Player Matchup

Ganesha
Ganesha
BangPinto
Ganesha
Level 145
God Stats
8W - 8L
1,624 SR
Queue Stats
186W - 207L
1,558 Elo+
Party 2
Fenrir
Fenrir
Gr8OoglyBoogly
Fenrir
Level 144
God Stats
10W - 10L
1,547 SR
Queue Stats
239W - 248L
1,563 Elo+
Party 2
Charybdis
Charybdis
TheMoneyBoy57
Charybdis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,472 Elo+
Solo
Team Averages
Level 133
1,557 SR
1,531 Elo+

VS

Team Averages
Level 103
1,598 SR
1,595 Elo+
Thor
Thor
AceIsRoyalty
Thor
Level 118
God Stats
8W - 4L
1,800 SR
Queue Stats
337W - 216L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hentxi
Tsukuyomi
Level 102
God Stats
16W - 7L
1,448 SR
Queue Stats
131W - 100L
1,574 Elo+
Party 1
Hel
Hel
StoneeFreee
Hel
Level 88
God Stats
39W - 22L
1,547 SR
Queue Stats
382W - 281L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BangPinto
Ganesha
9
1 / 6 / 3
6,509
651
3,827
11,877
9,438
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 7 / 1
7,206
721
5,030
10,680
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
TheMoneyBoy57
Charybdis
8
1 / 6 / 2
6,345
635
3,178
6,718
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 14
8,362
836
9,163
8,423
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Hentxi
Tsukuyomi
14
10 / 0 / 8
9,430
943
10,022
3,294
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 3 / 15
8,153
815
6,238
7,308
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
19
19
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
Ganesha
BangPinto
Ganesha
1
6
3
0.42
L
3
7
1
0.5
W
Tsukuyomi
Hentxi
Tsukuyomi
10
0
8
14
W
4
3
15
3.83
L
Charybdis
TheMoneyBoy57
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,035
Damage
25,423
29,275
Taken
19,025
14,874
Mitigated
6,574
2,599
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,163
3,194
0
250
8,423
2,943
304
1,371
7,052
0
23,295
L
Ganesha
BangPinto
Ganesha
3,827
387
276
1,048
11,877
9,438
0
2,456
9,421
16,505
0
L
5,030
931
0
865
10,680
3,515
0
2,510
8,170
0
14,303
W
Tsukuyomi
Hentxi
Tsukuyomi
10,022
2,869
0
276
3,294
1,359
870
1,030
2,264
0
31,713
W
6,238
329
3,537
3,421
7,308
2,272
819
1,898
5,410
21,812
0
L
Charybdis
TheMoneyBoy57
Charybdis
3,178
2,095
0
410
6,718
1,921
0
1,642
5,076
0
12,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
25,945
85
Minions Killed
120
2
Camps Cleared
7
482,265
Distance Traveled
595,106
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,362
836
30
3
2
178,482
5
L
Ganesha
6,509
651
2
0
0
171,045
3
L
Fenrir
7,206
721
42
4
1
188,653
3
W
Tsukuyomi
9,430
943
60
6
4
225,999
1
W
Hel
8,153
815
30
3
1
190,625
2
L
Charybdis
6,345
635
41
4
1
122,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role