Player Matchup

Sylvanus
Sylvanus
GrimothHeourn
Sylvanus
Level 14
God Stats
1W - 1L
1,740 SR
Queue Stats
18W - 13L
1,626 Elo+
Solo
Rama
Rama
Slappureself
Rama
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 89L
1,543 Elo+
Solo
Bacchus
Bacchus
ceanothuz
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,897 Elo+
Solo
Mulan
Mulan
crear1cuenta
Mulan
Level 29
God Stats
0W - 1L
1,613 SR
Queue Stats
75W - 60L
1,671 Elo+
Solo
Janus
Janus
dxmonssj
Janus
Level 14
God Stats
1W - 3L
1,510 SR
Queue Stats
75W - 73L
1,615 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,670 Elo+

VS

Team Averages
Level 19
1,544 SR
1,677 Elo+
Zeus
Zeus
IBeast0626
Zeus
Level 29
God Stats
14W - 10L
1,625 SR
Queue Stats
95W - 83L
1,548 Elo+
Solo
Nu Wa
Nu Wa
IsaTheGaySnowman
Nu Wa
Level 7
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 1L
1,888 Elo+
Party 1
Ares
Ares
Jormie
Ares
Level 11
God Stats
2W - 0L
1,757 SR
Queue Stats
14W - 4L
1,807 Elo+
Party 1
Rama
Rama
wordtoyomama
Rama
Level 21
God Stats
2W - 1L
1,518 SR
Queue Stats
229W - 251L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
x420x69xXDx
Erlang Shen
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 102L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GrimothHeourn
Sylvanus
10
2 / 1 / 1
5,833
530
4,982
6,571
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 3 / 0
6,111
556
3,633
6,742
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ceanothuz
Bacchus
8
0 / 2 / 6
5,434
494
2,640
6,432
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,272
570
3,790
6,452
2,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
dxmonssj
Janus
9
1 / 4 / 0
5,714
519
2,997
4,591
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,367
579
2,274
5,443
1,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
6,450
586
4,305
3,277
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Jormie
Ares
9
2 / 3 / 3
5,835
530
2,899
8,490
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 2
5,234
476
1,844
5,783
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
x420x69xXDx
Erlang Shen
13
8 / 0 / 1
7,869
715
8,055
7,683
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GrimothHeourn
Sylvanus
2
1
1
2.5
W
3
1
0
3
W
0
1
4
2
W
Ares
Jormie
Ares
2
3
3
1.17
L
4
3
0
1.33
L
Bacchus
ceanothuz
Bacchus
0
2
6
1.5
L
1
3
0
0.33
L
Janus
dxmonssj
Janus
1
4
0
0.25
W
0
3
2
0.33
W
Erlang Shen
x420x69xXDx
Erlang Shen
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
19,377
30,788
Taken
30,676
11,676
Mitigated
11,243
9,727
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GrimothHeourn
Sylvanus
4,982
1,698
241
3,149
6,571
2,576
0
1,400
4,985
25,436
11,264
W
2,274
525
0
3,019
5,443
1,477
459
391
5,052
28,921
0
W
4,305
556
0
830
3,277
871
0
1,709
1,504
34,682
0
W
Ares
Jormie
Ares
2,899
532
0
1,857
8,490
4,703
0
3,924
4,444
18,693
0
L
3,633
2,913
0
1,811
6,742
1,658
698
1,137
5,527
0
35,666
L
Bacchus
ceanothuz
Bacchus
2,640
409
817
1,603
6,432
3,941
0
2,544
3,771
8,864
0
L
3,790
564
0
1,493
6,452
2,597
0
2,895
3,439
0
32,353
L
Janus
dxmonssj
Janus
2,997
292
0
613
4,591
904
0
877
3,588
30,149
0
W
1,844
1,537
0
1,863
5,783
1,328
451
1,050
4,719
0
24,007
W
Erlang Shen
x420x69xXDx
Erlang Shen
8,055
4,329
0
4,450
7,683
2,864
0
2,601
5,028
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
31,755
300
Minions Killed
307
0
Camps Cleared
0
1,023,323
Distance Traveled
1,035,326
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,833
530
65
6
0
207,028
1
W
Zeus
6,367
579
65
6
0
185,404
3
W
Nu Wa
6,450
586
86
8
0
199,885
1
W
Ares
5,835
530
19
2
0
203,009
1
L
Rama
6,111
556
73
7
0
180,766
4
L
Bacchus
5,434
494
16
1
0
212,112
1
L
Mulan
6,272
570
79
7
0
209,719
3
L
Janus
5,714
519
67
6
0
213,698
4
W
Rama
5,234
476
54
5
0
191,260
3
W
Erlang Shen
7,869
715
83
8
0
255,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role