Player Matchup

Hera
Hera
DARKSTARONE3807
Hera
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,141 Elo+
Solo
Baron Samedi
Baron Samedi
Rakukuru
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,357 Elo+
Solo
Odin
Odin
dasreichtangle
Odin
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
225W - 219L
1,422 Elo+
Solo
Thanatos
Thanatos
legia1912
Thanatos
Level 21
God Stats
2W - 2L
1,338 SR
Queue Stats
5W - 3L
1,354 Elo+
Party 2
Izanami
Izanami
patiabcd
Izanami
Level 34
God Stats
74W - 98L
1,477 SR
Queue Stats
105W - 150L
1,303 Elo+
Party 2
Team Averages
Level 23
1,463 SR
1,315 Elo+

VS

Team Averages
Level 26
1,439 SR
1,286 Elo+
Bellona
Bellona
BaconFocaccia
Bellona
Level 18
God Stats
2W - 2L
1,501 SR
Queue Stats
67W - 104L
1,167 Elo+
Party 3
Jing Wei
Jing Wei
RinHaoJade
Jing Wei
Level 18
God Stats
1W - 3L
1,743 SR
Queue Stats
57W - 100L
1,166 Elo+
Party 3
Arachne
Arachne
Zio1eks
Arachne
Level 53
God Stats
0W - 2L
1,274 SR
Queue Stats
134W - 150L
1,402 Elo+
Party 1
Ymir
Ymir
tr1ppie
Ymir
Level 10
God Stats
2W - 5L
1,288 SR
Queue Stats
4W - 11L
1,303 Elo+
Party 1
Janus
Janus
uraqan
Janus
Level 30
God Stats
4W - 7L
1,389 SR
Queue Stats
92W - 111L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
10,633
506
5,020
10,412
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Rakukuru
Baron Samedi
17
10 / 3 / 7
11,482
547
14,651
15,600
7,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 4 / 6
11,829
563
11,581
13,679
19,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
legia1912
Thanatos
17
9 / 7 / 4
12,007
572
9,363
17,127
7,240
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
patiabcd
Izanami
16
4 / 6 / 11
11,175
532
13,295
14,290
4,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 5 / 0
9,243
440
1,811
15,287
13,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
RinHaoJade
Jing Wei
14
2 / 8 / 6
8,660
412
8,479
14,246
4,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Zio1eks
Arachne
20
16 / 6 / 3
13,023
620
20,163
18,824
9,181
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
tr1ppie
Ymir
13
0 / 8 / 7
8,620
410
4,688
22,017
21,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
uraqan
Janus
14
10 / 4 / 1
10,404
495
10,994
9,183
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
31
Kills
29
29
Deaths
31
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
0
0.2
W
2
9
5
0.5
W
Baron Samedi
Rakukuru
Baron Samedi
10
3
7
4.5
L
Jing Wei
RinHaoJade
Jing Wei
2
8
6
0.63
L
Arachne
Zio1eks
Arachne
16
6
3
2.92
W
6
4
6
2.25
W
Thanatos
legia1912
Thanatos
9
7
4
1.57
W
Izanami
patiabcd
Izanami
4
6
11
1.58
L
Ymir
tr1ppie
Ymir
0
8
7
0.44
L
Janus
uraqan
Janus
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
46,135
71,108
Taken
79,557
42,194
Mitigated
51,349
26,489
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,811
561
0
3,476
15,287
13,018
244
3,368
10,888
0
39,864
W
5,020
1,534
0
186
10,412
3,626
3,133
4,478
5,600
46,595
0
W
Baron Samedi
Rakukuru
Baron Samedi
14,651
1,121
1,732
5,223
15,600
7,611
835
3,676
11,818
47,424
0
L
Jing Wei
RinHaoJade
Jing Wei
8,479
7,378
0
4,285
14,246
4,800
1,043
5,558
8,506
0
42,361
L
Arachne
Zio1eks
Arachne
20,163
16,515
0
6,765
18,824
9,181
0
4,238
14,120
0
102,413
W
11,581
2,850
96
3,200
13,679
19,535
2,454
445
13,234
20,012
44,169
W
Thanatos
legia1912
Thanatos
9,363
3,251
0
13,059
17,127
7,240
1,099
2,836
14,221
0
62,341
W
Izanami
patiabcd
Izanami
13,295
8,737
0
2,993
14,290
4,182
1,532
3,689
10,553
0
66,783
L
Ymir
tr1ppie
Ymir
4,688
426
0
3,372
22,017
21,929
96
6,757
15,185
28,105
0
L
Janus
uraqan
Janus
10,994
1,535
0
560
9,183
2,421
416
2,305
6,732
46,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
49,950
461
Minions Killed
425
0
Camps Cleared
0
1,810,878
Distance Traveled
1,680,733
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,243
440
88
4
0
277,818
2
W
Hera
10,633
506
85
4
0
330,274
1
W
Baron Samedi
11,482
547
58
3
0
379,663
2
L
Jing Wei
8,660
412
76
4
0
372,412
2
L
Arachne
13,023
620
146
7
0
418,182
3
W
Odin
11,829
563
137
7
0
339,294
3
W
Thanatos
12,007
572
73
3
0
403,045
0
W
Izanami
11,175
532
108
5
0
358,602
3
L
Ymir
8,620
410
35
2
0
337,080
0
L
Janus
10,404
495
80
4
0
275,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role