Player Matchup

Xing Tian
Xing Tian
FreddyOtterson
Xing Tian
Level 147
God Stats
2W - 6L
1,619 SR
Queue Stats
31W - 36L
1,451 Elo+
Party 3
Serqet
Serqet
Joey__Drip
Serqet
Level 125
God Stats
0W - 1L
1,247 SR
Queue Stats
18W - 31L
1,401 Elo+
Party 3
Hercules
Hercules
Space Phoebus
Hercules
Level 49
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2
Merlin
Merlin
supermeck11
Merlin
Level 66
God Stats
0W - 2L
1,449 SR
Queue Stats
7W - 11L
1,426 Elo+
Party 2
Team Averages
Level 97
1,505 SR
1,397 Elo+

VS

Team Averages
Level 74
1,624 SR
1,715 Elo+
Ullr
Ullr
KillerMineJackr
Ullr
Level 72
God Stats
9W - 7L
1,479 SR
Queue Stats
99W - 47L
1,681 Elo+
Party 1
Geb
Geb
MstrLizard
Geb
Level 93
God Stats
4W - 1L
1,477 SR
Queue Stats
224W - 93L
1,750 Elo+
Party 1
Nu Wa
Nu Wa
Pxndeja_mxmii
Nu Wa
Level 104
God Stats
11W - 2L
1,755 SR
Queue Stats
210W - 87L
1,768 Elo+
Party 1
Bellona
Bellona
zKiiNDz
Bellona
Level 27
God Stats
1W - 1L
1,783 SR
Queue Stats
19W - 9L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FreddyOtterson
Xing Tian
11
0 / 6 / 3
7,073
707
3,591
11,454
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Joey__Drip
Serqet
13
3 / 7 / 0
8,130
813
5,295
9,297
3,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Space Phoebus
Hercules
12
1 / 4 / 1
7,253
725
1,967
8,520
6,349
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
13
1 / 5 / 1
7,372
737
3,280
8,057
2,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,315
932
7,976
6,813
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 9
9,283
928
12,099
10,764
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 5
9,627
963
5,486
3,453
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
zKiiNDz
Bellona
14
5 / 2 / 6
8,713
871
6,693
6,664
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
22
22
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FreddyOtterson
Xing Tian
0
6
3
0.25
L
Serqet
Joey__Drip
Serqet
3
7
0
0.43
W
6
1
6
9
W
5
1
9
9.5
W
6
1
5
8.5
L
Hercules
Space Phoebus
Hercules
1
4
1
0.38
L
Merlin
1
5
1
0.3
W
Bellona
zKiiNDz
Bellona
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,133
Damage
32,254
37,328
Taken
27,694
18,816
Mitigated
12,778
4,004
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FreddyOtterson
Xing Tian
3,591
208
570
975
11,454
7,222
253
5,508
5,418
10,232
0
L
Serqet
Joey__Drip
Serqet
5,295
1,025
0
20
9,297
3,181
140
2,972
5,979
0
16,226
W
7,976
3,525
0
79
6,813
2,167
2,122
2,042
4,531
0
30,855
W
12,099
2,510
0
2,121
10,764
4,737
264
2,505
8,180
27,633
0
W
5,486
1,414
0
1,006
3,453
1,119
1,522
1,277
2,044
27,980
0
L
Hercules
Space Phoebus
Hercules
1,967
690
648
901
8,520
6,349
139
2,823
5,427
0
9,499
L
Merlin
3,280
59
0
890
8,057
2,064
156
5,134
2,561
27,106
0
W
Bellona
zKiiNDz
Bellona
6,693
1,173
0
1,260
6,664
4,755
848
1,667
4,997
0
17,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
36,938
120
Minions Killed
188
5
Camps Cleared
12
613,041
Distance Traveled
817,437
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,073
707
17
2
1
137,246
2
L
Serqet
8,130
813
29
3
1
175,879
0
W
Ullr
9,315
932
55
6
2
199,805
2
W
Geb
9,283
928
41
4
6
229,718
1
W
Nu Wa
9,627
963
60
6
1
190,334
0
L
Hercules
7,253
725
18
2
1
161,319
0
L
Merlin
7,372
737
56
6
2
138,597
2
W
Bellona
8,713
871
32
3
3
197,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role