Player Matchup

Olorun
Olorun
GuguvolNINJA525
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 177L
1,290 Elo+
Party 2
Ymir
Ymir
Paty23
Ymir
Level 28
God Stats
2W - 5L
1,441 SR
Queue Stats
81W - 92L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
garyu2012
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 182L
1,498 Elo+
Solo
Medusa
Medusa
kalifa7039
Medusa
Level 30
God Stats
43W - 45L
1,419 SR
Queue Stats
176W - 185L
1,311 Elo+
Solo
Thanatos
Thanatos
xNEAGLEzFGKz
Thanatos
Level 5
God Stats
12W - 25L
1,679 SR
Queue Stats
78W - 93L
1,313 Elo+
Party 2
Team Averages
Level 21
1,508 SR
1,365 Elo+

VS

Team Averages
Level 16
1,428 SR
1,229 Elo+
Morgan Le Fay
Morgan Le Fay
Cyclic18
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,315 SR
Queue Stats
5W - 4L
1,372 Elo+
Solo
Yemoja
Yemoja
K5Wilson
Yemoja
Level 22
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 26L
1,232 Elo+
Solo
Neith
Neith
ReyLLuliett
Neith
Level 24
God Stats
7W - 2L
1,596 SR
Queue Stats
77W - 79L
1,488 Elo+
Solo
Bellona
Bellona
agustingamer667
Bellona
Level 5
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 4L
1,132 Elo+
Party 1
Nemesis
Nemesis
bahamonde2210
Nemesis
Level 5
God Stats
1W - 3L
1,238 SR
Queue Stats
1W - 5L
920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,881
394
4,254
13,287
6,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Paty23
Ymir
14
3 / 7 / 0
9,441
472
5,275
17,311
17,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
garyu2012
Sun Wukong
13
4 / 3 / 0
8,594
430
7,847
15,784
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
kalifa7039
Medusa
14
1 / 11 / 3
8,609
430
13,658
16,582
5,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
xNEAGLEzFGKz
Thanatos
15
7 / 5 / 1
9,878
494
11,102
14,106
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cyclic18
Morgan Le Fay
15
3 / 2 / 10
9,439
472
9,964
12,982
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
K5Wilson
Yemoja
14
3 / 2 / 13
10,310
516
5,794
10,608
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
24 / 3 / 3
13,093
655
36,077
18,285
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 2 / 0
9,616
481
3,868
11,762
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
11
0 / 7 / 5
7,933
397
1,215
11,292
3,000
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
15
Kills
32
33
Deaths
16
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cyclic18
Morgan Le Fay
3
2
10
4
L
0
7
1
0.07
W
Yemoja
K5Wilson
Yemoja
3
2
13
4.75
L
Ymir
Paty23
Ymir
3
7
0
0.43
W
24
3
3
8.5
W
2
2
0
1
W
Nemesis
0
7
5
0.36
L
Sun Wukong
garyu2012
Sun Wukong
4
3
0
1.33
L
Medusa
kalifa7039
Medusa
1
11
3
0.23
L
Thanatos
xNEAGLEzFGKz
Thanatos
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
56,918
77,070
Taken
64,929
48,370
Mitigated
31,966
16,066
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cyclic18
Morgan Le Fay
9,964
2,209
172
4,309
12,982
5,120
1,529
1,387
11,281
45,803
0
L
4,254
2,099
103
1,339
13,287
6,989
896
3,112
10,175
28,410
0
W
Yemoja
K5Wilson
Yemoja
5,794
1,448
4,413
1,345
10,608
8,105
281
2,945
7,619
23,906
0
L
Ymir
Paty23
Ymir
5,275
938
907
704
17,311
17,984
523
2,227
15,084
38,212
0
W
36,077
24,302
53
8,800
18,285
6,877
2,091
2,802
15,298
0
118,075
W
3,868
1,352
0
2,607
11,762
8,864
1,472
936
10,504
0
43,876
W
Nemesis
1,215
604
0
1,119
11,292
3,000
0
1,459
9,713
0
31,816
L
Sun Wukong
garyu2012
Sun Wukong
7,847
1,782
0
2,480
15,784
11,959
280
2,773
13,011
0
44,366
L
Medusa
kalifa7039
Medusa
13,658
5,437
0
1,515
16,582
5,349
74
3,763
12,819
0
56,757
L
Thanatos
xNEAGLEzFGKz
Thanatos
11,102
2,425
0
9,018
14,106
6,089
56
3,883
10,223
0
48,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
50,391
345
Minions Killed
415
0
Camps Cleared
0
1,728,211
Distance Traveled
1,732,210
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,439
472
59
3
0
336,461
3
L
Olorun
7,881
394
54
3
0
347,994
0
W
Yemoja
10,310
516
38
2
0
302,929
2
L
Ymir
9,441
472
66
3
0
285,210
0
W
Neith
13,093
655
171
9
0
362,789
3
W
Bellona
9,616
481
104
5
0
326,147
0
W
Nemesis
7,933
397
43
2
0
403,884
0
L
Sun Wukong
8,594
430
60
3
0
349,930
2
L
Medusa
8,609
430
90
5
0
355,261
0
L
Thanatos
9,878
494
75
4
0
389,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role