Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IChigger
The Morrigan
Level 160
God Stats
8W - 6L
1,576 SR
Queue Stats
460W - 391L
1,656 Elo+
Party 1
Charybdis
Charybdis
KaptainMeow
Charybdis
Level 107
God Stats
2W - 6L
1,401 SR
Queue Stats
195W - 168L
1,655 Elo+
Party 1
Team Averages
Level 131
1,492 SR
1,604 Elo+

VS

Team Averages
Level 145
1,529 SR
1,619 Elo+
Chiron
Chiron
ChronosMast
Chiron
Level 131
God Stats
1W - 1L
1,631 SR
Queue Stats
72W - 91L
1,563 Elo+
Solo
Zeus
Zeus
Sombralis01
Zeus
Level 154
God Stats
17W - 11L
1,653 SR
Queue Stats
244W - 220L
1,666 Elo+
Solo
Da Ji
Da Ji
riddlle
Da Ji
Level 149
God Stats
0W - 1L
1,303 SR
Queue Stats
233W - 245L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 1 / 7
7,794
779
7,740
7,893
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
IChigger
The Morrigan
12
6 / 0 / 3
8,204
820
7,468
4,727
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
KaptainMeow
Charybdis
12
3 / 1 / 6
7,621
762
5,261
7,136
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 3 / 2
6,365
637
3,447
8,454
2,406
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
6,349
635
8,363
6,837
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
riddlle
Da Ji
10
1 / 4 / 1
6,641
664
2,647
7,079
2,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
7
6.5
L
Chiron
0
3
2
0.33
W
The Morrigan
IChigger
The Morrigan
6
0
3
7.5
W
Charybdis
KaptainMeow
Charybdis
3
1
6
6
L
1
5
0
0.2
L
Da Ji
riddlle
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
14,457
19,756
Taken
22,370
11,017
Mitigated
6,272
6,223
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,740
192
0
1,595
7,893
7,047
0
3,036
4,626
0
17,973
L
Chiron
3,447
1,362
341
2,052
8,454
2,406
0
2,196
5,894
0
25,802
W
The Morrigan
IChigger
The Morrigan
7,468
1,595
58
2,873
4,727
1,605
64
2,150
2,383
31,951
1,440
W
Charybdis
KaptainMeow
Charybdis
5,261
2,171
0
1,697
7,136
2,365
482
2,991
3,957
0
24,695
L
8,363
606
0
710
6,837
1,675
0
2,374
4,180
18,318
0
L
Da Ji
riddlle
Da Ji
2,647
435
0
866
7,079
2,191
0
1,188
5,445
0
5,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
19,355
131
Minions Killed
91
6
Camps Cleared
3
599,226
Distance Traveled
514,251
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,794
779
16
2
0
202,443
3
L
Chiron
6,365
637
48
5
2
174,493
1
W
The Morrigan
8,204
820
71
7
5
193,927
0
W
Charybdis
7,621
762
44
4
1
202,856
2
L
Zeus
6,349
635
28
3
1
163,004
4
L
Da Ji
6,641
664
15
2
0
176,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role