Player Matchup

Mulan
Mulan
FuchsiaPigeon
Mulan
Level 113
God Stats
2W - 2L
1,321 SR
Queue Stats
161W - 82L
1,720 Elo+
Party 2
Zhong Kui
Zhong Kui
QuickSilvr
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 7L
1,903 Elo+
Party 2
Charybdis
Charybdis
SteaItHunter
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 81L
1,707 Elo+
Party 2
Team Averages
Level 77
1,440 SR
1,777 Elo+

VS

Team Averages
Level 38
1,628 SR
1,572 Elo+
Zeus
Zeus
Drako 3G
Zeus
Level 79
God Stats
45W - 30L
1,656 SR
Queue Stats
82W - 92L
1,477 Elo+
Solo
Fenrir
Fenrir
IcyrefIection
Fenrir
Level 18
God Stats
4W - 0L
1,767 SR
Queue Stats
75W - 46L
1,571 Elo+
Party 1
Tyr
Tyr
ntekbow
Tyr
Level 18
God Stats
2W - 1L
1,462 SR
Queue Stats
83W - 36L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,947
662
7,194
15,552
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
QuickSilvr
Zhong Kui
10
2 / 7 / 2
7,110
593
7,520
15,283
7,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SteaItHunter
Charybdis
10
3 / 6 / 2
7,656
638
7,881
9,716
2,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 3 / 11
9,101
758
19,750
8,156
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 8
8,931
744
7,817
10,931
4,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
14
10 / 0 / 7
9,958
830
8,452
13,927
13,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
19
19
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
3
11
3.17
L
1
6
4
0.5
W
5
3
8
3
L
Zhong Kui
QuickSilvr
Zhong Kui
2
7
2
0.43
L
Charybdis
SteaItHunter
Charybdis
3
6
2
0.67
W
Tyr
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
36,019
40,551
Taken
33,014
25,158
Mitigated
21,148
5,471
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,750
2,684
138
1,371
8,156
2,986
414
2,572
5,584
50,320
0
L
7,194
1,207
439
2,433
15,552
14,771
0
8,170
7,382
0
13,483
W
7,817
1,910
354
1,895
10,931
4,693
1,310
3,329
7,602
0
27,964
L
Zhong Kui
QuickSilvr
Zhong Kui
7,520
1,616
0
1,575
15,283
7,482
6
6,641
8,642
18,149
0
L
Charybdis
SteaItHunter
Charybdis
7,881
3,865
0
1,024
9,716
2,905
24
5,026
4,690
0
26,568
W
Tyr
8,452
1,894
0
4,458
13,927
13,469
682
2,278
11,649
0
23,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
27,990
83
Minions Killed
129
2
Camps Cleared
7
571,782
Distance Traveled
656,757
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,101
758
74
6
2
189,548
1
L
Mulan
7,947
662
17
1
1
207,366
3
W
Fenrir
8,931
744
25
2
4
233,184
6
L
Zhong Kui
7,110
593
22
2
1
169,757
2
L
Charybdis
7,656
638
44
4
0
194,659
1
W
Tyr
9,958
830
30
3
1
234,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role