShaippE
Sol
Level 148
God Stats
5W - 3L
1,721 SR
Queue Stats
62W - 60L
1,540 Elo+
Party 1
Horus
Horus
tayZhere
Horus
Level 86
God Stats
3W - 11L
1,576 SR
Queue Stats
46W - 49L
1,492 Elo+
Party 1
Team Averages
Level 115
1,576 SR
1,472 Elo+

VS

Team Averages
Level 137
1,619 SR
1,544 Elo+
He Bo
He Bo
AHAEffekt
He Bo
Level 99
God Stats
5W - 4L
1,615 SR
Queue Stats
9W - 9L
1,495 Elo+
Solo
Terra
Terra
Boghi
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 135L
1,588 Elo+
Party 2
Vamana
Vamana
MiiiiouMiiiou
Vamana
Level 160
God Stats
4W - 2L
1,661 SR
Queue Stats
145W - 94L
1,593 Elo+
Party 2
Eset
Eset
Redcorsair
Eset
Level 126
God Stats
1W - 0L
1,650 SR
Queue Stats
30W - 30L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Strafder
Xbalanque
Level 146
God Stats
11W - 2L
1,669 SR
Queue Stats
72W - 69L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 6 / 3
11,555
825
7,857
16,181
6,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JustBud
Khepri
14
1 / 4 / 4
8,995
643
5,038
14,440
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Kasheal
Artemis
15
1 / 7 / 7
9,517
680
13,583
15,343
6,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
19
8 / 4 / 2
11,852
847
25,097
17,213
7,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
tayZhere
Horus
14
1 / 7 / 7
9,076
648
9,545
18,415
18,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AHAEffekt
He Bo
18
10 / 3 / 9
12,501
893
20,483
13,509
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Boghi
Terra
16
1 / 3 / 18
10,857
776
6,481
17,234
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
8 / 4 / 14
11,882
849
19,175
23,810
25,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 3 / 6
11,560
826
12,901
12,735
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Strafder
Xbalanque
18
4 / 4 / 7
10,811
772
11,398
14,617
5,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
17
Kills
28
28
Deaths
17
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
He Bo
AHAEffekt
He Bo
10
3
9
4.83
W
Terra
Boghi
Terra
1
3
18
3.33
L
Kali
6
6
3
1.25
L
Khepri
JustBud
Khepri
1
4
4
0.75
L
Artemis
Kasheal
Artemis
1
7
7
0.64
W
8
4
14
3.75
W
5
3
6
2.67
L
Sol
8
4
2
2.25
W
Xbalanque
Strafder
Xbalanque
4
4
7
1.88
L
Horus
tayZhere
Horus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,120
Damage
70,438
81,592
Taken
81,905
56,478
Mitigated
63,063
17,114
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AHAEffekt
He Bo
20,483
829
0
242
13,509
5,299
1,186
4,023
9,399
37,138
0
W
Terra
Boghi
Terra
6,481
929
2,789
3,826
17,234
21,076
31
5,884
11,054
15,975
0
L
Kali
7,857
5,685
0
1,129
16,181
6,630
1
10,615
5,444
0
26,532
L
Khepri
JustBud
Khepri
5,038
32
0
910
14,440
17,275
101
6,493
7,737
16,508
0
L
Artemis
Kasheal
Artemis
13,583
6,150
0
862
15,343
6,676
159
8,298
6,923
0
29,486
W
19,175
7,031
0
5,147
23,810
25,165
1,179
11,755
11,524
10,734
32,765
W
12,901
932
2,511
2,472
12,735
5,543
466
4,644
7,999
43,219
0
L
Sol
25,097
8,831
0
7,076
17,213
7,524
1,663
6,167
10,972
63,724
0
W
Xbalanque
Strafder
Xbalanque
11,398
6,984
0
3,668
14,617
5,980
1,823
4,919
9,480
0
53,494
L
Horus
tayZhere
Horus
9,545
3,508
2,292
4,845
18,415
18,373
0
10,719
7,520
2,160
17,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
57,611
248
Minions Killed
301
6
Camps Cleared
11
1,191,963
Distance Traveled
1,284,907
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,501
893
73
5
1
275,645
2
W
Terra
10,857
776
19
1
1
262,732
2
L
Kali
11,555
825
38
3
2
233,931
0
L
Khepri
8,995
643
22
2
0
237,532
1
L
Artemis
9,517
680
54
4
2
230,535
1
W
Vamana
11,882
849
41
3
2
260,352
2
W
Eset
11,560
826
81
6
2
275,402
3
L
Sol
11,852
847
105
8
2
253,951
0
W
Xbalanque
10,811
772
87
6
5
210,776
1
L
Horus
9,076
648
29
2
0
236,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role